infcreate Level 1 of the Dungeon (7, -13, D:1) 5 arrows (7, -6, D:1) a +0 club (21, 14, D:1) a +0 club (22, 6, D:1) a +0 buckler (28, -11, D:1) a +0 broad axe (32, -8, D:1) a +0 short sword of draining 4 stones (35, -23, D:1) a +0 club (36, 13, D:1) 18 stones (47, 0, D:1) a +0 robe Level 2 of the Dungeon (2, -54, D:2) a +0 short sword (unseen) (6, -7, D:2) a +0 falchion (15, -2, D:2) a +0 quarterstaff (20, -53, D:2) a +0 whip (23, -16, D:2) a +0 scale mail (23, -15, D:2) a +0 ring mail (24, -53, D:2) a +0 whip (34, -4, D:2) 14 sling bullets (37, -55, D:2) a +0 spear (37, -50, D:2) 26 stones a +0 club a +0 hunting sling (40, -20, D:2) a +0 short sword (40, -12, D:2) a +0 whip (41, -39, D:2) a +0 club (49, -37, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -2, D:3) 16 sling bullets (17, 7, D:3) 15 arrows (18, 13, D:3) a +0 dagger (23, 9, D:3) a +0 scale mail (25, 7, D:3) an orb of energy (27, -7, D:3) 20 stones (28, 13, D:3) a +0 hunting sling (35, 9, D:3) 13 stones (36, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (3, 9, D:4) a +0 ring mail (7, 0, D:4) a +0 club (unseen) (9, 5, D:4) a +1 short sword of venom a +1 dagger (13, 22, D:4) a +0 short sword 2 poisoned darts (14, 46, D:4) 20 sling bullets (15, 13, D:4) a +0 chain mail (16, -2, D:4) a +0 club (17, -10, D:4) a +0 club (17, -9, D:4) a +0 dagger a +0 hunting sling 21 stones a +0 dagger a +0 short sword the +4 ring mail "Ufuycut" {rC- rCorr Dex+10 Stlth-} Dex: It affects your dexterity (+10). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (17, -8, D:4) a +0 club a +0 leather armour (17, -6, D:4) a +0 dagger a +0 club a +3 hunting sling 38 stones (20, 5, D:4) a +0 dagger (20, 11, D:4) 6 boomerangs (21, 28, D:4) a +0 dagger of draining (25, 20, D:4) a +0 whip 5 stones (31, 22, D:4) a +0 hand axe (34, 30, D:4) a +0 flail a +0 flail (34, 37, D:4) a +0 flail (35, -8, D:4) a +0 animal skin (41, 17, D:4) a +0 whip (42, 18, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 17 stones (21, -23, D:5) a +0 chain mail (23, -21, D:5) a +0 short sword (27, -28, D:5) 2 potions of lignification 3 potions of degeneration (30, -14, D:5) a +0 dagger (31, -18, D:5) 14 stones (34, -7, D:5) a +0 giant spiked club (35, -19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (5, 46, D:6) a +0 robe a +0 dagger (5, 47, D:6) a +0 dire flail of draining (6, 5, D:6) 5 stones a +2 whip of flaming (7, -1, D:6) a +0 club (7, 0, D:6) 4 boomerangs (7, 2, D:6) 8 poisoned darts a +0 short sword (7, 48, D:6) a +0 club a +0 chain mail (8, 32, D:6) 8 arrows a +0 shortbow (11, 48, D:6) a +0 club (15, 8, D:6) 21 arrows a +0 shortbow (18, 24, D:6) 24 stones (20, 26, D:6) 13 stones (32, 5, D:6) a +2 whip of flaming (35, 25, D:6) an amulet of guardian spirit a staff of poison {!a} (38, -5, D:6) a There-And-Back Book (41, 36, D:6) a +0 club 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -6, D:7) 16 bolts (1, 4, D:7) 22 arrows (3, -10, D:7) a +0 mace a +0 scale mail a +0 shortbow 12 arrows (3, -9, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (3, -8, D:7) a +0 flail a +0 leather armour (3, -5, D:7) a +0 club (3, 16, D:7) a +0 flail (16, 10, D:7) 22 arrows (28, 0, D:7) a +0 hand axe 9 stones (34, 11, D:7) a +0 whip (35, 11, D:7) a +0 whip (35, 12, D:7) a +0 halberd (35, 13, D:7) a +0 flail (35, 24, D:7) a +0 dire flail (40, -14, D:7) a +0 leather armour (46, 0, D:7) 14 sling bullets (49, 10, D:7) a +0 club a +0 ring mail a +0 hand axe (50, 10, D:7) a +0 leather armour