Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 397050063085227416 3206 infcreate the Destroyer (level 9, 62/62 HPs) Began as a Barachi Conjurer on Mar 23, 2024. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon. The game lasted 00:18:12 (8319 turns). infcreate the Destroyer (Barachi Conjurer) Turns: 8319, Time: 00:18:13 Health: 62/62 AC: 9 Str: 8 XL: 9 Next: 97% Magic: 18/18 EV: 29 Int: 24 God: Vehumet [*.....] Gold: 350 SH: 0 Dex: 10 Spells: 4/20 levels left rFire . . . B - +0 hammer of Burnt Prudence {heavy, rElec} rCold + . . (no shield) rNeg . . . z - +2 robe {rC+} rPois . l - +0 helmet rElec + A - +1 cloak rCorr . q - +1 Delatra's gloves {ID++} SInv . (no boots) Will ..... s - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.16/turn %: acrobat @: acrobatic, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 350 gold pieces. Inventory: Hand Weapons B - the +0 hammer of Burnt Prudence (weapon) {heavy, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Armour k - a +0 robe of willpower l - a +0 helmet (worn) q - the +1 Delatra's gloves (worn) {ID++} (You found it on level 2 of the Dungeon) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. z - a +2 robe of cold resistance (worn) A - a +1 cloak (worn) Jewellery f - a ring of fire s - an amulet of the acrobat (around neck) Wands t - a wand of charming (14) y - a wand of polymorph (14) Scrolls e - a scroll of amnesia {unknown} g - a scroll of teleportation j - 5 scrolls of identify {unknown} m - a scroll of fog o - a scroll of immolation {unknown} p - 2 scrolls of revelation {unknown} v - a scroll of vulnerability {unknown} x - a scroll of enchant armour {unknown} Potions a - a potion of cancellation {unknown} b - a potion of magic c - a potion of invisibility {unknown} d - a potion of attraction {unknown} h - 4 potions of curing {unknown} i - a potion of degeneration {unknown} n - a potion of berserk rage {unknown} u - a potion of lignification {unknown} w - 2 potions of resistance Skills: + Level 2.8 Fighting + Level 7.0 Dodging - Level 1.7 Stealth + Level 6.4 Spellcasting * Level 10.4 Conjurations - Level 4.0 Translocations - Level 4.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 42% 2d10 3% 4 e - Iskenderun's Battles Conj 55% 2d11 2% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Brom's Barrelling Bould Conj/Erth 32% 2d5 9% 4 Manifold Assault Tloc 26% N/A 14% 4 Fugue of the Fallen Necr 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Fireball Conj/Fire 16% 3d8 24% 5 Orb of Destruction Conj 27% 9d9 65% 7 Conjure Ball Lightning Conj/Air 16% 3x3d6 80% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Annotations: D:5 1 runed translucent door, Henri's ghost, novice OpSh Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (moderately wounded, 85% to hit) The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the iguana. The iguana is almost dead. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +0 whip. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 85% to hit) The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Things that are here: a +0 halberd; a gnoll corpse Found a scale mail. j - 4 scrolls labelled PUT XOITES (gained 1) j - 5 scrolls labelled PUT XOITES (gained 1) You now have 350 gold pieces (gained 20). Found 3 stones. Found a stone staircase leading down. You see here 3 stones. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#........### .#....##....#### .#....###......## .'....# #.......## .#....# #......(.######### .#... #.##...#.....>...# .# .. #.##...#####.###.# .# #.#######....# .# #.# #@.#### .# #........## .#. ...####..# ... #..# ≈≈≈ #.## ... #. .#. .. # .. ..g You could see a gnoll (asleep). Vanquished Creatures Pikel (D:5) Grinder (D:3) Sigmund (D:2) Edmund (D:4) Duvessa (D:5) 5 ice beasts 5 ogres A centaur (D:6) A kobold brigand (D:6) A lemure (D:5) Blork the orc (D:4) A bullfrog (D:6) A scorpion (D:5) A water moccasin zombie (D:5) A wyvern zombie (D:5) Dowan (D:5) 3 bombardier beetles A bullfrog zombie (D:5) An orc priest (D:6) Crazy Yiuf (D:2) 4 hounds 3 iguanas A gnoll bouda (D:6) Jessica (D:2) 4 orc wizards 2 howler monkey zombies (D:5) 7 gnolls 11 adders A white imp (D:5) A ribbon worm (D:2) 4 dart slugs 8 orcs 5 ball pythons 10 bats 7 giant cockroaches 6 hobgoblins 6 jackals 3 frilled lizards (D:1) 6 goblins 9 