inika Level 1 of the Dungeon (6, -17, D:1) a +0 club (7, -17, D:1) a +0 leather armour (20, -17, D:1) a stone (22, -19, D:1) 4 stones (30, -26, D:1) a +0 short sword (32, -12, D:1) a +0 leather armour (33, 15, D:1) a +0 leather armour (37, -19, D:1) a stone (38, -14, D:1) a +0 club (39, -14, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (2, -17, D:2) 22 arrows (3, -18, D:2) 20 stones (6, -5, D:2) a stone (7, -10, D:2) a +0 dagger a +0 short sword (7, -9, D:2) a stone a +0 dagger (7, -8, D:2) a +0 helmet a +0 spear a +0 animal skin (7, -7, D:2) a +0 club a +0 dagger a +0 hunting sling 13 stones (7, -5, D:2) 3 stones (16, -2, D:2) 23 stones (17, -20, D:2) a +0 quarterstaff (20, -21, D:2) a +0 mace (22, -30, D:2) a +0 hand axe (30, 11, D:2) a +0 club 18 stones (31, 8, D:2) a +0 club (32, 16, D:2) a +0 club (35, -15, D:2) a +0 dagger a +0 robe (36, -29, D:2) a +0 club (44, -33, D:2) a +0 short sword (50, -28, D:2) 4 stones (56, -3, D:2) a +0 dagger Level 3 of the Dungeon (6, -24, D:3) a +0 dagger a +0 robe (7, -25, D:3) a +0 hand axe a +0 hand axe a +0 ring mail (13, -4, D:3) a +0 war axe (13, 10, D:3) a +0 dagger (15, 12, D:3) 8 stones (16, 0, D:3) a +0 mace (16, 1, D:3) a +0 whip a +0 dagger a cursed -1 robe (18, -1, D:3) a +0 arbalest (19, 13, D:3) a +0 falchion (21, -21, D:3) a +0 club (25, -13, D:3) a +0 helmet (26, 8, D:3) a +0 morningstar a +0 ring mail (28, -18, D:3) 3 stones (31, -19, D:3) a stone (31, 8, D:3) a poisoned needle (33, 8, D:3) a poisoned needle (34, -25, D:3) 25 bolts (34, -13, D:3) a +0 dagger (34, -12, D:3) a cursed -1 club (35, -14, D:3) a +0 club 8 stones (35, 8, D:3) a +0 club a +0 blowgun 13 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 17 sling bullets (10, -31, D:4) a +1 flail of protection a +0 ring mail (16, -21, D:4) a ration (23, -26, D:4) a +0 robe (32, -23, D:4) a cursed +0 war axe (37, -4, D:4) 20 bolts (38, -18, D:4) a cursed -3 giant club a cursed -3 giant club (38, 0, D:4) 14 arrows (39, -11, D:4) a +0 dagger a +0 robe (39, -10, D:4) a +0 short sword a +1 leather armour of fire resistance (42, -29, D:4) a +0 robe (46, -27, D:4) 21 stones (48, 2, D:4) 8 tomahawks (53, -27, D:4) a +0 robe (55, -21, D:4) a +0 leather armour Level 5 of the Dungeon (13, 19, D:5) a +0 morningstar (15, 12, D:5) a +0 trident (16, 19, D:5) a +0 club (18, 19, D:5) a +0 falchion a +0 flail a +0 leather armour (19, 19, D:5) a cursed -2 dagger a +0 robe (32, -26, D:5) a cursed +0 leather armour (33, -26, D:5) a +0 leather armour a +0 chain mail (34, -26, D:5) a +2 mace of draining a +0 leather armour (43, -8, D:5) a +0 dagger a +0 robe (45, -13, D:5) a +0 mace (45, -8, D:5) a +0 dagger a +0 ring mail a +0 war axe a cursed +0 leather armour a +0 ring mail (47, -5, D:5) a +0 club (49, -5, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (3, 23, D:6) a +0 scale mail (6, 34, D:6) a +0 leather armour (15, 35, D:6) 15 stones (15, 37, D:6) a +0 trident (19, 6, D:6) 15 stones (19, 35, D:6) a +0 short sword (24, 16, D:6) a +0 dagger a +2 robe of magic resistance a +0 club a +0 dagger a +0 robe (24, 17, D:6) a +0 club (33, 1, D:6) a +0 mace (33, 6, D:6) 15 arrows (34, -11, D:6) a +0 leather armour (36, -11, D:6) a +0 hunting sling (43, 25, D:6) a +0 halberd (43, 26, D:6) a +0 halberd (44, 26, D:6) a +1 halberd of