infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 2, D:1) 21 stones (25, 1, D:1) a +0 leather armour (25, 16, D:1) 19 stones (28, 20, D:1) a +0 dagger (32, -3, D:1) a +0 robe (34, 2, D:1) a +0 dagger (40, -3, D:1) a +0 dagger (45, 26, D:1) 11 stones (49, -5, D:1) a +0 leather armour (54, -2, D:1) a +0 dagger Level 2 of the Dungeon (18, -22, D:2) a +0 flail (23, 5, D:2) 26 arrows (24, 0, D:2) 28 arrows (25, -10, D:2) a +0 club (27, -11, D:2) 4 stones a +0 dagger (30, -38, D:2) the +9 hunting sling of Utufur Uroa {venom, rElec Int-4 Dex+4 Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (32, 9, D:2) 19 sling bullets (35, -31, D:2) a +0 dagger (40, -24, D:2) the +1 ring mail "Tinoh" {Fly} Fly: It grants you flight. (49, -25, D:2) a +0 leather armour (51, -4, D:2) a +0 leather armour (58, -28, D:2) 20 sling bullets Level 3 of the Dungeon [Shop] Ydots's Antique Armour Emporium a +0 ring mail (80 gold) a +0 chain mail (90 gold) a +3 scale mail of fire resistance (520 gold) a +0 leather armour (40 gold) a +0 leather armour (40 gold) (0, 0, D:3) a +0 mace (2, -1, D:3) a +4 quarterstaff of chaos (9, -27, D:3) a +0 scale mail (22, 19, D:3) a +0 scale mail (25, 9, D:3) a +0 rapier (27, -11, D:3) a +0 leather armour a +0 club (30, 6, D:3) a +0 hand axe (30, 9, D:3) a +0 dagger (31, 7, D:3) a +0 chain mail 3 boomerangs a +0 morningstar (32, 7, D:3) a potion of degeneration (32, 13, D:3) a +0 plate armour (34, 1, D:3) a +0 club a +0 hunting sling 17 stones (41, -17, D:3) a +0 plate armour (42, 6, D:3) a +0 leather armour (50, 18, D:3) a +0 spear Level 4 of the Dungeon [Shop] Nucwaob's Assorted Antiques the +5 hand crossbow of Lodghy Muxeish {freeze, rN+ Str+4 Int-5} (1010 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (-5). rN: It protects you from negative energy. a scroll of identify (50 gold) a +2 plate armour of cold resistance (1000 gold) a +0 rapier (100 gold) a potion of ambrosia (200 gold) a potion of mutation (200 gold) a scroll of blinking (187 gold) a scroll of fear (87 gold) a ring of flight (437 gold) (19, 34, D:4) a +0 short sword (26, -7, D:4) a +0 long sword (32, -8, D:4) a +0 club (35, 6, D:4) 22 bolts (45, 16, D:4) 29 stones Level 5 of the Dungeon (0, 0, D:5) an orb of energy (1, -4, D:5) a +0 dagger a +0 robe (4, -10, D:5) a +0 robe a +0 dagger (4, -6, D:5) a +0 dagger a +0 robe (6, -14, D:5) a +0 robe a +0 dagger (9, -4, D:5) a +0 dagger a +0 robe (19, 14, D:5) 3 atropa-tipped darts (21, 0, D:5) a potion of curing (21, 1, D:5) 9 gold pieces (22, 0, D:5) a +6 ring of dexterity (25, -18, D:5) a +0 robe (36, 1, D:5) a +0 spear (37, 1, D:5) a +0 whip (37, 25, D:5) 18 stones (38, -1, D:5) 30 stones (38, 18, D:5) a +0 mace (39, -2, D:5) a +0 whip (39, 2, D:5) a +0 short sword a +0 scale mail (43, 18, D:5) 28 stones (44, 4, D:5) a +0 hand axe (48, 6, D:5) a +0 mace (50, 6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 dagger a +0 robe (2, -29, D:6) 2 javelins (2, 12, D:6) a +0 dagger a +0 robe (4, -23, D:6) 6 boomerangs (10, -1, D:6) a +0 robe a +1 dagger (11, -14, D:6) a staff of poison {!a} a +0 robe a +0 robe (12, -14, D:6) a +1 vampiric long sword (12, -11, D:6) a +0 dagger (12, 29, D:6) a +0 giant club (17, -8, D:6) 22 stones a +0 flail (21, -18, D:6) a +0 giant club (22, 21, D:6) a +0 giant spiked club (26, 7, D:6) a +0 falchion (27, -1, D:6) a +0 mace (32, 12, D:6) a +0 dagger a +0 robe (34, -8, D:6) a +0 dagger (34, 8, D:6) a +0 scale mail (still there?) a +0 short sword (still there?) (34, 13, D:6) a +0 chain mail (37, -11, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 club (38, -10, D:6) a +0 short sword (40, -11, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +2 robe of positive energy (0, 24, D:7) the amulet "Vuavvely" {Spirit rPois rF+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. rPois: It protects you from poison. (2, 6, D:7) a +0 robe (4, 15, D:7) a +0 dagger a +0 robe (4, 21, D:7) a +0 club (6, 17, D:7) a +0 hand axe (6, 20, D:7) a +0 short sword (7, 18, D:7) a +0 dagger a boomerang a +0 leather armour (8, 42, D:7) a +0 falchion (8, 43, D:7) a +0 dagger a +0 robe (9, 46, D:7) a +0 trident (14, 0, D:7) a +0 war axe (18, 27, D:7) 3 poisoned darts (25, 17, D:7) 12 stones (29, 57, D:7) 13 stones (37, 38, D:7) a +0 giant club (38, 43, D:7) 14 stones (40, 45, D:7) 21 stones (49, 34, D:7) a +0 leather armour (54, 32, D:7) a +0 long sword of flaming (55, 32, D:7) +0 steam dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (1, -1, D:8) a +0 giant spiked club (7, -14, D:8) a +0 club a +0 ring mail (13, 6, D:8) a +0 ring mail (18, -21, D:8) a +0 hunting sling (23, 11, D:8) a +0 spear (25, 10, D:8) a +0 club 6 poisoned darts (27, 4, D:8) a +0 flail (27, 5, D:8) a +0 shortbow (27, 7, D:8) a +0 club 23 arrows (27, 8, D:8) a +0 spear (31, -14, D:8) a +0 dagger (32, -15, D:8) a +0 short sword (34, -16, D:8) a +0 hand axe (34, -15, D:8) a +0 dagger a +0 robe (36, -14, D:8) a +0 club (40, -18, D:8) a +0 short sword (48, -9, D:8) a +0 robe (49, 4, D:8) a +0 trident (54, 18, D:8) a +0 whip a +0 leather armour a +0 club (54, 19, D:8) a +0 flail a +0 flail a +0 club a +0 spear a staff of earth {!a} (57, -12, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 leather armour a +0 dagger a +0 robe (0, 1, D:9) a +0 chain mail (0, 2, D:9) a +0 club (0, 29, D:9) a +1 flail of holy wrath (1, -1, D:9) a +0 flail a +0 spear a +0 halberd a +0 flail a +0 flail (1, 0, D:9) a +0 dagger a +0 robe (1, 9, D:9) a +0 short sword (2, 1, D:9) a +0 dagger (4, 28, D:9) a +0 scale mail a +0 dagger (5, 16, D:9) a lightning rod (4/4) (5, 28, D:9) a +0 plate armour a +0 dire flail (6, 28, D:9) a +0 chain mail a +0 flail (6, 29, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (24, 0, D:9) 17 arrows (37, 20, D:9) a +0 leather armour (37, 27, D:9) 9 stones (39, 10, D:9) a +0 chain mail (40, 14, D:9) a +0 flail Level 10 of the Dungeon [Shop] Lufrir's Weapon Boutique a +1 fustibalus of freezing (374 gold) a +0 mace (33 gold) 8 stones (8 gold) a +0 shortbow (33 gold) a +0 hand axe (33 gold) (0, 0, D:10) 13 sling bullets (7, -1, D:10) the +7 dagger of Dust {protect, Contam rF+++ MP+9 Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rF: It renders you almost immune to fire. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. (22, -14, D:10) 21 arrows a +0 shortbow (37, 3, D:10) a +0 ring mail (48, -3, D:10) a +0 hand axe a +0 ring mail (53, 17, D:10) 3 large rocks {=f} Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (2, 1, D:11) a +0 robe (8, 2, D:11) a +0 ring mail (10, 1, D:11) a +0 whip (11, 2, D:11) a +0 club 2 stones a +0 short sword (13, 3, D:11) a +0 dagger a +0 robe (15, 25, D:11) a +0 mace (16, 2, D:11) a +0 short sword (19, 26, D:11) a +0 shortbow 30 arrows (21, 42, D:11) a +0 long sword (24, -3, D:11) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (25, 5, D:11) a +0 robe (29, 23, D:11) a ring of positive energy (30, 28, D:11) 8 gold pieces (32, 38, D:11) 19 arrows (36, 16, D:11) 3 poisoned darts (41, 13, D:11) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of teleportation (0, 4, Lair:1) a potion of flight (1, -3, Lair:1) 11 gold pieces (6, -1, Lair:1) 5 large rocks {=f} 3 poisoned darts (15, -3, Lair:1) 15 arrows (18, 34, Lair:1) a wand of polymorph (7)