imnir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -8, D:1) a +0 club (14, -14, D:1) a +0 club (17, -5, D:1) a +0 hand axe (24, -23, D:1) a +0 club (41, -1, D:1) a +0 club (58, -22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, -23, D:2) a +0 shield (8, -20, D:2) 14 arrows (18, -23, D:2) a +0 mace (24, 16, D:2) a +0 short sword (30, 0, D:2) a +0 short sword (35, 18, D:2) a +2 whip of electrocution (47, -33, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) 8 javelins of returning (9, -34, D:3) a +0 club (11, -40, D:3) a +0 hand axe a gnoll corpse (skeletalised by now) (12, -24, D:3) a +0 flail (19, -40, D:3) a +1 hand axe of electrocution a gnoll corpse (skeletalised by now) (23, -14, D:3) a +0 leather armour (25, -37, D:3) 8 tomahawks (26, -40, D:3) a +0 dagger (27, -45, D:3) a -3 dagger (27, -12, D:3) 25 sling bullets (28, -37, D:3) 14 arrows (33, -47, D:3) 27 arrows (38, -41, D:3) a +0 war axe (38, -33, D:3) a +0 ring mail a +0 war axe (38, -30, D:3) a +1 dagger of protection (40, -6, D:3) a frilled lizard corpse (48, -27, D:3) a +0 halberd Level 4 of the Dungeon (1, -25, D:4) a quokka corpse (5, -5, D:4) a +0 hunting sling (8, 1, D:4) 10 arrows (13, 0, D:4) a +0 leather armour (13, 13, D:4) a +0 long sword (14, 0, D:4) a +2 mace of draining (15, 2, D:4) a +0 whip a +0 ring mail (29, -3, D:4) 16 arrows (29, 8, D:4) 20 bolts