inmateoo the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +27 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +6,+2 battleaxe of chopping (63, 1, D) a +5,+4 giant club (67, 1, D) a +0,+1 cutlass of draining (68, 1, D) a +0 shield of protection (69, 1, D) the +4,+7 quarterstaff of Dishonour {crush, MR+ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a manual of Ice Magic (73, 2, D) a phial of floods (75, 2, D) the cursed -5 leather armour of Penwososk {Dex+5 Int+5} It affects your intelligence (+5). It affects your dexterity (+5). It has a curse placed upon it. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (73, 3, D) a +0,+0 flail a +0 leather armour an orc corpse (skeletalised by now) (74, 3, D) a +0,+0 flail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (9, 5, D) an uncursed ring of flight a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (61, 5, D) a green rat corpse (rotten by now) (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +0 robe a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +0 plate armour of fire resistance (62, 9, D) a +2,+2 scimitar of slicing (63, 9, D) a Grand Grimoire (70, 9, D) an uncursed ring of sustain abilities (71, 9, D) a disc of storms (72, 9, D) Chiugy's Disquisition on Good Luck Spells Type Level Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Ozocubu's Armour Charms/Ice 3 Deflect Missiles Charms/Air 6 Ring of Flames Charms/Fire 7 (62, 10, D) a +0,+0 dagger (72, 10, D) a +2 ring mail of magic resistance (60, 12, D) a +3,+1 trident (unseen) (70, 12, D) a +0,+0 dagger (unseen) (71, 12, D) a +0,+0 club a +0 leather armour an orc corpse (72, 12, D) a +0,+1 dagger (unseen) (59, 13, D) an uncursed staff of summoning (unseen) (72, 13, D) a +1,+0 dagger (unseen) (59, 14, D) a cursed +1,+2 dagger a +1 robe of cold resistance (60, 14, D) a cursed +3,+2 great sword a +1 robe (71, 17, D) a +4 chain mail of cold resistance (72, 17, D) a +1 cloak of preservation (73, 17, D) the ring of the Fifty Seas {Contam rF+ Dam+3} [ring of protection from fire] It affects your damage with ranged weapons and melee attacks (+3). It protects you from fire. It causes magical contamination when unequipped. (71, 18, D) a +1 leather armour of fire resistance (72, 18, D) a lamp of fire (73, 18, D) a phial of floods