infcreate Level 1 of the Dungeon (4, -17, D:1) a +0 short sword 5 stones (5, 23, D:1) a +0 robe (10, 6, D:1) a +0 leather armour (12, 6, D:1) a +0 whip (20, 26, D:1) a +0 whip (24, 22, D:1) a +0 dagger (33, -2, D:1) a +0 mace (35, 15, D:1) a +0 club (43, -1, D:1) a +2 dagger of venom a stone (45, 20, D:1) a +0 dagger (46, 6, D:1) a +0 mace Level 2 of the Dungeon (1, 28, D:2) 5 stones (13, 19, D:2) a +0 spear (14, -3, D:2) the +3 ring mail of Demons {Harm Str+4 Int+5} Str: It affects your strength (+4). Int: It affects your intelligence (+5). Harm: It increases damage dealt and taken. (17, -1, D:2) 3 poisoned darts (17, 7, D:2) a +0 club (19, -4, D:2) the +7 dagger "Hetasil" {flame, rCorr Str+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (20, -10, D:2) a +0 sling (32, -2, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -14, D:3) a +0 short sword a stone (10, -32, D:3) a +0 hammer (10, -21, D:3) a +2 quarterstaff of chaos (17, -37, D:3) a +0 sling (17, -18, D:3) a +0 ring mail (28, -5, D:3) a +0 club (32, 1, D:3) a +0 short sword (36, -1, D:3) a +0 trident a +0 flail a +0 leather armour a +0 dagger (36, 0, D:3) a +0 club (36, 1, D:3) a +0 trident (42, -11, D:3) a +0 leather armour a +2 mace of draining Level 4 of the Dungeon (19, 5, D:4) a stone a +0 short sword (23, 26, D:4) a +0 long sword a +0 scale mail (28, 24, D:4) 2 stones (31, 5, D:4) 6 gold pieces (32, 3, D:4) a +2 helmet (unseen) (32, 5, D:4) 6 gold pieces (32, 25, D:4) a +0 robe a +3 dagger (33, 5, D:4) 17 gold pieces (36, 26, D:4) a +0 robe a +0 dagger (37, 18, D:4) a +0 long sword (40, 32, D:4) a +0 broad axe (47, 25, D:4) a +0 hand axe (51, -2, D:4) a +0 war axe (52, -6, D:4) a +0 falchion (52, -4, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club (10, -1, D:5) a +0 long sword a +0 robe (10, 4, D:5) a +0 short sword of speed (13, -3, D:5) a +0 robe a +0 dagger (13, 3, D:5) 5 stones a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (13, 22, D:5) a +0 club (14, 2, D:5) a +0 robe a +0 dagger (15, -7, D:5) a +0 dagger (22, 0, D:5) a +0 falchion (28, 21, D:5) a +0 short sword a +0 ring mail (29, -14, D:5) 4 stones (46, -12, D:5) a +0 giant spiked club (52, -7, D:5) a +0 glaive (58, -11, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 6 stones (22, 8, D:6) a +0 dagger (22, 22, D:6) a +0 shortbow (26, 35, D:6) a +0 robe a +0 flail (26, 37, D:6) a +0 giant club (31, -9, D:6) 2 boomerangs of dispersal {=f} (31, -1, D:6) a +0 dagger (40, 28, D:6) 5 atropa-tipped darts (43, 21, D:6) a +0 dagger 3 poisoned darts (43, 23, D:6) a +0 short sword 3 poisoned darts (43, 24, D:6) a +0 club 2 poisoned darts (45, 3, D:6) a +0 hand axe (47, 3, D:6) a +0 giant club (51, 3, D:6) a +0 dagger a +0 robe (52, 2, D:6) a +0 whip a +0 whip a +0 robe a +0 flail a +0 leather armour (61, 3, D:6) a +0 hand axe (62, 3, D:6) a +0 whip a +0 dagger a +0 robe (63, 3, D:6) a +2 vorpal hand axe a +0 ring mail (65, 35, D:6) 2 stones Level 7 of the Dungeon (10, -4, D:7) a +0 dagger (11, -2, D:7) 5 stones (12, -19, D:7) a +0 long sword (13, 15, D:7) a +0 leather armour (13, 26, D:7) a +0 shortbow (14, -16, D:7) a +1 trident a +0 robe (18, -14, D:7) a +4 halberd a +0 robe (18, -13, D:7) a +3 short sword a +0 robe (19, 7, D:7) a +0 leather armour (20, -3, D:7) a +2 flail a +0 robe (20, -2, D:7) a +4 short sword of freezing a +0 robe (22, -4, D:7) a +0 mace a +0 robe (29, 7, D:7) 2 potions of degeneration a +0 robe a +3 flail (30, -12, D:7) 3 stones (30, 17, D:7) a +0 dagger (36, 19, D:7) 6 stones (42, -20, D:7) a +0 robe (44, 16, D:7) 6 stones (48, 12, D:7) a +0 sling (49, 4, D:7) a +0 dagger a +0 robe (53, -6, D:7) a +0 robe a +0 dagger a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -1, D:8) a +0 hand axe (1, 1, D:8) the +3 hand axe of Hubris {drain, Fragile rElec Will++ Int+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (unseen) (2, 0, D:8) a +0 hand axe (5, 1, D:8) a +2 flail a +0 robe (5, 3, D:8) 14 gold pieces (6, 1, D:8) a +1 trident a +0 robe (7, 1, D:8) a +5 dagger a +0 robe a +0 hand axe a +0 robe a +0 morningstar a +0 robe (10, 4, D:8) a potion of curing (11, -18, D:8) a +0 mace a +0 chain mail 2 scrolls of vulnerability (13, -11, D:8) 8 stones (19, 0, D:8) a +0 cloak (22, -38, D:8) a +0 scimitar (30, -24, D:8) a +0 club a +2 dagger of draining a +0 robe a +0 whip (32, -34, D:8) a +0 club (32, -24, D:8) a +0 falchion a scroll of vulnerability (32, -20, D:8) a +0 hand axe (34, -17, D:8) a scroll of fear (36, -23, D:8) a +0 club (37, -23, D:8) a +0 flail a +0 leather armour (38, -23, D:8) a +0 club a +0 trident (39, -23, D:8) a +0 dagger a +0 robe (49, -40, D:8) a ring of poison resistance (50, -15, D:8) 4 stones a +0 club (53, -10, D:8) a ring of protection from cold (54, -44, D:8) a +0 hand axe (54, -40, D:8) 4 gold pieces (54, -11, D:8) a +0 dagger (54, -10, D:8) 5 stones a +0 dagger (55, -12, D:8) 6 poisoned darts a +0 short sword (56, -15, D:8) 8 poisoned darts (still there?) a +0 short sword (still there?) (56, -14, D:8) a +0 dagger a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail (4, 2, Bailey) a +0 war axe a +0 plate armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (5, 16, Bailey) a +0 long sword (6, -5, Bailey) a +0 hand axe a +0 leather armour (6, -4, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (6, 15, Bailey) a +0 club (6, 16, Bailey) a +0 dagger (7, -4, Bailey) a +0 war axe a +0 leather armour (7, -1, Bailey) a +0 war axe a +0 chain mail an orc corpse (8, -4, Bailey) a +0 hand axe a +0 leather armour (9, -15, Bailey) a +0 hand axe a +0 leather armour (9, 13, Bailey) a +0 war axe a +0 ring mail (10, -15, Bailey) a +0 hand axe a +0 leather armour (10, -12, Bailey) a +3 hand axe a +0 leather armour (10, 9, Bailey) a +0 hand axe a +0 leather armour (10, 11, Bailey) a +0 hand axe a +0 leather armour (11, 19, Bailey) a +0 battleaxe a +0 ring mail (14, 2, Bailey) a +0 hand axe a +0 leather armour (14, 15, Bailey) a +0 robe (14, 16, Bailey) a +0 chain mail (15, 2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +3 hand axe a +0 leather armour a +0 war axe a +0 ring mail (15, 15, Bailey) a +0 leather armour (17, 3, Bailey) a +0 hand axe a +0 leather armour (17, 10, Bailey) a +0 hand axe a +3 leather armour (17, 12, Bailey) a +0 hand axe a +0 leather armour a +0 broad axe a +0 plate armour (18, 10, Bailey) a +0 war axe a +0 ring mail