Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 260719245510117991 18 infcreate the Sneak (level 2, 15/15 HPs) Began as a Vampire Enchanter on Nov 23, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:43 (996 turns). infcreate the Sneak (Vampire Enchanter) Turns: 996, Time: 00:02:43 Health: 15/15 AC: 3 Str: 7 XL: 2 Next: 48% Magic: 3/5 EV: 12 Int: 17 God: Gold: 48 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Skills: + Level 1.5 Short Blades + Level 2.4 Dodging + Level 4.7 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Alistair's Intoxication Tmut/Pois 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Eringya's Noxious Bog Tmut/Pois 0% N/A 100% 6 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles h - a stone (quivered) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} Potions c - 2 potions of invisibility f - a potion of might i - a potion of haste {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..............!.......h# .......................# ...†###................' ....# #................# ...†# #................+ ....# #................# ....# #.........)##### ....# #........†.# ....# #.........@# ....# #.....###### ....# ####### ##### There were no monsters in sight! Message History Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, chance to affect: 61%) The goblin shouts! The goblin looks drowsy... Unknown command. You see here a hobgoblin corpse. You start resting. Magic restored. Throw: 2 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (asleep, 98% to hit) You throw a stone. The stone hits the goblin. The goblin shouts! The goblin is moderately wounded. The goblin drinks a potion. The goblin seems to grow stronger. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, strong, chance to affect: 61%) The goblin looks drowsy... The helpless goblin fails to defend itself. You bite the goblin, and draw its blood! You puncture the goblin! You kill the goblin! A jackal is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total -------------------------++------- Melee: Dagger || 27 Bite || 2 Throw: Stone || 9 Cast: Ensorcelled Hiber || 10 Abil: Exsanguinate || 1 Stab: Sleeping || 6 Armor: Robe || 3 Dodge: Dodged || 4 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_tromino_v4_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 554 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 557 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 996 | D:1 | Quit the game Vanquished Creatures 2 ball pythons (D:1) 4 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 995 | 977 | 18 | 119 | 590 | 1 | 995.0 | Dungeon | 995 | 977 | 18 | 119 | 590 | 1 | 995.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 995 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 23 | 3 | 11.5 | 13 | 2 | 13.3 +---------+---------+-------+---------+---------+------- D:1 | 23 | 3 | 11.5 | 13 | 2 | 13.3 +---------+---------+-------+---------+---------+-------