a +0 short sword (51, -15, D:7) 22 stones (54, 1, D:7) 13 sling bullets (56, 13, D:7) a +0 club (56, 17, D:7) a +0 club (56, 18, D:7) a +0 giant club (56, 21, D:7) a +0 club (56, 22, D:7) a +0 whip (58, -3, D:7) 20 stones a +0 club (58, -1, D:7) a +0 giant spiked club (58, 1, D:7) a +0 whip (58, 2, D:7) a +0 dagger a +0 whip 4 poisoned darts a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 halberd a +0 plate armour (8, -8, D:8) a +0 club (10, -8, D:8) a +0 giant club (12, -7, D:8) a curare-tipped dart {=f} a +0 dagger (13, -7, D:8) a +0 giant club (13, -5, D:8) a +0 whip (14, -5, D:8) a +0 giant club (15, -5, D:8) a +0 giant spiked club a +0 halberd (16, -5, D:8) a +0 robe a +0 shortbow 31 arrows (17, -5, D:8) a +0 flail (17, -4, D:8) a +0 spear a +0 short sword 3 poisoned darts (18, -10, D:8) a +0 chain mail (18, -9, D:8) a +0 glaive (18, -4, D:8) a +1 whip of holy wrath a +0 robe (18, -3, D:8) a +0 dagger a +0 robe (19, -12, D:8) 17 sling bullets (19, -4, D:8) a +0 club 2 boomerangs a +0 flail a +2 spear of flaming (20, -10, D:8) a +0 dagger a +0 robe (20, -3, D:8) a +0 spear a +2 spear of distortion (20, 29, D:8) a +0 spear (21, 29, D:8) a +0 leather armour a +0 whip (26, 26, D:8) a +0 robe (26, 32, D:8) a +0 robe (27, 24, D:8) a +0 robe (27, 25, D:8) a +2 falchion a +0 short sword a +0 robe (27, 26, D:8) a +0 robe (still there?) a +3 mace (still there?) (27, 29, D:8) a +2 dire flail (27, 30, D:8) a +3 flail (28, 19, D:8) a +0 leather armour (28, 20, D:8) a +0 trident (29, 17, D:8) a +0 halberd (30, -1, D:8) a +0 shortbow 24 arrows (35, 21, D:8) a +0 ring mail a +0 war axe (35, 32, D:8) a +0 chain mail (36, 9, D:8) a +0 dagger (37, 8, D:8) 7 poisoned darts (still there?) a +0 dagger (still there?) a +0 short sword (still there?) (37, 9, D:8) a +0 short sword (37, 10, D:8) a +0 club (49, 6, D:8) a +0 hunting sling (51, 0, D:8) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. (51, 8, D:8) a +0 halberd a +0 dagger a +0 hand axe a +0 spear a +0 ring mail (52, 8, D:8) a +0 whip (54, 7, D:8) a +2 antimagic spear (55, 6, D:8) a +0 leather armour a +0 hand axe a +0 dagger (57, -2, D:8) a +0 buckler (57, 6, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 5 large rocks (unseen) (2, -8, D:9) a +0 robe a +4 spear (2, -4, D:9) a +0 dagger (3, 7, D:9) a +0 chain mail a +0 long sword (3, 8, D:9) the +1 plate armour "Xallun" {*Corrode Fly rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (3, 9, D:9) 24 arrows a +0 shortbow (3, 11, D:9) a +1 vorpal long sword (3, 12, D:9) a +0 robe (3, 25, D:9) a +0 whip (4, -6, D:9) a +4 halberd (5, -5, D:9) a +5 halberd (5, 4, D:9) +0 acid dragon scales (5, 6, D:9) a +0 ring mail (5, 24, D:9) a +0 plate armour a +0 short sword (6, 24, D:9) a +0 robe a +0 dagger a +0 scale mail a boomerang a +0 vampiric war axe (7, -6, D:9) a +0 robe (7, 24, D:9) a +0 leather armour a +0 hand axe (8, 24, D:9) a +0 ring mail a +0 battleaxe (8, 25, D:9) a +0 mace (10, 24, D:9) 18 arrows a +0 shortbow (11, -7, D:9) a +1 robe of fire resistance a +0 robe (11, 24, D:9) a +0 robe a +0 club (12, 6, D:9) 15 stones (12, 24, D:9) a +0 plate armour (13, 6, D:9) 21 stones (13, 7, D:9) 28 stones (13, 23, D:9) a +0 mace (15, 9, D:9) 6 silver boomerangs (16, 27, D:9) a +0 rapier (17, 9, D:9) 13 stones (18, -11, D:9) 19 arrows (20, -5, D:9) 16 arrows (still there?) a +0 shortbow (still there?) (21, -6, D:9) a +0 helmet (23, 3, D:9) a +0 giant club (23, 10, D:9) a +0 giant club (23, 11, D:9) a +0 giant