Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 6449303118922105580 48 infcreate the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Feb 14, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:41 (1252 turns). infcreate the Conjurer (Deep Elf Conjurer) Turns: 1252, Time: 00:02:41 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 10/10 EV: 13 Int: 24 God: Gold: 100 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of acquirement {unknown} j - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of degeneration {unknown} e - 2 potions of haste {unknown} g - a potion of attraction {unknown} h - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Message History k - a scroll labelled PANA KUWADYUC Found 2 stones. You now have 86 gold pieces (gained 11). A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin! You kill the goblin! Unknown command. An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. l - a scroll labelled HILUGR RUCY A rat comes into view. You see here 11 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The magic dart hits the rat! You kill the rat! Unknown command. You now have 97 gold pieces (gained 11). Found a stone staircase leading down. You now have 100 gold pieces (gained 3). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ## #.. .. ... .### # # #.###.... . ## #.#...## .# .####.)....########.## .............. ....$># .####......## #.....# .# #......#####@##..###### .# #......#...#.##......<####### .+.##......#†#.#.###.####...†.... .#.............#.###.# #.#####.. ###........#.###.##.. #.# ##.......#.....##.#####.# #.#...#.#.######.......#####.# #.###.....##.................# .. ###.#..#....#.############ There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) 3 bats (D:1) 2 endoplasms A giant cockroach (D:2) A goblin (D:2) 4 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas 3 frilled lizards (D:1) 5 kobolds (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Noticed a walking earthen tome 218 | D:1 | Found Vaorr's Book Shop. 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 255 | D:1 | Noticed a walking earthen tome 407 | D:1 | Learned a level 2 spell: Searing Ray 862 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1252 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_shops, nicolae_shop_mannequins D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 53 Searing Ray || 3