inmateoo the Dungeon (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +15,-2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a +3 rod of destruction (10/10) (62, 1, D) a +5,+2 glaive of dragon slaying (63, 1, D) a +2 ring mail of fire resistance (67, 1, D) a manual of Evocations (68, 1, D) a plain deck of dungeons (69, 1, D) a cursed staff of poison (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (9, 2, D) a +0 robe (73, 2, D) the cursed +4,-2 demon blade of the Middle {drain, Dex+1} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It has a curse placed upon it. (75, 2, D) a lamp of fire (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace (75, 3, D) an iguana corpse (skeletalised by now) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (10, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (10, 6, D) an uncursed staff of energy a crystal ball of energy (67, 6, D) a hell hound corpse (skeletalised by now) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the +7,+12 falchion of the Vase {drain, +Blink Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It lets you blink. (62, 9, D) The Last Secrets of Spellweaving Spells Type Level Tornado Air 9 (63, 9, D) a lantern of shadows (70, 9, D) a manual of Earth Magic (71, 9, D) a phial of floods (72, 9, D) a +1,+3 elven falchion of holy wrath (62, 10, D) a disc of storms (69, 10, D) a +1,+2 crossbow of flame 11 bolts (70, 10, D) a +0,+1 bow of evasion 10 arrows a rotting centaur corpse (71, 10, D) a +0,+0 crossbow 25 bolts (72, 10, D) the +4,+9 sling "Caheroti" {flame, Str-1} It turns projectiles fired from it into bolts of flame. It affects your strength (-1). (70, 11, D) an arrow (71, 11, D) a +0,+0 crossbow 13 bolts a rotting yaktaur corpse (62, 12, D) a sheep corpse (skeletalised by now) a wolf corpse (skeletalised by now) (70, 12, D) 2 bolts an arrow (71, 12, D) a +2,+4 long sword of protection a +0,+0 bow 15 arrows (70, 13, D) 2 bolts 2 arrows (71, 14, D) a bolt (61, 17, D) a +2,+1 dagger of venom (62, 17, D) the amulet "Nesir" {Faith Str-2 Int-5} [amulet of faith] It affects your strength (-2). It affects your intelligence (-5). (63, 17, D) a +0 orcish leather armour of fire resistance (71, 17, D) a +2,+2 mace of crushing (62, 18, D) an uncursed ring of flight (63, 18, D) the +4,+3 sabre "Priut" {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (64, 18, D) a cursed staff of power (71, 18, D) a tome of Destruction (72, 18, D) a +1 robe of fire resistance (72, 19, D) a +2,+2 trident of freezing a +0,+0 longbow 17 arrows a centaur corpse (rotten by now) (71, 20, D) a +0,+2 crossbow 12 bolts of penetration (72, 20, D) 4 large rocks a rotting cyclops corpse (73, 20, D) a +0,+0 crossbow 21 bolts (72, 21, D) an arrow (73, 21, D) a +0,+0 bow 19 arrows a centaur corpse (rotten by now) (72, 22, D) a large rock (73, 22, D) an uncursed staff of death (unseen) (73, 23, D) a bolt (59, 24, D) 2 arrows (60, 24, D) a +2,+0 elven short sword (72, 24, D) a bolt of penetration an arrow (71, 27, D) an uncursed staff of wizardry (72, 27, D) a +0 chain mail of fire resistance (71, 28, D) a plain deck of dungeons (73, 28, D) the +2,+4 spear of the Present {pierce, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. (71, 32, D) a giant amoeba corpse