imphell Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 club (14, -5, D:1) a +0 short sword (17, 3, D:1) a +0 leather armour (20, 5, D:1) a +2 dagger of protection (20, 6, D:1) a +0 leather armour a +0 club (21, 5, D:1) a +0 dagger (24, 1, D:1) a +0 leather armour (27, 2, D:1) a +0 leather armour (27, 16, D:1) a cursed -1 club (27, 18, D:1) a cursed -3 club (41, -7, D:1) a +0 club (41, -1, D:1) a +0 dagger (44, 22, D:1) 24 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 scale mail (5, -10, D:2) a +0 ring mail (5, 0, D:2) a +0 short sword (5, 26, D:2) a +0 club (13, -15, D:2) a +0 whip (21, 24, D:2) a +0 dagger a +0 robe (23, 7, D:2) a +0 club (26, 5, D:2) a +0 club (26, 6, D:2) a +0 club (26, 15, D:2) a +0 whip (34, 20, D:2) a +0 short sword (39, 11, D:2) a +0 club (43, 16, D:2) a +0 club a +0 dagger a +0 dagger (43, 17, D:2) a +0 club a +0 dagger (44, -24, D:2) 14 poisoned needles (44, 28, D:2) a +0 long sword (45, 16, D:2) a +0 mace a +0 animal skin a +1 helmet a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -15, D:3) a +0 club (7, 7, D:3) a +0 dagger (10, -3, D:3) a +2 hand axe of electrocution a +0 ring mail (15, -11, D:3) a +0 dagger a +0 flail a +0 leather armour (15, -10, D:3) a +0 dagger a +0 robe (16, -11, D:3) a +0 flail a +0 scale mail (16, 26, D:3) a +0 club a +0 ring mail (25, -13, D:3) 15 sling bullets (33, -13, D:3) a +0 dagger (40, 3, D:3) a +0 dagger (44, -14, D:3) a +0 club (47, 21, D:3) a +0 mace a +0 leather armour (48, -6, D:3) 9 arrows (48, 9, D:3) a +0 war axe (52, -17, D:3) a +0 hand axe of flaming a cursed +0 scale mail (52, -16, D:3) a +0 ring mail (52, -7, D:3) a +0 club (55, 22, D:3) 16 arrows Level 4 of the Dungeon [Shop] Modiohum's General Store 16 sling bullets (80 gold) a +0 centaur barding (230 gold) a wand of paralysis (9) (110 gold) a scroll of magic mapping (35 gold) a +0 robe (7 gold) a scroll of random uselessness (10 gold) a cursed -2 short sword (1 gold) a wand of random effects (23) (125 gold) a ration (50 gold) a scroll of remove curse (30 gold) a potion of invisibility (80 gold) (0, 0, D:4) 26 arrows (4, 9, D:4) 27 bolts (6, 9, D:4) a cursed -2 short sword (17, -2, D:4) a +0 dagger (18, -4, D:4) a +0 mace a +0 scale mail (19, -6, D:4) a +0 club (19, -4, D:4) a +0 chain mail (33, 8, D:4) a +0 leather armour (35, 0, D:4) 6 tomahawks (40, 8, D:4) 2 throwing nets (43, 10, D:4) a +0 short sword a +0 short sword (44, 10, D:4) a +0 hand axe a +0 ring mail a cursed +0 short sword (45, 25, D:4) a cursed -1 giant club (46, 12, D:4) a +0 dagger a +0 club (46, 13, D:4) a +0 dagger a +0 robe (46, 44, D:4) a +0 giant club a +0 hand axe (47, 16, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 20 arrows (1, 0, D:5) 11 poisoned needles (6, -23, D:5) a +0 chain mail (23, -12, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (23, -11, D:5) a +0 dagger (25, -36, D:5) a +0 giant club (25, -20, D:5) 29 arrows (25, -13, D:5) the +0 flail of Iconoclasm {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). (33, -11, D:5) 20 arrows a +0 shortbow (34, -13, D:5) an arrow (37, 1, D:5) a +0 rapier (39, -28, D:5) the +9 dagger "Qehek" {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (42, -41, D:5) 19 arrows (42, -13, D:5) an uncursed ring of attention (43, -22, D:5) a +0 plate armour (45, -35, D:5) a cursed -4 ring of protection (47, -7, D:5) a cursed -3 long sword (50, -3, D:5) 17 sling bullets (50, -1, D:5) a +0 pair of boots (51, -34, D:5) 23 arrows (51, -23, D:5) an uncursed ring of fire (51, -21, D:5) 13 gold pieces (52, -21, D:5) a ration Level 6 of the Dungeon (0, 0, D:6) 15 sling