imphell Level 1 of the Dungeon (0, 0, D:1) a cursed -1 hunting sling (9, 22, D:1) a +0 robe (12, 31, D:1) a +0 robe (21, 44, D:1) a +0 animal skin (22, 1, D:1) 27 stones (33, 21, D:1) a cursed +0 ring mail (36, 33, D:1) a cursed -1 dagger (47, 30, D:1) a cursed +0 short sword (55, 27, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -16, D:2) a stone (1, -15, D:2) 2 stones (1, -14, D:2) a +0 dagger (3, -14, D:2) a +0 club (16, -29, D:2) a +0 whip (17, -28, D:2) a +0 whip (23, -20, D:2) a +0 club (25, 17, D:2) a +0 dagger (29, -11, D:2) a +0 whip (35, -6, D:2) a +0 hand axe (41, -11, D:2) a +0 club (41, -3, D:2) a +0 mace (42, -13, D:2) 18 stones (44, -17, D:2) 13 stones (45, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (2, -11, D:3) 10 gold pieces (2, -10, D:3) 2 gold pieces (2, -9, D:3) a scroll of teleportation (3, -11, D:3) 8 gold pieces (3, -10, D:3) a scroll of enchant armour (3, -9, D:3) 13 gold pieces (4, -11, D:3) 13 gold pieces (4, -10, D:3) a scroll of identify (4, -9, D:3) 10 gold pieces (7, 21, D:3) a +0 robe (14, 20, D:3) a +0 club (28, 7, D:3) a +2 greatsling of flaming (33, -4, D:3) a +0 whip a +2 short sword of draining a +0 hand axe a +0 leather armour a cursed +0 mace a +0 flail a +0 chain mail (34, 19, D:3) a +0 quarterstaff (39, 6, D:3) a +0 dagger a +0 leather armour (46, 0, D:3) a +0 short sword a +0 mace a +0 scale mail (52, 31, D:3) 17 stones (60, 21, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 4, D:4) a +0 robe (17, 16, D:4) a +0 dagger (26, -1, D:4) a +0 short sword (26, 7, D:4) 3 scrolls of amnesia (28, 5, D:4) a +0 ring mail (39, 28, D:4) a +0 falchion a +0 chain mail (39, 29, D:4) a +0 club a +0 scale mail a +0 club a +0 chain mail (39, 31, D:4) a +0 dagger a +0 robe (41, 3, D:4) 30 stones (46, 11, D:4) a +0 giant club (51, 31, D:4) a +0 scale mail a +3 flail of venom (60, 35, D:4) a +0 flail a +0 leather armour a +0 falchion (61, 11, D:4) a +0 ring mail (61, 27, D:4) a +0 leather armour a +0 rapier Level 5 of the Dungeon [Shop] Acour's General Store a +0 quarterstaff of crushing (96 gold) a meat ration (60 gold) 20 bolts (48 gold) a scroll of enchant weapon (90 gold) a potion of haste (120 gold) 3 fruits (54 gold) 20 stones (24 gold) 29 stones (34 gold) a scroll of remove curse (36 gold) a cursed -2 whip (1 gold) a royal jelly (24 gold) (0, 0, D:5) 8 stones (2, -36, D:5) a +0 ring mail (5, -15, D:5) a +0 trident (5, 1, D:5) a +0 chain mail (6, -21, D:5) a +0 quarterstaff (7, -43, D:5) 21 stones (11, -13, D:5) a +0 flail (12, -12, D:5) a +2 robe of the Archmagi a +0 long sword (13, -14, D:5) a +0 leather armour a +0 short sword a +0 chain mail a +0 hand axe (14, -15, D:5) a +0 leather armour (14, -14, D:5) a +0 shortbow a +0 plate armour a +0 halberd (14, -13, D:5) a cursed +0 leather armour a +0 falchion (15, -15, D:5) a +0 trident (27, -35, D:5) a +0 giant club (27, -18, D:5) 21 stones (29, -15, D:5) a +0 ring mail (59, -10, D:5) a cursed -2 robe a +0 dagger (59, -8, D:5) a +0 ring mail a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 18 stones (2, 11, D:6) 31 stones (9, 51, D:6) a +0 short sword (10, -4, D:6) a +2 quarterstaff of speed (30, 8, D:6) a +0 dagger a +0 robe a +1 whip of flaming a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin a +0 whip (30, 28, D:6) a +0 leather armour a +0 ring mail a +0 club a +0 club (31, 28, D:6) a +0 chain mail a +0 dire flail (41, 35, D:6) a +0 leather armour a +0 dagger (42, 35, D:6) a +0 robe a +0 dagger (43, 35, D:6) a +0 robe a +0 dagger of protection (58, 41, D:6) a +0 trident (59, 48, D:6) a cursed +0 leather armour (60, 32, D:6) a +0 falchion of protection Level 7 of the Dungeon [Shop] Nurph's Gadget Emporium a wand of lightning (1/15) (70 gold) a plain deck of changes (196 gold) a wand of acid (10/15) (392 gold) a stone of tremors (560 gold) an ornate deck of destruction (280 gold) a phantom mirror (420 gold) a stone of tremors (560 gold) a legendary deck of defence (364 gold) a wand of iceblast (5/15) (126 gold) [Shop] Zouzeub's Antique Armour Emporium a +0 robe (21 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} (4243 gold) It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. the +13 plate armour "Qidak" {rF+} (3143 gold) It protects you from fire. a +0 robe (21 gold) a +0 plate armour (713 