infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -4, D:1) a +0 hand axe (9, 1, D:1) a +0 dagger a stone (9, 2, D:1) a +0 mace (12, 17, D:1) a +0 leather armour (13, 19, D:1) a +0 ring mail (16, 32, D:1) a +0 leather armour (23, 8, D:1) a +0 dagger (27, 5, D:1) a +0 dagger (41, 32, D:1) a +0 chain mail (43, 6, D:1) 4 stones (45, 1, D:1) a stone (52, 30, D:1) a +0 whip (56, -3, D:1) a +0 club (58, 27, D:1) a +0 hand axe (64, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, 13, D:2) a +3 quarterstaff of chaos (9, -34, D:2) a +0 dagger (15, 12, D:2) a +0 dagger (17, -14, D:2) a +0 dagger (18, 9, D:2) a +0 club a +0 club (23, 16, D:2) 3 boomerangs (30, -30, D:2) 6 stones (33, -7, D:2) a +0 dagger 7 stones (41, -18, D:2) a +0 chain mail a +0 dagger (44, 12, D:2) a +0 dagger (46, 12, D:2) a +0 dagger (50, 4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Zous's Assorted Antiques a wand of light (6) (478 gold) an orb of light (304 gold) a scroll of vulnerability (76 gold) a scroll of identify (38 gold) a potion of heal wounds (95 gold) a scroll of magic mapping (142 gold) a wand of roots (7) (319 gold) a tin of tremorstones (2/2) (760 gold) a scroll of teleportation (57 gold) a scroll of fear (76 gold) (6, -40, D:3) a +0 club (6, -38, D:3) a +0 dagger (15, -45, D:3) a +0 flail (23, -36, D:3) 5 stones a +0 dagger (25, -44, D:3) a +0 club (35, -16, D:3) a +0 club a +0 sling (35, -8, D:3) a +0 club (36, -11, D:3) 6 stones a +0 dagger (41, -31, D:3) a +0 robe (43, -33, D:3) a +0 short sword (44, -43, D:3) a +0 whip (44, -36, D:3) a +0 club a +0 sling Level 4 of the Dungeon (19, 20, D:4) a +0 club a +0 club (21, -25, D:4) a +0 short sword (22, -22, D:4) a +0 club (34, -31, D:4) a +0 spear (35, -2, D:4) a +0 club (35, 14, D:4) a +0 dagger (37, -29, D:4) a +0 robe a +0 scythe (43, -35, D:4) 3 stones (47, -15, D:4) a +0 leather armour a +0 club (47, -13, D:4) a +0 whip (60, 12, D:4) 6 stones (61, -12, D:4) a +0 animal skin (62, -35, D:4) a +0 ring mail (68, 22, D:4) a +0 sling Level 5 of the Dungeon [Shop] Gufyab's Weapon Shop a +0 great sword (71 gold) 2 stones (2 gold) a +0 dagger (22 gold) the +5 war axe "Egguxt" {vorpal, Dex+4} (501 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). a +0 trident (38 gold) the +5 morningstar of Integrity {speed, rF+} (561 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. (0, 0, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 short sword (0, 1, D:5) a +0 hand axe (0, 4, D:5) a +0 long sword a +0 shortbow (4, 11, D:5) a +0 club (8, 14, D:5) a +0 robe a +0 whip of freezing (9, 14, D:5) 9 stones (12, 4, D:5) a +0 ring mail (17, 12, D:5) a +0 robe a +0 dagger (31, 3, D:5) 3 poisoned darts (33, 11, D:5) a +0 whip (43, -19, D:5) a +0 shortbow (45, -19, D:5) a stone (47, -6, D:5) a +1 helmet Level 6 of the Dungeon (9, -15, D:6) a +0 dagger a +0 ring mail (11, -1, D:6) a +0 robe (16, -1, D:6) a +0 long sword (21, -1, D:6) a +2 vorpal long sword (23, -28, D:6) a +0 club (23, -24, D:6) a +0 robe a +0 dagger (26, 0, D:6) a +0 robe a +0 long sword of flaming (27, -13, D:6) a +0 flail (27, -1, D:6) a +0 leather armour a +0 club (30, -48, D:6) a +0 scale mail (44, -27, D:6) a +0 robe a +0 dagger (52, -16, D:6) a +0 dagger a +0 scale mail (57, -14, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, 16, D:7) 4 stones (7, 17, D:7) a +0 dagger a +0 robe (7, 