infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (3, -21, D:1) a +0 spear (32, -37, D:1) a +0 hunting sling (32, -30, D:1) a ring of ice (33, -37, D:1) a +0 dagger (unseen) (33, 0, D:1) a +0 dagger (41, -17, D:1) a +0 club 2 stones (43, -10, D:1) a +0 whip 4 stones (44, -11, D:1) a +0 dagger a +0 dagger (45, 10, D:1) a +0 hunting sling (49, -19, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +1 dagger 5 stones (0, 2, D:2) a +0 helmet a +0 animal skin a +0 dagger (0, 3, D:2) a +0 hunting sling a +0 club 30 stones (0, 4, D:2) a +0 club 8 stones (5, -4, D:2) a +0 club a +0 dagger a +0 club (6, -4, D:2) a +0 club (12, 21, D:2) a +0 club (23, 21, D:2) 6 sling bullets (24, 33, D:2) a +0 hat (29, -1, D:2) a +0 short sword a +0 chain mail (33, 18, D:2) a +0 ring mail (35, 27, D:2) 28 bolts (37, 28, D:2) a +0 short sword (44, -10, D:2) a +0 club Level 3 of the Dungeon (3, 7, D:3) a +0 hunting sling (5, 22, D:3) a +4 quarterstaff of chaos (7, 21, D:3) a +0 mace (32, 11, D:3) a +0 club (36, 20, D:3) a +0 leather armour a +0 dagger (41, 4, D:3) a +0 club (42, 22, D:3) a +0 whip (45, 28, D:3) the +0 robe of Shielding {Harm rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (50, 32, D:3) a +0 flail a +0 leather armour a +0 club (51, 9, D:3) a +0 scythe a +0 robe (53, 12, D:3) a scroll of holy word (53, 14, D:3) a scroll of enchant armour (57, 23, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 10 stones (3, 41, D:4) 22 arrows (5, 22, D:4) a +0 scale mail a boomerang a +0 club a +1 hand axe of electrocution a +0 whip (10, 19, D:4) a +0 leather armour (19, 23, D:4) a +0 short sword (21, 42, D:4) a +0 short sword a +0 leather armour a +0 club (22, 43, D:4) a +0 hand axe (23, 41, D:4) a +0 leather armour a +0 flail (35, 55, D:4) a +0 robe (39, 39, D:4) a +0 scale mail a +0 mace (42, 25, D:4) 3 poisoned darts (60, 58, D:4) a +1 mace of holy wrath Level 5 of the Dungeon (3, 19, D:5) a +0 short sword (4, 19, D:5) a +0 whip a gnoll corpse (skeletalised by now) (7, 5, D:5) 20 sling bullets (10, 25, D:5) a +0 spear a +0 whip a +0 robe a +0 whip a gnoll corpse (skeletalised by now) (22, -5, D:5) a +0 leather armour (22, 35, D:5) a +0 ring mail (28, -7, D:5) a +0 giant spiked club (38, -7, D:5) a +0 hunting sling (39, 18, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) the +8 quarterstaff of Denliut {flame, Will+ Str-5 Dex+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-5). Dex: It affects your dexterity (+4). Will: It increases your willpower. (9, 2, D:6) a +0 flail (13, 1, D:6) a hound corpse Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (4, -9, D:8) a killer bee corpse (4, -8, D:8) 32 stones Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe