Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 9864500583090952753 501 infcreate the Conjurer (level 6, 34/34 HPs) Began as a Deep Elf Conjurer on Dec 30, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:08:50 (4399 turns). infcreate the Conjurer (Deep Elf Conjurer) Turns: 4399, Time: 00:08:50 Health: 34/34 AC: 4 Str: 4 XL: 6 Next: 95% Magic: 13/15 EV: 13 Int: 25 God: Gold: 250 SH: 0 Dex: 13 Spells: 1/15 levels left rFire . . . i - staff of conjuration {!a} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ C - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 250 gold pieces. Skills: - Level 1.0 Fighting + Level 4.6 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 6.7 Conjurations + Level 3.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Dazzling Flash Conj/Hex 94% N/A 3% 3 f - Fulminant Prism Conj/Hex 23% 3d12 10% 4 m - Magic Dart Conj 100% 1d8 1% 1 s - Searing Ray Conj 100% 2d8 1% 2 X - Iskenderun's Mystic Conj/Tloc 34% 2d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Conj/Fire 34% 2d5 21% 4 Ignite Poison Fire/Tmut/Pois 6% N/A 24% 3 Ignition Fire 3% 3d4 100% 8 Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) p - a +0 pair of gloves (worn) Magical Staves i - a staff of conjuration (weapon) {!a} Jewellery C - a ring of protection from cold (left hand) Wands n - a wand of digging (2) Scrolls g - a scroll of teleportation {@r2} k - a scroll of fear {unknown} m - a scroll of poison o - 2 scrolls of vulnerability r - a scroll of magic mapping {unknown} Potions b - a potion of magic d - 2 potions of might e - 3 potions of attraction f - a potion of ambrosia {unknown} j - a potion of lignification l - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder ................#.# #... ............)#.[.)####### ###. :........##..#..)....... #... ####.#.####.[#.............#. ......................####. ......J..##....####### #. ...................# ## ##..............)..# #### #..........@......#### #... ##########...........####... ###.>....#......... #......#######... ######## #..< #### You could see an endoplasm. Message History The orc wizard hits your fulminant prism with a +0 dagger of freezing. Your fulminant prism explodes! The blast of energy engulfs the orc wizard!! You kill the orc wizard! There is a stone staircase leading up here. Your magical contamination has completely faded away. Magic restored. Items here: )) [ †. Things that are here: a +0 dagger of freezing; a +0 robe Search for what [? for help]? armor Unknown command. Found a stone staircase leading down. Found a stone staircase leading up. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the endoplasm but does no damage. The endoplasm is moderately wounded. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.6 Fighting | 1 | 1.0 Conjurations | 5 6 | 6.7 Hexes | 1 2 3 | 3.3 Spellcasting | 4 5 | 5.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 60 | 64 || 124 Searing Ray | 3 | 13 || 16 Fulminant Prism | | 10 || 10 Use: Scroll | 6 | 3 || 9 Potion | | 2 || 2 Armour: Robe | 1 | || 1 Dodge: Dodged | 3 | 13 || 16 Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms, st_stairs_4 D:2: layout_basic, fountainhead, uniq_sigmund D:3: cheibrodos_old_hovel, layout_basic, ebering_ecumenical_altar_mist, minmay_goblin_outpost, uniq_grinder D:4: layout_rooms, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_from_below_b, nicolae_figureground_pulse Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 305 | D:1 | Learned a level 2 spell: Searing Ray 529 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 891 | D:2 | Reached skill level 3 in Dodging 1364 | D:2 | Reached skill level 1 in Fighting 1364 | D:2 | Reached skill level 5 in Conjurations 1368 | D:2 | Learned a level 3 spell: Dazzling Flash 1661 | D:2 | Noticed Sigmund 1990 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/11 2051 | D:3 | Reached skill level 1 in Hexes 2268 | D:3 | Reached skill level 4 in Spellcasting 2289 | D:3 | Reached XP level 5. HP: 22/29 MP: 6/13 2300 | D:3 | Learned a level 4 spell: Fulminant Prism 2762 | D:3 | Noticed Grinder 2780 | D:3 | Paralysed by Grinder for 2 turns 2850 | D:3 | Found a faded altar of an unknown god. 3046 | D:3 | Reached skill level 2 in Hexes 3201 | D:3 | Paralysed by Grinder for 2 turns 3285 | D:2 | Killed Sigmund 3286 | D:2 | Reached skill level 4 in Dodging 3286 | D:2 | Reached skill level 6 in Conjurations 3286 | D:2 | Reached XP level 6. HP: 34/34 MP: 5/15 3415 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3894 | D:4 | Reached skill level 3 in Hexes 4121 | D:4 | Reached skill level 5 in Spellcasting 4136 | D:4 | HP: 3/34 [gnoll/arrow (3)] 4147 | D:4 | HP: 3/34 [gnoll/+0 spear (5)] 4399 | D:4 | Quit the game Vanquished Creatures Sigmund (D:2) A hound (D:3) 2 orc priests (D:4) 3 orc wizards 5 gnolls 3 adders 3 worms 3 dart slugs 8 orcs 5 bats 2 endoplasms 3 giant cockroaches 7 hobgoblins 4 jackals (D:1) 6 kobolds 8 ball pythons 3 frilled lizards 12 goblins 7 rats 86 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms 10 creatures vanquished. Grand Total: 96 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4404 | 4197 | 207 | 382 | 3253 | 4 | 1101.0 | Dungeon | 4404 | 4197 | 207 | 382 | 3253 | 4 | 1101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1702 daAuts D:2: 1416 daAuts D:1: 799 daAuts D:4: 485 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 459 | 257 | 35.9 | 72 | 14 | 16.3 +---------+---------+-------+---------+---------+------- D:1 | 40 | 6 | 13.0 | 22 | 4 | 15.4 D:2 | 36 | 231 | 86.5 | 11 | 1 | 8.3 D:3 | 180 | 20 | 10.0 | 24 | 9 | 27.3 D:4 | 203 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------