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) (0, 0, D:7) a +0 dagger (6, -34, D:7) 16 sling bullets (10, -11, D:7) a +0 giant spiked club (11, -32, D:7) a +0 scythe (27, -28, D:7) a +0 dagger a +0 ring mail (27, -27, D:7) a +0 club a +0 chain mail a +0 leather armour (28, -3, D:7) a +0 dagger (42, -37, D:7) 2 large rocks Level 8 of the Dungeon (0, 0, D:8) a -2 war axe a +0 cloak (4, -34, D:8) 16 stones (4, -7, D:8) 4 stones (9, -3, D:8) a +0 ring mail (14, -9, D:8) 19 stones (16, -5, D:8) a +0 mace (20, -37, D:8) 22 stones (32, -30, D:8) a +0 ring mail (33, -27, D:8) a +0 dagger a +0 robe (34, -28, D:8) a cursed +0 leather armour (34, -26, D:8) a +0 flail a +0 leather armour a +0 hand axe (36, 2, D:8) a +0 shortbow (40, -30, D:8) a +1 hand axe of distortion (42, -26, D:8) 20 stones (53, -10, D:8) a +0 cloak (55, -25, D:8) a +0 buckler (55, -23, D:8) a +0 shortbow (59, -30, D:8) a +0 dagger (59, -29, D:8) a +0 ring mail (63, -1, D:8) 24 sling bullets (68, 5, D:8) a +0 shortbow of flaming (69, -26, D:8) a +0 dagger a +0 dire flail a +0 plate armour (69, -25, D:8) a +0 mace a +0 leather armour a +0 morningstar a +0 leather armour a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) 4 stones (6, -7, D:9) a +0 giant club (11, -4, D:9) a +0 ring mail (20, -21, D:9) a +0 leather armour (28, -1, D:9) a +0 plate armour (36, -24, D:9) a +0 dagger a +0 ring mail a +0 dagger a cursed +0 robe (37, -24, D:9) a +0 flail a +0 short sword a +0 chain mail (38, -24, D:9) a +0 whip (51, -5, D:9) 8 curare-tipped needles (57, 0, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 21 stones (25, 9, D:10) a +0 shortbow (28, 43, D:10) a +0 shortbow (29, 51, D:10) a +0 spear (32, 52, D:10) a +0 ring mail (33, -5, D:10) a +0 falchion a +0 dagger a +0 leather armour (33, -4, D:10) a cursed -2 club a +0 chain mail a +0 mace a +0 chain mail (47, 5, D:10) a +0 rapier (47, 42, D:10) a +0 robe a +0 morningstar (47, 43, D:10) a +0 robe a +2 hand axe of freezing (47, 45, D:10) a +0 robe a +1 long sword (47, 53, D:10) a +0 giant club (48, 43, D:10) a +0 robe a +0 scimitar (56, 39, D:10) a +0 hunting sling (65, 8, D:10) a +0 falchion (69, 34, D:10) the +2 short sword of Guahimav {holy, rElec MP+9 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). (69, 53, D:10) a +0 giant club a +0 robe Level 11 of the Dungeon [Shop] Tejy's Gadget Emporium a wand of acid (9/15) (312 gold) a wand of random effects (14/48) (96 gold) a wand of digging (14/24) (432 gold) a wand of digging (9/24) (312 gold) a sack of spiders (240 gold) a +1 rod of shadows (11/11) (1020 gold) a wand of teleportation (5/9) (324 gold) a wand of polymorph (8/24) (120 gold) an ornate deck of defence (240 gold) (0, 0, D:11) a +0 giant club (11, -12, D:11) a +0 giant club a +0 giant spiked club (31, -33, D:11) a +0 dagger (33, -32, D:11) a +0 trident a +0 ring mail (33, -8, D:11) 23 stones (34, -32, D:11) a +0 short sword a +0 ring mail a +0 whip (34, -30, D:11) a +0 dagger (34, 0, D:11) a +0 leather armour (35, -30, D:11) a +3 great sword a +0 chain mail (36, -16, D:11) a cursed -2 hand axe (37, -31, D:11) a +0 hand axe (39, -5, D:11) a bolt (40, -9, D:11) a +0 ring mail (41, -13, D:11) a +0 scale mail (41, -6, D:11) a bolt (41, -4, D:11) 2 bolts (42, -3, D:11) a bolt (43, -3, D:11) a +0 arbalest 13 bolts (43, -2, D:11) a +0 shortbow (43, -1, D:11) a +0 arbalest 10 bolts (44, -3, D:11) a +0 arbalest 20 bolts (46, -27, D:11) a +0 dagger a +0 robe (46, -3, D:11) the +7 mace of Fortitude {crush, +Rage rF- Dex+8 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It makes you vulnerable to fire. It lets you go berserk. It makes you more stealthy. a +0 shortbow a +0 war axe of draining a +0 arbalest 18 bolts (47, -32, D:11) a +0 dagger a cursed +0 robe (47, -31, D:11) a +0 dire flail a +0 plate armour a +0 hand axe (48, -27, D:11) a +0 dagger a +0 robe (48, -21, D:11) a cursed -2 short sword a +0 chain mail (48, -20, D:11) a +0 dagger a cursed +0 robe (50, -10, D:11) 22 bolts (54, 3, D:11) a +0 mace (61, -7, D:11) a +0 leather armour (65, -14, D:11) a +1 dagger of draining Level 12 of the Dungeon (0, 0, D:12) a troll corpse a killer bee corpse (1, 0, D:12) a manticore corpse a killer bee corpse (2, 2, D:12) a hound skeleton (15, 12, D:12) an inedible chunk of flesh (16, 21, D:12) a crystal ball of energy