kobolds 5 rats 134 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) 1 creature vanquished. Vanquished Creatures (others) 20 fulminant prisms 20 creatures vanquished. Grand Total: 155 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | infcreate the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 506 | D:1 | Reached skill level 1 in Fighting 509 | D:1 | Learned a level 2 spell: Searing Ray 786 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1487 | D:2 | Noticed Sigmund 1491 | D:2 | Noticed Jessica 1492 | D:2 | Reached skill level 5 in Conjurations 1550 | D:2 | Killed Sigmund 1551 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/8 1551 | D:2 | Reached XP level 5. HP: 39/39 MP: 4/9 1565 | D:2 | Killed Jessica 1566 | D:2 | Reached XP level 6. HP: 42/46 MP: 1/10 1571 | D:2 | Learned a level 4 spell: Fulminant Prism 1576 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1767 | D:2 | Reached skill level 6 in Conjurations 2096 | D:2 | Found an ornate altar of the Wu Jian Council. 2300 | D:2 | Found a runed translucent door. 2301 | D:2 | Noticed Crazy Yiuf 2345 | D:2 | Found the +1 Delatra's gloves {ID++} 2946 | D:3 | Reached skill level 1 in Alchemy 3168 | D:3 | Noticed Grinder 3188 | D:3 | Paralysed by Grinder for 3 turns 3749 | D:3 | Paralysed by Grinder for 4 turns 3843 | D:3 | Paralysed by Grinder for 5 turns 3851 | D:3 | Killed Grinder 3852 | D:3 | Reached XP level 7. HP: 51/51 MP: 6/13 4264 | D:4 | Noticed Blork the orc 4274 | D:4 | Killed Blork the orc 4275 | D:4 | Reached skill level 7 in Conjurations 4371 | D:4 | Noticed Edmund 4661 | D:4 | Found a transporter. 4964 | D:4 | Found a staircase to the Ecumenical Temple. 5095 | D:4 | Killed Edmund 5365 | D:4 | Found a transporter. 5406 | Temple | Entered the Ecumenical Temple 5515 | D:5 | Entered Level 5 of the Dungeon 5533 | D:5 | Noticed Pikel 5548 | D:5 | Reached XP level 8. HP: 57/57 MP: 9/14 5801 | D:5 | Noticed Henri's ghost (novice OpSh) 5824 | D:5 | Killed Pikel 5825 | D:5 | Reached skill level 5 in Dodging 5825 | D:5 | Reached skill level 5 in Spellcasting 5825 | D:5 | Reached skill level 8 in Conjurations 5991 | D:5 | Reached skill level 1 in Translocations 6147 | D:5 | Found a radiant altar of Vehumet. 6151 | D:5 | Became a worshipper of Vehumet 6159 | D:5 | Reached XP level 9. HP: 62/62 MP: 12/17 6204 | D:5 | Reached skill level 9 in Conjurations 6260 | D:5 | Noticed Duvessa 6264 | D:5 | Learned a level 5 spell: Iskenderun's Battlesphere 6505 | D:5 | Found a shimmering blue altar of Sif Muna. 6552 | D:5 | Found a runed translucent door. 6796 | D:5 | Found a basalt altar of Yredelemnul. 6905 | D:5 | Found an opulent altar of Gozag. 6963 | D:5 | Noticed Dowan 6973 | D:5 | Killed Dowan 6976 | D:5 | Killed Duvessa 7298 | D:2 | Killed Crazy Yiuf 7350 | D:2 | Identified the +0 hammer of Burnt Prudence {heavy, rElec} 7471 | D:4 | Reached skill level 10 in Conjurations 7999 | D:6 | Reached * piety under Vehumet 7999 | D:6 | Offered knowledge of Kiss of Death by Vehumet. 8319 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, minmay_misc_feat_secret_circle, hangedman_decor_push D:2: layout_basic, basic_altar, uniq_jessica, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_basic, minmay_misc_feat_tiny, reono_crystal_passage, uniq_grinder D:4: gammafunk_cloud_chamber, layout_loops_ring, minmay_temple_entry_mist, uniq_blork_the_orc, uniq_edmund D:5: layout_rooms, nicolae_gozag_seed_capital, nicolae_yredelemnul_corpse_copse, vehumet_crystals, mainiacjoe_overflow_small_starburst, hellmonk_ghost_happy_afterlife, uniq_pikel, uniq_duvessa D:6: cheibrodos_two_vegetables, layout_basic, mainiacjoe_overflow_brackets Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 | 2.8 Conjurations | 5 6 7 8 10 | 10.4 Dodging | 3 4 5 7 | 7.0 Spellcasting | 3 4 5 6 | 6.4 Alchemy | 2 4 | 4.0 Translocations | 1 4 | 4.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Short sword | 8 | | || 8 Dagger | | 6 | 7 || 13 Quarterstaff | | 4 | || 4 Punch | | | 1 || 1 Cast: Magic Dart | 54 | 52 | 52 || 158 Searing Ray | 3 | 18 | 45 || 66 Fulminant Prism | | 1 | 19 || 20 Iskenderun's Myst | | | 9 || 9 Iskenderun's Batt | | | 3 || 3 Ability: Hop | | | 2 || 2 Evoke: Wand | | 1 | || 1 Use: Scroll | | | 2 || 2 Potion | | | 2 || 2 Armour: Robe | 14 | 19 | 38 || 71 Dodge: Dodged | 13 | 14 | 60 || 87