20, D:7) a +0 dagger (12, 11, D:7) a +3 mace a +0 robe (14, 9, D:7) a +5 battleaxe a +0 robe (17, 13, D:7) a +0 short sword (19, 31, D:7) a +0 flail (20, 1, D:7) a stone (still there?) a +0 short sword (still there?) a +0 short sword of venom (still there?) (20, 2, D:7) a +0 whip a +0 dagger (20, 3, D:7) a +0 dagger (still there?) a +0 club (still there?) a curare-tipped dart {=f} (still there?) a +0 dagger (still there?) (24, 1, D:7) a +0 hand axe (33, 5, D:7) 4 stones a +0 club (35, 6, D:7) a stone a +0 whip 3 poisoned darts a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (4, -21, D:8) a +0 scale mail (5, 5, D:8) a +0 dagger (6, 5, D:8) a +0 chain mail 3 boomerangs of dispersal {=f} a +0 halberd (12, 12, D:8) a +0 giant club a +0 giant club (22, -7, D:8) a +0 leather armour (22, 16, D:8) a +0 war axe (23, -19, D:8) 4 stones (42, 2, D:8) 5 stones (54, -7, D:8) 5 stones Level 9 of the Dungeon [Shop] Horhes's Antique Weapon Shop a +0 club (30 gold) a +0 scimitar (120 gold) the +5 dire flail "Emiruz" {drain, +Blink Int+4 Stlth+} (1722 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 war axe (105 gold) a +2 flail of pain (621 gold) the +5 flail "Wanuetix" {protect, rN+} (1212 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It protects you from negative energy. (0, 0, D:9) a scroll of noise (1, 4, D:9) a +0 shortbow (6, 10, D:9) a +0 trident a +0 scale mail (19, 21, D:9) a +0 shortbow 5 stones (21, -14, D:9) a +2 spectral quarterstaff (27, -7, D:9) +0 acid dragon scales (27, 33, D:9) 7 stones (28, -6, D:9) a +0 chain mail a +0 club (28, 20, D:9) a +0 club a +0 leather armour (29, 1, D:9) a ring of wizardry (29, 20, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (30, 20, D:9) a +0 whip (38, 35, D:9) 3 stones (54, -7, D:9) a +0 buckler (56, 3, D:9) 7 stones Level 10 of the Dungeon (20, 6, D:10) 5 stones (21, 5, D:10) 18 gold pieces (21, 7, D:10) a potion of haste (22, 6, D:10) 37 gold pieces (26, -15, D:10) a +0 dagger a +0 scale mail (26, 1, D:10) a +0 troll leather armour (27, -15, D:10) a +0 mace (27, -13, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 mace a +0 arbalest a +0 plate armour (35, -26, D:10) a +0 whip (35, -17, D:10) a +0 short sword a +0 chain mail a +0 flail a +0 whip a +3 leather armour (36, -17, D:10) a +0 club a +0 scale mail a +0 flail (36, 3, D:10) 2 stones (37, -22, D:10) a +0 trident (37, -21, D:10) a +0 long sword a +0 plate armour (37, -17, D:10) a +0 dagger a +0 robe (42, -4, D:10) a scroll of summoning Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger 4 stones a +0 dagger (0, 1, D:11) 4 poisoned darts a +0 whip a +0 robe a +0 dagger (0, 15, D:11) 7 stones (2, -29, D:11) a +0 ring mail 3 stones (2, -28, D:11) 5 stones (3, -31, D:11) 5 poisoned darts (10, 6, D:11) a +0 robe (10, 8, D:11) a +0 chain mail (11, 7, D:11) a +0 falchion (25, 7, D:11) a +0 robe (26, -26, D:11) a +0 dagger (27, -25, D:11) a +0 leather armour a +0 club a +0 leather armour a +0 short sword (28, -25, D:11) a +0 short sword (31, -23, D:11) a +0 chain mail (34, 14, D:11) a +0 quarterstaff (34, 18, D:11) a +0 whip a +0 shortbow (40, -3, D:11) the +11 crystal plate armour of the Lich-sworn {Drain Str+4 Dex+6} Str: It affects your strength (+4). Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. (41, -20, D:11) a +0 buckler (41, -3, D:11) a +0 war axe a +0 ring mail a +0 whip (41, -2, D:11) a +0 leather armour a +0 hand axe a +1 hand axe of venom a +0 plate armour a +0 flail (53, -26, D:11) 4 large rocks (55, -16, D:11) 2 poisoned darts (58, -21, D:11) a +0 trident (59, -20, D:11) a +0 hand axe a +0 plate armour (60, -21, D:11) a +0 whip (62, 11, D:11) a +0 short sword a +0 club (63, -8, D:11) a +0 ring mail (63, 8, D:11) a +0 halberd (63, 9, D:11) a +0 club (64, 7, D:11) a +0 dagger a +0 whip a +0 dagger of speed 5 stones a +0 club (65, 2, D:11) a +1 spear of venom a +0 ring mail a +0 kite shield (65, 7, D:11) a +0 dagger a curare-tipped dart {=f} Level 12 of the Dungeon (0, 0, D:12) 4 stones (3, -22, D:12) a +0 leather armour (15, 2, D:12) +0 acid dragon scales (21, -8, D:12) 4 potions of heal wounds {@q2} 3 potions of degeneration (22, 2, D:12) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (23, -16, D:12) 2 stones (24, 2, D:12) a +0 flail (30, -37, D:12) a +0 dagger (30, -33, D:12) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (31, 2, D:12) a +2 helmet of intelligence (33, -18, D:12) 4 large rocks (34, -21, D:12) a +0 pair of gloves (36, 5, D:12) a +0 flail (40, 7, D:12) a +0 robe (41, -2, D:12) a +0 war axe (45, -7, D:12) a +0 glaive (48, -6, D:12) a +0 giant spiked club a +0 giant club (51, -5, D:12) 5 large rocks (51, 10, D:12) a +0 robe (54, -3, D:12) 3 large rocks (59, 2, D:12) 2 silver javelins Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe a +0 leather armour (1, -22, D:13) a +0 plate armour (3, -3, D:13) a +0 giant spiked club a +0 giant club (4, -5, D:13) a +0 club a +0 robe (7, 6, D:13) a +0 pair of boots (9, -10, D:13) a +4 eveningstar 7 javelins a +0 scale mail (9, -9, D:13) 5 large rocks (10, -5, D:13) a +0 giant club a +0 giant spiked club (10, 5, D:13) 3 stones (18, -5, D:13) 5 stones (22, 0, D:13) a +0 broad axe a +0 robe (25, 0, D:13) 5 large rocks {=f} (26, 9, D:13) a +0 sling (29, -30, D:13) a +0 long sword a +0 ring mail a +0 long sword (29, -11, D:13) a +0 hand axe a +0 robe (39, -15, D:13) 6 stones (44, -13, D:13) a +0 troll leather armour (52, 13, D:13) a +0 giant club a +0 giant club (57, 7, D:13) a +0 ring mail (58, 13, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) a phantom mirror (1, -28, D:14) 3 large rocks (3, 11, D:14) a +0 hand axe (4, 12, D:14) 6 boomerangs (6, 3, D:14) the -1 pair of gloves "Riudduots" {Str+3 Stlth+} Str: It affects your strength (+3). Stlth: It makes you more stealthy. (9, -19, D:14) 2 stones (11, -19, D:14) 2 large rocks (12, -7, D:14) a +0 robe a +0 long sword (14, -4, D:14) 4 large rocks (17, -33, D:14) a +0 flail (19, -33, D:14) a +0 short sword a +0 leather armour (20, -32, D:14) a +0 dagger a +0 robe (21, -31, D:14) a +0 club a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 war axe (20, -16, D:15) 2 stones (20, -2, D:15) a +0 falchion (24, -24, D:15) a +0 short sword (24, -9, D:15) a +0 shortbow (24, -6, D:15) a scroll of noise (28, 4, D:15) a +0 scimitar (29, -3, D:15) 2 scrolls of butterflies (30, -18, D:15) 2 scrolls of noise (31, -17, D:15) a +0 trident (34, -6, D:15) a +0 robe a +0 dagger (40, 0, D:15) a +0 arbalest (41, -6, D:15) a +0 robe (42, -2, D:15) 3 large rocks {=f} (42, 0, D:15) a +0 arbalest (42, 1, D:15) a +0 arbalest (43, 1, D:15) a +0 arbalest (51, -8, D:15) a +0 robe (53, -2, D:15) a +6 ring of strength (54, 6, D:15) a +0 trident (55, -7, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (22, 0, Orc:1) a +0 giant club (22, 5, Orc:1) a +0 leather armour a +0 trident (23, -14, Orc:1) a +0 spear (23, -12, Orc:1) a +0 club (23, -11, Orc:1) a +0 halberd (23, 6, Orc:1) a +0 robe a +0 dagger (24, 5, Orc:1) a +0 giant spiked club (27, 4, Orc:1) a +0 club (27, 11, Orc:1) a +0 flail (29, 6, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Soavaodou's Distillery a potion of curing (42 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of flight (42 gold) 2 potions of haste (280 gold) a potion of flight (42 gold) [Shop] Figuqeoss's Distillery a potion of curing (51 gold) 2 potions of mutation (272 gold) a potion of curing (51 gold) a potion of attraction (51 gold) 2 potions of degeneration (34 gold) a potion of attraction (51 gold) a potion of curing (51 gold) [Shop] Gioty's Book Shoppe a book of Frost (374 gold) a book of Debilitation (340 gold) a book of Flames (510 gold) a book of Dreams (408 gold) a book of Touch (442 gold) a Young Poisoner's Handbook (340 gold) a manual of Short Blades (1360 gold) Cerebov's Parchment of the Summer (374 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignition Fire 8 a book of the Moon (680 gold) a book of the Moon (680 gold) [Shop] Nedoheaps's Antique Armour Emporium a +2 chain mail of fire resistance (774 gold) a +0 robe (25 gold) a +2 plate armour of fire resistance (1440 gold) a +2 chain mail of cold resistance (774 gold) a +0 chain mail (162 gold) a +1 ring mail of cold resistance (576 gold) the +1 plate armour of Relativism {rC++ rCorr Int+2 Slay-6} (1335 gold) Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. a +0 leather armour (72 gold) a +0 leather armour (72 gold) a +3 ring mail of poison resistance (828 gold) (1, 4, Orc:2) a +0 dagger a +0 robe (2, 5, Orc:2) a +0 short sword a +0 club a +1 hand axe of flaming (2, 6, Orc:2) a +0 short sword (3, -2, Orc:2) a +0 arbalest of freezing a +0 short sword a +0 plate armour (4, 8, Orc:2) a +0 mace (4, 11, Orc:2) a +0 giant club (5, 9, Orc:2) a +0 dagger a +0 robe (6, 1, Orc:2) a +1 flail of venom (6, 2, Orc:2) a +0 short sword a +0 club a +0 leather armour (6, 9, Orc:2) a +0 hand axe (7, 0, Orc:2) a +0 hand axe a +0 club a +0 ring mail a +0 dire flail a +0 plate armour a +0 mace a +0 leather armour a +0 flail a +0 whip (7, 1, Orc:2) a +0 falchion a +0 club a +0 club a +0 long sword a +0 plate armour a +0 falchion (8, -1, Orc:2) a +0 short sword a +0 plate armour (8, 11, Orc:2) a +0 war axe (8, 13, Orc:2) a +0 short sword (9, -2, Orc:2) a +0 short sword a +0 ring mail (9, -1, Orc:2) a +0 long sword a +0 plate armour a +0 halberd a +0 chain mail (9, 14, Orc:2) a +0 giant club (10, -3, Orc:2) a +0 whip a +0 club a +0 ring mail a +0 long sword a +0 plate armour (11, -4, Orc:2) a +0 long sword a +3 chain mail (11, 8, Orc:2) a +0 hand axe (12, -4, Orc:2) a +1 mace of protection a +0 arbalest a +0 halberd a +0 plate armour (13, -6, Orc:2) a +0 morningstar a +0 leather armour (13, -1, Orc:2) a +0 war axe (14, 0, Orc:2) a +0 hand axe 2 boomerangs a +0 chain mail (14, 10, Orc:2) a +0 dagger a +0 robe (15, 11, Orc:2) a +0 dagger a +0 robe (16, -2, Orc:2) a +0 arbalest a +2 glaive of distortion a +0 chain mail (16, 4, Orc:2) a +2 pair of gloves (16, 10, Orc:2) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (17, -3, Orc:2) a +0 dagger a +0 ring