infcreate Level 1 of the Dungeon [Shop] Ofaje's Antique Weapon Shop a +0 mace (78 gold) a +0 trident (91 gold) a +0 whip (65 gold) a +0 dagger (52 gold) a +4 short sword of venom (665 gold) a +0 club (26 gold) a +0 spear (78 gold) a +0 whip (65 gold) [Shop] Mogedd's Jewellery Emporium an amulet of faith (520 gold) a ring of fire (325 gold) a +6 ring of intelligence (468 gold) a ring of protection from cold (325 gold) a ring of wizardry (390 gold) an amulet of regeneration (390 gold) the ring of Okawaru's Favour {rN+ Str+2 Int+3 Stlth+} (523 gold) [ring of positive energy] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +6 ring of intelligence (468 gold) [Shop] Rebbeq's Armour Shoppe a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +2 scale mail of willpower (252 gold) the +1 chain mail "Jommu" {rN+} (248 gold) rN+: It protects you from negative energy. a +0 leather armour (24 gold) [Shop] Oriryax's Armour Emporium a +0 leather armour (26 gold) the +1 pair of gloves of Apariry {rElec rF- rC+++ Stlth-} (651 gold) rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. the +0 ring mail of a bailey {rF- Int+3 Dex+4 Slay+2} (352 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. a +0 ring mail (52 gold) a +0 robe (9 gold) the +2 pair of gloves of the New World {rCorr} (352 gold) rCorr: It protects you from acid and corrosion. a +2 pair of boots of stealth (279 gold) a +0 ring mail (52 gold) [Shop] Xuitiej's Distillery a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of cancellation (112 gold) a potion of curing (42 gold) a potion of haste (140 gold) (0, 0, D:1) 4 stones (3, -13, D:1) a +0 spear (5, 29, D:1) a +0 short sword (6, 32, D:1) 5 stones (10, 12, D:1) a +0 dagger (12, 25, D:1) 6 stones (13, -8, D:1) a +0 club (15, 33, D:1) a +0 short sword 5 stones (16, 12, D:1) a +0 club (19, 18, D:1) 7 stones (34, 30, D:1) a +0 robe (38, 12, D:1) 6 stones a +0 robe (43, 15, D:1) a +0 hand axe (51, 7, D:1) a +0 club (54, -5, D:1) a +0 dagger (55, 23, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Getriannu's Antique Weapon Shop a +0 club (25 gold) a +2 battleaxe of freezing (592 gold) a +0 spear (75 gold) a +0 long sword (87 gold) a +0 dagger (50 gold) a +0 quarterstaff (100 gold) a +0 dagger of draining (140 gold) a +0 rapier (100 gold) a +0 long sword (87 gold) (0, 0, D:2) a +2 vampiric dagger a stone (5, -7, D:2) a +0 ring mail (8, 10, D:2) the +2 spear of the Whelk {heavy, rF+++ rC- Dex+4} Dex+4: It affects your dexterity (+4). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. (11, -5, D:2) a +0 spear (11, 3, D:2) a +0 dagger (13, 11, D:2) a +0 dagger (16, 37, D:2) a +0 short sword (20, 10, D:2) a +0 leather armour (29, -2, D:2) a +0 leather armour (30, 24, D:2) a +0 dagger 4 stones a +0 ring mail (50, 24, D:2) 5 large rocks Level 3 of the Dungeon [Shop] Afic's Jewellery Boutique a ring of flight (245 gold) a +6 ring of intelligence (504 gold) a ring of flight (245 gold) a ring of wizardry (420 gold) a ring of protection from cold (350 gold) the ring of Lies {Will++ EV+5} (798 gold) [ring of evasion] EV+5: It affects your evasion (+5). Will++: It greatly increases your willpower. a ring of ice (350 gold) a +5 