infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -12, D:1) a +0 ring mail (12, 8, D:1) 2 stones (14, 0, D:1) a +0 whip (17, -4, D:1) a +0 sling (22, 15, D:1) a +0 dagger (44, -4, D:1) 3 stones (52, 15, D:1) 2 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 5, D:2) a +0 club (9, -6, D:2) a +0 spear (14, 11, D:2) a +0 club (14, 21, D:2) a +0 robe (28, -2, D:2) 4 stones a +0 short sword (28, 3, D:2) a +2 whip of flaming (33, 1, D:2) a +0 leather armour a +1 dagger (35, 11, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 halberd a gnoll corpse (3, 12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -3, D:3) a +0 long sword (13, 3, D:3) 4 stones (16, 7, D:3) a +0 whip the +4 ring mail of the Mackerel {-Tele rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (18, -2, D:3) a +0 club a gnoll corpse (25, 30, D:3) a +0 spear (29, -1, D:3) a +0 dagger a +0 hand axe (31, -1, D:3) a potion of haste (51, 32, D:3) a +0 leather armour (57, 44, D:3) a +0 short sword a +0 flail a +0 club a +0 leather armour a +0 flail (57, 45, D:3) a potion of berserk rage {!q}