mail (18, 8, Orc:2) a +0 dire flail a +0 leather armour (20, -5, Orc:2) a +0 mace a +0 leather armour (20, 10, Orc:2) a +0 mace of protection a +0 plate armour (20, 11, Orc:2) a +0 flail (21, -5, Orc:2) a +0 war axe a +0 chain mail (21, -3, Orc:2) a +0 mace (22, 0, Orc:2) a +0 arbalest a +0 halberd a +0 chain mail (22, 8, Orc:2) a +0 trident a +0 chain mail a +0 dagger a +0 robe (23, -13, Orc:2) 4 large rocks {=f} (23, 2, Orc:2) a +0 arbalest a +0 long sword of electrocution a +0 chain mail (23, 7, Orc:2) a +0 scimitar a +0 ring mail (24, 6, Orc:2) a +0 battleaxe a +0 chain mail a +0 long sword a +0 hand axe a +0 plate armour a +3 great mace a +0 chain mail a +3 great mace a +0 plate armour (24, 7, Orc:2) a +0 halberd a +0 chain mail (25, 5, Orc:2) a +0 dagger a +0 robe (26, 6, Orc:2) a +0 trident (29, -10, Orc:2) a +0 troll leather armour (32, 6, Orc:2) a +0 hand axe of electrocution a +0 leather armour (32, 7, Orc:2) a +0 trident (36, 9, Orc:2) a +0 trident a +4 plate armour of cold resistance (50, 15, Orc:2) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (2, 4, Lair:1) a +0 dagger (7, -11, Lair:1) a +0 pair of gloves (8, 8, Lair:1) 3 boomerangs (14, 13, Lair:1) a +0 leather armour (22, 17, Lair:1) 7 stones (23, 17, Lair:1) 6 stones (28, -8, Lair:1) 5 stones (40, 14, Lair:1) a box of beasts (40, 26, Lair:1) a ring of wizardry (63, -12, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 boomerangs (0, 1, Lair:2) a +0 chain mail (7, -9, Lair:2) 2 javelins (27, 24, Lair:2) a +0 great sword (32, -8, Lair:2) 7 stones (37, -19, Lair:2) a +0 long sword (43, 27, Lair:2) a +0 leather armour (46, 9, Lair:2) 5 poisoned darts (56, -1, Lair:2) 9 stones (59, 15, Lair:2) the +6 plate armour of Henotheism {rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Level 3 of the Lair of Beasts (16, -10, Lair:3) a +0 leather armour (17, -11, Lair:3) a +0 glaive a +0 robe (18, -11, Lair:3) a +0 war axe (24, 24, Lair:3) 2 javelins (27, 25, Lair:3) a +0 barding a +2 longbow of flaming (31, 17, Lair:3) a phantom mirror Level 4 of the Lair of Beasts (5, 49, Lair:4) 3 scrolls of noise (6, 49, Lair:4) a +0 dagger a +0 robe (6, 50, Lair:4) a +0 rapier a +0 robe (7, 7, Lair:4) a +0 chain mail (7, 47, Lair:4) a +0 robe a +2 trident of flaming (7, 48, Lair:4) a +0 robe a +0 short sword (7, 49, Lair:4) a +2 robe of fire resistance (25, 47, Lair:4) a book of Conjurations (28, 23, Lair:4) a +0 ring mail (28, 44, Lair:4) a +0 rapier (37, 10, Lair:4) 2 stones (50, 42, Lair:4) a +0 sling (53, 2, Lair:4) 5 stones (56, 17, Lair:4) the +8 shortbow of Yvuwkaq {venom, Int+2} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+2). (58, 32, Lair:4) a +0 hand axe (60, 20, Lair:4) the +3 buckler of Indecent Exposure {rN+ Regen+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (64, 8, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (1, -1, Lair:5) 3 boomerangs (5, -17, Lair:5) a +0 trident (8, -25, Lair:5) a +0 quarterstaff (16, -30, Lair:5) a +0 chain mail (30, 3, Lair:5) 5 stones (31, 2, Lair:5) a +2 short sword of flaming (40, 2, Lair:5) 3 javelins (41, -25, Lair:5) a +0 battleaxe Level 1 of the Swamp (0, 0, Swamp:1) a swamp worm corpse (7, -26, Swamp:1) a vampire mosquito corpse (10, -10, Swamp:1) a +2 vorpal triple crossbow (14, -15, Swamp:1) a +0 spear (17, -15, Swamp:1) a +0 spear (20, -15, Swamp:1) 3 stones a +0 spear