spiked club (25, 9, D:9) a +0 giant club (33, -1, D:9) 9 bolts a +0 hand crossbow (33, 0, D:9) a +0 dagger (33, 5, D:9) a +0 chain mail (still there?) a potion of lignification (still there?) (34, 2, D:9) a +1 battleaxe (34, 3, D:9) 3 stones a +0 dagger (34, 24, D:9) a +0 flail (35, 23, D:9) a +0 morningstar (36, 4, D:9) 3 stones a +0 dagger (37, 2, D:9) a +0 giant spiked club (37, 22, D:9) a +0 robe (38, 3, D:9) a +0 dire flail (41, -4, D:9) a +0 dagger a +0 animal skin (46, 13, D:9) the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (48, 25, D:9) a +0 club (48, 26, D:9) a +0 flail (48, 27, D:9) a +0 dagger (48, 29, D:9) a +0 shortbow 9 arrows (49, 23, D:9) a +0 dagger a +0 robe (49, 24, D:9) a +0 club Level 10 of the Dungeon [Shop] Vouthrif's Island Escapes (Shop contents are unknown) (0, 0, D:10) a +0 hunting sling (3, 14, D:10) 17 arrows a +0 shortbow (4, 0, D:10) a +0 rapier (7, 3, D:10) a +0 robe a +1 dagger of venom (9, 6, D:10) a +0 robe a +0 dagger (9, 9, D:10) a +0 club (10, 6, D:10) a +0 flail (11, 8, D:10) a +0 scale mail a +0 club (23, 15, D:10) an amulet of regeneration an amulet of magic regeneration (28, 33, D:10) a box of beasts (29, 22, D:10) a +0 robe (36, -3, D:10) a +0 quarterstaff (37, 9, D:10) a +0 club (43, 34, D:10) a +0 club (45, -9, D:10) a +0 ring mail (50, 28, D:10) a +0 dagger (51, 28, D:10) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail a +2 dagger of venom Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (7, -27, D:11) a +0 chain mail (7, -9, D:11) a +0 chain mail (14, -33, D:11) 12 stones (17, 5, D:11) a +0 dagger (still there?) a +0 robe (still there?) (19, 7, D:11) a +0 dagger a +0 robe a +0 chain mail (19, 8, D:11) a +0 flail (22, -24, D:11) a +0 troll leather armour (22, -12, D:11) a +0 leather armour (23, -11, D:11) a +0 great mace (25, -19, D:11) a +0 dagger (27, 4, D:11) a +0 dagger (31, -12, D:11) 6 poisoned darts (31, -11, D:11) a +0 mace (37, 4, D:11) a +0 leather armour (54, -1, D:11) 4 stones a +0 club (54, 0, D:11) a +0 whip (54, 1, D:11) 4 stones (still there?) a +0 short sword (still there?) (54, 2, D:11) 7 poisoned darts a +0 club (55, -1, D:11) a +0 short sword a stone a +0 dagger (55, 0, D:11) a +0 dagger 5 poisoned darts a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (12, -15, Lair:1) a +0 ring mail (16, 8, Lair:1) a potion of berserk rage {!q} 2 scrolls of noise (43, -26, Lair:1) a +0 short sword (47, -1, Lair:1) a +3 eveningstar of draining 6 javelins a +0 scale mail (51, -15, Lair:1) 17 arrows (53, -24, Lair:1) 22 stones (60, -34, Lair:1) +0 fire dragon scales (62, 10, Lair:1) a +0 scimitar (67, -37, Lair:1) 24 arrows (69, -36, Lair:1) 22 gold pieces (69, -35, Lair:1) 12 gold pieces (70, -37, Lair:1) a potion of flight (70, -36, Lair:1) 23 gold pieces (70, -35, Lair:1) 20 gold pieces (71, -38, Lair:1) a scroll of teleportation (71, -37, Lair:1) a potion of mutation (71, -36, Lair:1) a wand of polymorph (5) (71, -7, Lair:1) 21 stones (72, -37, Lair:1) 14 arrows (72, -36, Lair:1) 24 gold pieces Level 2 of the Lair of Beasts (2, -20, Lair:2) 15 stones (10, -41, Lair:2) 16 sling bullets (19, -24, Lair:2) a staff of poison (31, -42, Lair:2) a ring of ice (33, -36, Lair:2) 17 stones (40, 10, Lair:2) an electric eel corpse (41, 8, Lair:2) a bog body corpse (45, -30, Lair:2) a +0 glaive (46, 9, Lair:2) a boulder beetle corpse (47, -33, Lair:2) a +0 rapier (56, -32, Lair:2) a tin of tremorstones (2/2) (60, -40, Lair:2) a +0 quarterstaff