flaming (45, 22, D:6) a +0 spear (48, 5, D:6) a +0 spear (49, 11, D:6) a +0 chain mail (52, 30, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Ikles's Weapon Emporium a +0 spear (33 gold) a +0 war axe of venom (68 gold) 28 stones (30 gold) a +0 flail (38 gold) a +1 scimitar of holy wrath (156 gold) 9 stones (9 gold) the +2 Maxwell's thermic engine {flame, freeze} (484 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the cursed +2 shortbow of the Ancient Cities {freeze, rElec} (290 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. a +0 flail (38 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) a +0 bardiche (99 gold) (12, -4, D:7) a +0 robe (16, -7, D:7) a +0 dagger (17, -18, D:7) 19 stones (17, -6, D:7) a +0 flail a +0 chain mail (18, -21, D:7) a +0 scale mail (19, 0, D:7) 16 sling bullets (21, 24, D:7) a +0 long sword a +0 ring mail (24, 25, D:7) a +0 long sword a +0 ring mail (28, 6, D:7) a +0 chain mail (30, 9, D:7) a +0 flail a +0 leather armour (32, -11, D:7) a +0 leather armour (32, -8, D:7) a +0 dagger a +0 robe of the Archmagi (34, -1, D:7) an arrow (35, -1, D:7) 2 arrows (36, 0, D:7) a +0 hand axe a +0 animal skin (37, -1, D:7) an arrow (39, -1, D:7) a +0 shortbow 6 arrows (43, 19, D:7) a +1 falchion of slicing a +0 scale mail (44, -1, D:7) an uncursed amulet of guardian spirit an uncursed ring of fire an uncursed ring of wizardry (48, -10, D:7) a +0 mace (48, -9, D:7) a +0 hand axe a cursed +0 leather armour (53, 10, D:7) a +0 giant club a +0 giant spiked club (56, 17, D:7) 2 needles of confusion (56, 18, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (8, 11, D:8) a +0 robe (9, -10, D:8) a +0 mace 2 tomahawks of returning (12, -8, D:8) a book of Necromancy (13, -2, D:8) a book of Conjurations (18, 1, D:8) 14 sling bullets (20, 11, D:8) a poisoned needle (21, -21, D:8) a +0 giant club (22, 11, D:8) a poisoned needle (23, 5, D:8) 2 poisoned needles (24, 0, D:8) a +0 shortbow 18 arrows (25, 4, D:8) a poisoned needle (25, 6, D:8) a +0 blowgun 16 poisoned needles (28, -6, D:8) a +0 mace (29, 4, D:8) a +0 short sword 2 stones (29, 5, D:8) a +0 scimitar of flaming a +2 robe a +0 dagger a +0 blowgun 13 poisoned needles (30, 5, D:8) 22 bolts (42, -20, D:8) a +0 trident a +0 ring mail (43, -20, D:8) a +0 trident (46, -32, D:8) 17 stones (51, -9, D:8) a +0 trident (56, 6, D:8) 24 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a ration (8, -3, Lair:1) the +6 whip "Roittiut" {protect, rC++ MP+9 Dex-3 SInv} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-3). It greatly protects you from cold. It affects your magic capacity (+9). It lets you see invisible. (10, -2, Lair:1) a black mamba corpse (skeletalised by now) (24, 6, Lair:1) a komodo dragon corpse (skeletalised by now) (25, 5, Lair:1) a blink frog corpse (skeletalised by now) (26, 4, Lair:1) a blink frog corpse (skeletalised by now) (31, 3, Lair:1) 6 arrows (33, 1, Lair:1) a scroll of fog a Gauntlet (0, 0, Gauntlet) a +2 ring of slaying (1, -14, Gauntlet) the +1 pair of boots "Cotibu" {MR++ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (1, 0, Gauntlet) a +1 dire flail of protection (3, 0, Gauntlet) a scroll of blinking (14, 0, Gauntlet) 2 potions of heal wounds (17, -14, Gauntlet) a +2 pair of gloves of archery (18, -14, Gauntlet) 12 arrows