infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 29, D:1) a +0 dagger (5, 18, D:1) 3 javelins (7, 5, D:1) a +0 club 5 stones (24, 23, D:1) 5 datura-tipped darts (26, -6, D:1) a +0 short sword (32, 9, D:1) 30 arrows (33, 9, D:1) a +0 dagger 4 stones (36, 18, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 scythe (5, 1, D:2) 12 arrows (5, 18, D:2) a +0 buckler (12, -5, D:2) a +0 flail a +0 spear (12, 3, D:2) a +0 short sword (14, 36, D:2) a +0 dagger 4 stones (17, 26, D:2) a +0 club (18, 3, D:2) a +0 flail (25, 11, D:2) a +0 club (25, 41, D:2) 25 sling bullets (28, 21, D:2) 20 stones (28, 24, D:2) 7 stones (43, 37, D:2) a +0 dagger (44, 40, D:2) 25 stones (45, 36, D:2) a stone a +0 short sword (49, 43, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 3 boomerangs (3, 13, D:3) 9 stones (10, 23, D:3) a +0 club (15, -24, D:3) 16 arrows (15, -23, D:3) 21 arrows (17, -27, D:3) a +0 robe (21, 17, D:3) a +0 morningstar (26, -18, D:3) a +0 club (44, -8, D:3) a +1 dagger Level 4 of the Dungeon [Shop] Ywonkiut's Weapon Shoppe a +0 flail (38 gold) a +0 war axe (38 gold) a +0 club (11 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) 23 stones (25 gold) the +5 hand axe "Mirulir" {spect, Fragile rC+++ rCorr SInv} (865 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It renders you almost immune to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +0 club (11 gold) (0, 0, D:4) a +0 robe a +0 war axe (3, -2, D:4) a +0 helmet (5, 22, D:4) a +0 club (6, 16, D:4) 3 poisoned darts (11, -15, D:4) a scroll of amnesia (11, 10, D:4) a +0 flail a +0 flail (12, 9, D:4) a +0 whip (12, 12, D:4) a +0 scale mail (13, -15, D:4) a potion of mutation (15, 1, D:4) a +0 mace (15, 13, D:4) a +0 robe (18, 16, D:4) a +0 short sword a +0 leather armour a +0 leather armour (18, 20, D:4) a +0 short sword (19, 15, D:4) a +0 ring mail a +0 hand axe a +3 leather armour of willpower a +0 hand axe (26, -24, D:4) a +0 robe (28, -5, D:4) a +0 leather armour (28, 12, D:4) a +0 dagger (29, -19, D:4) 20 arrows (30, 20, D:4) a +0 hand axe (36, -5, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 6, D:5) a +0 giant club (12, -10, D:5) 19 bolts (21, 4, D:5) a +2 flail a +0 robe (22, 6, D:5) a +3 scimitar (23, 8, D:5) a +0 robe (28, 6, D:5) 2 poisoned darts (29, -6, D:5) a +5 war axe (30, 11, D:5) 25 stones (30, 13, D:5) 10 arrows (33, 11, D:5) a +4 spear a +0 robe (38, 12, D:5) 18 arrows (43, 3, D:5) a +0 battleaxe (43, 4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (0, 28, D:6) a +0 scale mail (4, 25, D:6) 17 stones (5, 6, D:6) a +0 flail (5, 25, D:6) a +0 robe (11, 10, D:6) 8 arrows (12, 12, D:6) a +0 ring mail (13, 23, D:6) a +0 club (14, 22, D:6) a +0 club a +0 falchion a +0 chain mail (14, 23, D:6) a +0 dagger a +0 robe (16, 20, D:6) a +0 shortbow 8 arrows (22, 16, D:6) 3 boomerangs (25, 4, D:6) a +0 quarterstaff (25, 22, D:6) a +0 morningstar (25, 28, D:6) a +0 whip (34, 23, D:6) a +0 leather armour (44, 8, D:6) a +0 rapier (45, -7, D:6) a +0 robe (45, 24, D:6) a +0 scythe a +0 robe (46, -7, D:6) a +0 robe (52, 2, D:6) 21 stones (54, 0, D:6) 12 stones (55, 1, D:6) 11 stones (57, 1, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (5, -9, D:7) a scroll of holy word (11, -1, D:7) a +0 robe a +2 halberd of freezing (12, -29, D:7) 2 potions of degeneration (13, -26, D:7) a +0 spear (14, -26, D:7) 2 potions of degeneration (14, -24, D:7) a +0 spear a +0 spear a goblin skeleton a goblin skeleton (14, -21, D:7) 2 potions of degeneration (14, -2, D:7) a staff of fire (15, -27, D:7) 2 potions of degeneration (15, -26, D:7) a +0 spear (15, -8, D:7) a +0 robe (16, -6, D:7) a +0 long sword (16, 6, D:7) a +0 leather armour (17, -7, D:7) a +0 robe (18, -14, D:7) a +0 flail (18, -7, D:7) a +0 robe (19, -9, D:7) 2 potions of degeneration 2 potions of berserk rage {!q} (19, -8, D:7) a +3 war axe of freezing a +0 trident (20, -11, D:7) a +4 great sword (22, -12, D:7) a +5 long sword (23, -13, D:7) a +0 robe (23, -11, D:7) a +0 robe (24, -13, D:7) a +4 halberd (37, -10, D:7) a +2 long sword of freezing the Ecumenical Temple