ring of evasion (504 gold) [Shop] Xoth's Jewellery Shoppe an amulet of magic regeneration (300 gold) a +5 ring of evasion (360 gold) a flux talisman (250 gold) a ring of resist corrosion (200 gold) the amulet "Ulliqib" {RegenMP Will+ Str+2} (468 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Will+: It increases your willpower. a talisman of death (800 gold) a flux talisman (250 gold) a ring of protection from cold (250 gold) an amulet of faith (400 gold) a ring of wizardry (300 gold) a +5 ring of evasion (360 gold) [Shop] Nevevuysk's Weapon Boutique a +0 spear (30 gold) a +0 whip of freezing (65 gold) a +2 scimitar of freezing (192 gold) a +0 whip (25 gold) a +2 sling of flaming (147 gold) a +0 falchion (30 gold) a +0 trident (35 gold) [Shop] Ygenam's Jewellery Boutique a +6 ring of strength (360 gold) a +5 ring of evasion (360 gold) an amulet of regeneration (300 gold) an amulet of reflection (300 gold) a ring of positive energy (200 gold) an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) a dragon-blood talisman (600 gold) an amulet of the acrobat (300 gold) a ring of positive energy (200 gold) (0, 0, D:3) a +0 robe (4, -15, D:3) a +0 hand axe a +0 chain mail (7, -1, D:3) a +0 mace a +0 ring mail (10, -5, D:3) a +0 mace (12, 0, D:3) a +0 short sword (14, -23, D:3) a +0 dagger a +0 whip (15, -7, D:3) a +0 chain mail (17, -17, D:3) 3 poisoned darts (18, -6, D:3) 4 large rocks (18, 0, D:3) a +1 dagger of draining (19, -1, D:3) 3 poisoned darts (20, -21, D:3) a +0 shortbow (26, -18, D:3) a staff of cold (27, -2, D:3) 4 stones (34, -24, D:3) a +0 short sword a +0 scale mail (34, -4, D:3) a +0 falchion 3 stones a +0 leather armour (35, -34, D:3) a +0 whip 5 poisoned darts (36, -13, D:3) 8 stones (38, -1, D:3) a +0 flail (38, 0, D:3) a +0 whip a +0 dagger a +0 robe Level 4 of the Dungeon (0, 4, D:4) 4 stones (9, 20, D:4) a +0 giant club (10, 20, D:4) a +0 scale mail (20, 14, D:4) a +0 spear (23, 14, D:4) a +0 spear (23, 15, D:4) a +0 halberd (24, -4, D:4) a +0 robe (24, 15, D:4) a +0 club (25, 23, D:4) a +0 sling (29, 33, D:4) 4 stones (30, 23, D:4) a +0 sling (32, 12, D:4) a +0 flail (35, 11, D:4) a +0 leather armour (35, 34, D:4) a +0 robe a +0 dire flail (38, 19, D:4) 8 stones (44, 17, D:4) a +0 dagger (44, 18, D:4) a +0 whip 2 stones (45, 17, D:4) a +0 dagger 5 poisoned darts (46, 10, D:4) a +0 sling (46, 17, D:4) a +0 dagger 4 stones (47, 17, D:4) a +0 whip (47, 38, D:4) 5 stones (50, 18, D:4) 6 stones (52, 32, D:4) a +0 club (52, 39, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon (3, -6, D:5) a +0 club (5, -8, D:5) a +0 club (6, -9, D:5) a +0 halberd (23, 5, D:5) a +0 spear 3 stones (24, -1, D:5) a +0 whip (27, -26, D:5) a +0 club (35, 9, D:5) a +0 robe (36, 13, D:5) the +7 plate armour of Makhleb's Vengeance {Harm Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Harm: It increases damage dealt and taken. (39, 15, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (39, 16, D:5) a +2 flail of holy wrath 2 boomerangs a +0 ring mail a +0 dagger a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (40, 19, D:5) a +1 dagger of draining a +0 robe an orc corpse (skeletalised by now) (57, -22, D:5) a +0 mace