Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 3451161949369491529 135 infcreate the Shooter (level 4, -1/26 HPs) Began as a Deep Elf Hunter on Sept 13, 2023. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (1926 turns). infcreate the Shooter (Deep Elf Hunter) Turns: 1926, Time: 00:03:13 Health: -1/26 AC: 4 Str: 8 XL: 4 Next: 96% Magic: 6/6 EV: 19 Int: 14 God: Gold: 76 SH: 0 Dex: 26 Spells: 3/3 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ E - +5 ring of evasion HPRegen 0.24/turn D - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Skills: + Level 2.2 Fighting * Level 6.5 Ranged Weapons + Level 1.2 Armour * Level 4.0 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 0% N/A 77% 3 Sticky Flame Conj/Fire 0% 2d3 99% 4 Ignition Fire 0% 3d3 100% 8 Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) p - a +0 helmet (worn) Magical Staves m - a staff of poison {!a} Jewellery D - a +6 ring of dexterity (right hand) E - a +5 ring of evasion (left hand) F - a ring of fire Scrolls b - a scroll of immolation e - a scroll of teleportation {unknown} h - a scroll of torment {unknown} i - a scroll of silence {unknown} j - a scroll of poison l - a scroll of identify {unknown} n - a scroll of vulnerability {unknown} Potions d - a potion of flight {unknown} f - a potion of haste {unknown} g - a potion of degeneration {unknown} k - a potion of might {unknown} o - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb #####.#####.# #.# #.# #.# #.# #.# ###.# #.# ▒▒▒').# #.# ▒).▒..# ###.### ...▒#.# #.....# ..▒▒..# ######.....# .8▒ .## #.@........# ..▒▒. #.####.....# ...▒. #.# #.....# ▒..▒. ##.######.# ####### ▒▒▒'. ..........# #. ##.#####..# #.o# ## #..# .### #..# You could see an orc priest. Message History You shoot an arrow. The arrow closely misses the quokka. The quokka barely misses you. You shoot an arrow. The arrow closely misses the quokka. The quokka barely misses you. The quokka completely misses you. You shoot an arrow. The arrow misses the quokka. The quokka completely misses you. You shoot an arrow. The arrow closely misses the quokka. The quokka misses you. x2 You shoot an arrow. The arrow hits the quokka. You kill the quokka! No target in view! An orc priest is nearby! You shoot an arrow. The arrow hits the orc priest! The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Unknown command. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 75% to hit) You shoot an arrow. The arrow hits the orc priest but does no damage. The orc priest is heavily wounded. Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 75% to hit) You shoot an arrow. The arrow barely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Fighting | 2 | 2.2 Ranged Weapons | 6 | 6.5 Armour | 1 | 1.2 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 77 | 63 || 140 Use: Scroll | 1 | || 1 Armour: Leather armour | 1 | || 1 Dodge: Dodged | 16 | 22 || 38 Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring, minmay_lizard_king D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, minmay_misc_feat_tiny, chequers_serial_rivers_room_a, grunt_ministairs_7, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 472 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/4 930 | D:2 | Reached skill level 3 in Dodging 1076 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/5 1422 | D:3 | Reached skill level 2 in Fighting 1422 | D:3 | Reached skill level 6 in Ranged Weapons 1508 | D:3 | Reached skill level 1 in Armour 1537 | D:3 | Reached XP level 4. HP: 26/26 MP: 6/6 1568 | D:3 | Noticed Ijyb 1773 | D:3 | Found a faded altar of an unknown god. 1783 | D:3 | Reached skill level 4 in Dodging 1926 | D:3 | Killed from afar by an orc priest Vanquished Creatures 4 gnolls (D:3) 3 adders A worm (D:3) 4 dart slugs 9 orcs (D:3) 3 ball pythons 5 endoplasms A giant cockroach (D:3) A hobgoblin (D:3) 3 quokkas 5 bats 10 frilled lizards (D:1) 3 kobolds A rat (D:2) 53 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1961 | 1820 | 141 | 0 | 1482 | 3 | 653.7 | Dungeon | 1961 | 1820 | 141 | 0 | 1482 | 3 | 653.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:3: 717 daAuts D:2: 370 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 178 | 15 | 7.8 | 40 | 13 | 24.5 +---------+---------+-------+---------+---------+------- D:1 | 9 | 10 | 52.6 | 5 | 10 | 66.7 D:2 | 40 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 129 | 5 | 3.7 | 27 | 3 | 10.0 +---------+---------+-------+---------+---------+-------