Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10860152860135033229 38 infcreate the Vexing (level 3, -2/20 HPs) Began as a Deep Elf Arcane Marksman on Aug 8, 2022. Slain by Sigmund ... wielding a +2 scythe of freezing (16 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (2150 turns). infcreate the Vexing (Deep Elf Arcane Marksman) Turns: 2150, Time: 00:04:22 Health: -2/20 AC: 2 Str: 7 XL: 3 Next: 25% Magic: 8/8 EV: 18 Int: 17 God: Gold: 102 SH: 0 Dex: 23 Spells: 2/6 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... b - amulet of magic regeneration HPRegen 0.06/turn D - +6 ring of dexterity MPRegen 0.51/turn E - +4 ring of evasion @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Skills: + Level 1.2 Fighting + Level 3.2 Bows + Level 2.9 Dodging + Level 2.3 Spellcasting + Level 4.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 9% N/A 22% 3 s - Slow Hex 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 18% N/A 22% 3 Cause Fear Hex 8% N/A 30% 4 Inventory: Hand Weapons a - a +0 shortbow (weapon) m - a +0 short sword Missiles c - 15 arrows (quivered ammo) f - 99 stones Armour d - a +0 robe (worn) Jewellery b - an amulet of magic regeneration (around neck) D - a +6 ring of dexterity (left hand) E - a +4 ring of evasion (right hand) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} h - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} Potions i - a potion of curing {unknown} j - a potion of brilliance {unknown} n - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund J.##.##.###### #..# ..#.@........# #..# #@#.###@####.####..# ..#.# #.# #.......# K.J.# #.# #######.# ##### #.# #.# #.# #.# #@##########.# #.(.....@(@..# ############.# #.# ############ #[# ...........# #.# ##########.#######.# #..<......# ########### You could see Sigmund (inner flame). Message History Sigmund is no longer moving slowly. Sigmund casts a spell at you. The puff of flame hits you. Fire: 19 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of freezing and wearing a +2 robe (inner flame, 61% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund casts a spell at you. You are confused. Unknown command. Non-targeted confused fire: 18 arrows Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot an arrow. Unknown command. Non-targeted confused fire: 17 arrows Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You shoot an arrow. Non-targeted confused fire: 16 arrows Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +2 scythe of freezing and wearing a +2 robe (inner flame) Okay, then. Non-targeted confused fire: 16 arrows Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Sigmund, wielding a +2 scythe of freezing and wearing a +2 robe (inner flame) You shoot an arrow. Unknown command. You bump into the rock wall. Sigmund hits you from afar with a +2 scythe of freezing! Ouch! That really hurt! You die... Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Bows | 3 | 3.2 Spellcasting | 2 | 2.3 Dodging | | 2.9 Hexes | | 4.4 Action || total -------------------------++------- Melee: Spear || 85 Whip || 16 Short sword || 26 Punch || 2 Fire: Shortbow || 6 Throw: Stone || 2 Cast: Slow || 29 Inner Flame || 2 Stab: Sleeping || 7 Armor: Robe || 16 Dodge: Dodged || 75 Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, hellmonk_ecumenical_altar_pennies_from_heaven D:2: minmay_evil_eye, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop, serial_glass, glass_columns_a, glass_columns_b, lightli_corner_chamber, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Deep Elf Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 386 | D:1 | Reached skill level 1 in Fighting 541 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 547 | D:1 | Reached skill level 3 in Bows 580 | D:1 | Reached skill level 2 in Spellcasting 1290 | D:1 | Found a faded altar of an unknown god. 1554 | D:2 | Found Joliquff's Antique Weapon Shoppe. 1755 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/8 1759 | D:2 | Learned a level 3 spell: Inner Flame 2114 | D:2 | Noticed Sigmund 2150 | D:2 | Slain by Sigmund Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 2 jackals (D:1) 3 quokkas 3 bats (D:1) 2 frilled lizards (D:1) 4 kobolds 6 rats 32 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 35 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2162 | 2117 | 45 | 0 | 1681 | 2 | 1081.0 | Dungeon | 2162 | 2117 | 45 | 0 | 1681 | 2 | 1081.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1607 daAuts D:2: 555 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------