infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 10, D:1) a +0 dagger (16, 15, D:1) a +0 whip (16, 21, D:1) a +0 short sword (26, 10, D:1) 28 sling bullets (32, 14, D:1) 11 arrows (41, 34, D:1) a +0 falchion (48, 5, D:1) a +0 club (48, 10, D:1) a +0 whip (50, 30, D:1) a +0 dagger (54, 4, D:1) a +0 ring mail (57, 14, D:1) a +0 plate armour Level 2 of the Dungeon [Shop] Guro Ceilim's Weapon Shop a +0 whip (25 gold) a +0 hunting sling (15 gold) a +0 trident (35 gold) a +0 mace (30 gold) a +0 morningstar of protection (68 gold) a +0 hunting sling (15 gold) a +0 flail (35 gold) 19 sling bullets (95 gold) (0, 0, D:2) a +0 dagger (22, 5, D:2) a +0 club a +0 hunting sling (30, 33, D:2) a +0 dagger (37, 0, D:2) a +0 leather armour (39, 2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 0, D:3) a +0 hand axe a +0 hand axe (15, 2, D:3) a +0 trident 2 boomerangs a +0 ring mail (32, 7, D:3) 28 arrows (33, 4, D:3) a +0 dagger (35, 11, D:3) a +0 flail (36, 11, D:3) a +0 quarterstaff (39, 3, D:3) a +0 robe (39, 10, D:3) 2 boomerangs (42, 2, D:3) a +0 dagger (64, 43, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hunting sling (8, -1, D:4) a +0 fustibalus (12, 26, D:4) a +0 robe (14, 26, D:4) a +5 falchion (15, 27, D:4) a +0 robe (15, 28, D:4) a +0 robe (15, 32, D:4) 27 sling bullets (16, 29, D:4) a +2 morningstar (17, 27, D:4) a +1 great sword (20, 44, D:4) a +0 club (20, 46, D:4) a +0 scale mail (24, 12, D:4) a +1 dagger (26, -2, D:4) a +0 club (27, 24, D:4) a +0 scale mail (27, 26, D:4) a +0 robe a +0 dagger (29, 5, D:4) a +0 hunting sling (31, 28, D:4) a +0 chain mail a +0 club (34, 14, D:4) a +0 dagger (35, -3, D:4) a +0 flail a +0 leather armour (35, 48, D:4) a +0 short sword (36, 30, D:4) a +0 ring mail a +0 flail (38, 5, D:4) the +0 leather armour of Zeurhaar {Contam +Inv rElec rN++ Str-2} Str: It affects your strength (-2). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (40, 46, D:4) a +1 leather armour of cold resistance (48, 12, D:4) a +2 dagger of holy wrath a +0 robe (53, 10, D:4) a +4 quarterstaff of chaos (55, 9, D:4) a +0 mace (57, 27, D:4) a +2 whip of freezing a +0 robe (57, 46, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (5, -35, D:5) a Necronomicon (6, -32, D:5) a +0 trident (13, -44, D:5) 3 large rocks (14, -10, D:5) a +0 giant club (15, -11, D:5) a +4 ring of protection (18, -38, D:5) a +0 spear (20, -44, D:5) a +0 vampiric whip (21, -25, D:5) 5 potions of lignification (22, -25, D:5) a +0 flail (23, -27, D:5) a +0 hand axe (25, -23, D:5) a +0 club (43, -29, D:5) a +0 shortbow 25 arrows (44, -16, D:5) a +0 hunting sling (50, -7, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Nano's CLEARANCE SALE! a scroll of fog (10 gold) a +0 ring mail (20 gold) a +0 trident (17 gold) (0, 0, D:6) 14 arrows (1, 5, D:6) 24 arrows (18, -12, D:6) a +0 shortbow 9 arrows (23, -20, D:6) a +0 war axe (32, -29, D:6) a +0 club (37, -6, D:6) a +0 flail a +0 ring mail (37, 0, D:6) 3 potions of degeneration (42, -12, D:6) a potion of lignification (47, -16, D:6) a +0 chain mail the Ecumenical Temple