bullets (2, -14, D:6) 20 bolts (8, -18, D:6) a cursed +0 falchion (10, 6, D:6) a +0 flail a +0 chain mail (12, 6, D:6) a +0 club (12, 7, D:6) a +0 hand axe (14, -26, D:6) a -3 ring of slaying (15, 9, D:6) a +0 dagger a +0 robe (15, 12, D:6) a +0 whip (23, -6, D:6) a +0 dagger (25, -9, D:6) a +0 giant club (26, 11, D:6) a +0 glaive a +0 chain mail (28, -1, D:6) an arrow (28, 0, D:6) a +0 giant spiked club (29, 0, D:6) a +0 shortbow 19 arrows (30, -23, D:6) a +0 ring mail a +0 mace (31, -25, D:6) a +0 dagger (31, -24, D:6) a +0 robe a +0 dagger (31, -23, D:6) a +0 scale mail a cursed -3 short sword a +0 giant club (32, -23, D:6) a +0 scale mail (33, -23, D:6) a +0 flail (34, -23, D:6) a +0 flail a +0 club (35, 14, D:6) a +0 whip (36, -23, D:6) a +0 halberd a +0 giant club a +0 ring mail a +0 war axe a +0 robe a +0 dagger (43, -3, D:6) a +0 ring mail (57, -43, D:6) the +10 hand axe "Vuusaimu" {antimagic, rF++ Str+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It greatly protects you from fire. Level 7 of the Dungeon [Shop] Dexeulolai's Magic Scroll Boutique a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of amnesia (45 gold) a scroll of fear (45 gold) a scroll of magic mapping (45 gold) (0, 0, D:7) 12 bolts (2, 21, D:7) a +0 battleaxe (7, 26, D:7) a +0 club a cursed +0 chain mail (12, 8, D:7) a +0 ring mail (14, 44, D:7) a +0 robe (15, 34, D:7) a +0 dagger a +0 robe a +0 whip a +0 leather armour (15, 35, D:7) a +0 hand axe a +0 chain mail (15, 37, D:7) a +0 dagger a +0 robe (16, 2, D:7) a +0 giant spiked club (22, 37, D:7) a +0 giant spiked club (23, 37, D:7) a +0 club (31, 35, D:7) a +0 chain mail (35, 37, D:7) a +0 leather armour a +0 flail (36, 37, D:7) a +0 robe a +0 dagger (36, 38, D:7) a +0 leather armour a +0 dagger (37, 36, D:7) a +0 leather armour a cursed -3 war axe (37, 37, D:7) a +0 hand axe Level 8 of the Dungeon (3, 21, D:8) a +0 falchion (5, 26, D:8) a +0 club a +0 falchion a +0 ring mail (6, 26, D:8) a +0 war axe (6, 28, D:8) a +0 club (7, 26, D:8) a +0 dagger a cursed +0 chain mail (10, 4, D:8) the ring "Mivat" {Ice *Slow +Inv MP+9} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). It lets you turn invisible. It may slow you when you take damage. an uncursed amulet of faith (14, 30, D:8) a +0 whip (16, 4, D:8) 10 poisoned needles (20, 39, D:8) a +0 long sword (23, 32, D:8) a +0 robe (31, 3, D:8) a +0 scale mail (37, 29, D:8) a +0 robe a +3 trident (38, 28, D:8) a +0 robe a cursed +3 long sword (38, 29, D:8) a +4 short sword a +0 robe (40, 19, D:8) a +0 short sword a +0 chain mail (40, 20, D:8) a cursed -2 whip (41, 20, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (5, -6, D:9) a +0 mace a +0 dagger (5, -5, D:9) a +0 dagger a +0 dagger a +0 robe (6, -8, D:9) a +0 flail a +0 chain mail (6, -7, D:9) a +0 hand axe a +0 chain mail (8, 10, D:9) a +0 hand axe (9, 13, D:9) a cursed +2 great sword a +0 robe (12, 21, D:9) a +4 mace a +0 robe (13, 18, D:9) a cursed +0 dire flail a +0 robe a +2 war axe a +0 robe (14, 18, D:9) a cursed +2 great sword a +0 robe (20, 26, D:9) 6 sling bullets (21, -8, D:9) a +2 flail of protection (29, -17, D:9) 17 poisoned needles (35, -6, D:9) a +1 scimitar of electrocution 3 throwing nets a +1 ring mail of cold resistance (39, -8, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (unseen) (0, 1, D:10) a yak corpse (0, 2, D:10) a +0 dagger (unseen) (1, 0, D:10) a cursed +1 mace (unseen) (1, 1, D:10) a cursed +2 hand axe a +0 robe (4, -2, D:10) a scroll of fear (7, 2, D:10) a water moccasin corpse (10, -7, D:10) a potion of curing (17, 2, D:10) a +0 long sword the Ecumenical Temple