inmateoo the Dungeon (10, 1, D) the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +5 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) the +5 robe of Aloaxoes {Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). (21, 1, D) a plain deck of defence (22, 1, D) an uncursed staff of cold (23, 1, D) a book of Wizardry (24, 1, D) a +0 dagger of venom (25, 1, D) a +0 dagger (27, 1, D) an uncursed staff of cold (28, 1, D) a cursed staff of summoning (35, 1, D) a +2 battleaxe of venom (36, 1, D) the +10 mace "Xin Cexi" {antimagic, MR++} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. (37, 1, D) a +2 spear of flaming (39, 1, D) an uncursed ring of stealth (40, 1, D) 2 potions of haste (41, 1, D) the Disquisition on Moulding Spells Type Level Passwall Transmutation/Earth 3 Petrify Transmutation/Earth 4 Ignite Poison Fire/Transmutation 5 (42, 1, D) a +4 longbow of flaming (49, 1, D) the +8 lajatang "Gudogukli" {slice, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. (50, 1, D) a +1 falchion of electrocution (54, 1, D) a +3 dagger of protection (55, 1, D) a cursed -3 ring of strength (61, 1, D) a +1 mace of crushing (63, 1, D) a +1 robe of fire resistance (67, 1, D) an uncursed staff of death (68, 1, D) a plain deck of defence (69, 1, D) a +0 scale mail of positive energy (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (9, 2, D) a +0 shield a +0 scale mail (11, 2, D) a +0 long sword (19, 2, D) an uncursed staff of energy (21, 2, D) the +4 plate armour "Xyurr" {Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). (23, 2, D) a +0 scimitar (still there?) a +0 scimitar (still there?) (24, 2, D) a +3 battleaxe of chopping (25, 2, D) the +5 plate armour "Girhumeo" {rElec rN+ Str+3} It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. (26, 2, D) a book of Summonings (28, 2, D) a +0 war axe of venom (36, 2, D) the amulet "Wyunopej" {Faith rC-} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to cold. (37, 2, D) a +0 robe of magic resistance (38, 2, D) a +0 glaive of freezing (39, 2, D) a +0 morningstar of venom (40, 2, D) a cursed -3 ring of evasion (41, 2, D) a +2 war axe of chopping (42, 2, D) a cursed +9 rod of shadows (14/14) (49, 2, D) a +2 ring of dexterity (50, 2, D) the +1 pair of gloves "Cuyfryew" {Dex-2} It affects your dexterity (-2). (51, 2, D) a +2 short sword of protection (52, 2, D) an uncursed staff of death (53, 2, D) a +0 pair of boots of jumping (54, 2, D) a +2 spear of venom (55, 2, D) the Disquisition on Cankerous Curses Spells Type Level Confusing Touch Hexes 2 Ensorcelled Hibernation Hexes/Ice 2 Cure Poison Poison 2 Mephitic Cloud Conjuration/Poison/Air 3 Inner Flame Hexes/Fire 3 Tukima's Dance Hexes 3 (62, 2, D) a +2 leather armour of poison resistance (75, 2, D) a +0 club (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (20, 3, D) a +2 dagger of speed (21, 3, D) an arrow (26, 3, D) a cursed -3 long sword a +0 leather armour (74, 3, D) a +4 scythe of venom (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction (21, 4, D) a +0 short sword (unseen) (22, 4, D) a +0 longbow (unseen) (23, 4, D) a +0 long sword a +0 long sword a +0 chain mail (24, 4, D) a +0 short sword (unseen) (25, 4, D) a +2 antimagic hand axe (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight (25, 5, D) a +0 scimitar (unseen) (26, 5, D) a +0 cutlass (unseen) (72, 5, D) a +2 short sword of speed (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (23, 6, D) a +0 longbow (unseen) (24, 6, D) a +0 dagger (26, 6, D) a +0 longbow (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (24, 7, D) a +0 short sword (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (24, 8, D) a +2 long sword of slicing (25, 8, D) a +0 long sword (unseen) (52, 8, D) a +2 morningstar of freezing a +0 robe (24, 9, D) a +0 cutlass (unseen) (25, 9, D) a cursed -3 short sword (unseen) (53, 9, D) a +0 short sword (61, 9, D) 4 scrolls of enchant weapon (62, 9, D) a +1 great sword of electrocution (63, 9, D) a book of Alchemy (71, 9, D) a +2 shortbow of flaming (72, 9, D) an uncursed staff of air (24, 10, D) 6 arrows (62, 10, D) a manual of Throwing (70, 10, D) a +0 crossbow of flaming (72, 10, D) the +1 leather armour of the Commoners {Dex+2 Int+1} It affects your intelligence (+1). It affects your dexterity (+2). (49, 13, D) the cursed -1 dire flail of Sloth {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It has a curse placed upon it. (50, 13, D) a box of beasts (52, 13, D) a book of Death (53, 13, D) an uncursed staff of fire (54, 13, D) a +0 mottled dragon armour (50, 14, D) the +5 scale mail of Klob {rC+ Dex+1} It affects your dexterity (+1). It protects you from cold. (52, 14, D) a +2 shortbow of flaming (53, 14, D) an uncursed staff of wizardry (54, 14, D) a +0 dagger of flaming (6, 15, D) a stone of tremors (7, 15, D) the +2 whip "Banisher" {freeze, Dex+2 SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It enhances your eyesight. the +2 whip "Banisher" {freeze, Dex+2 SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It enhances your eyesight. (8, 15, D) the +0 pair of gloves of Sezaylo {Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). (35, 15, D) a +3 plate armour of magic resistance (36, 15, D) a sack of spiders (37, 15, D) a plain deck of escape (38, 15, D) the +3 steam dragon armour "Tohoniuco" {Dex+1} It affects your dexterity (+1). (40, 15, D) the +3 long sword "Onliu" {speed, *Rage rPois rN+ MR+ SInv} Attacks with this weapon are significantly faster. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It may make you go berserk in combat. Cheibriados disapproves of the use of such an item. (41, 15, D) an uncursed staff of fire (42, 15, D) a +2 flail of holy wrath (43, 15, D) the +3 shortbow of Ufah {flame, rElec} It turns projectiles fired from it into bolts of flame. It insulates you from electricity. (3, 16, D) a +2 flail of protection (unseen) (4, 16, D) a +1 mace of crushing (unseen) (35, 16, D) the cursed -2 hand axe of Streguq {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (36, 16, D) a book of Envenomations (37, 16, D) a Young Poisoner's Handbook (38, 16, D) a +3 chain mail of cold resistance (39, 16, D) an uncursed amulet of resist mutation (40, 16, D) a cursed staff of poison (41, 16, D) an uncursed staff of earth (42, 16, D) the +11 hand axe "Sukuexa" {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It enhances your eyesight. (43, 16, D) a scroll of brand weapon (11, 17, D) a +0 robe (19, 17, D) a +1 ring mail of poison resistance (20, 17, D) the cursed +0 broad axe "Opnurim" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (21, 17, D) an uncursed staff of air (22, 17, D) a crystal ball of energy (25, 17, D) a book of the Warp (26, 17, D) a book of Power (27, 17, D) a +2 chain mail of fire resistance (28, 17, D) a +1 scimitar of holy wrath (29, 17, D) a book of Geomancy (61, 17, D) a book of Changes (62, 17, D) the cursed +2 broad axe of Pyromania {flame, rF- rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (63, 17, D) a +0 lajatang of speed (64, 17, D) a cursed ring of loudness (71, 17, D) a +1 leather armour of fire resistance (73, 17, D) an uncursed staff of death (7, 18, D) a +0 robe (19, 18, D) a book of Ice (21, 18, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (22, 18, D) a Necronomicon (23, 18, D) the ring "Koutuemu" {MR+ Dex-4 Stlth+} [ring of protection from magic] It affects your dexterity (-4). It affects your resistance to hostile enchantments. It makes you more stealthy. (24, 18, D) a +4 battleaxe of chopping (25, 18, D) a sack of spiders (26, 18, D) a potion of porridge (27, 18, D) a box of beasts (28, 18, D) a box of beasts (29, 18, D) a +4 hand axe of flaming (52, 18, D) a +0 dagger a +0 robe (62, 18, D) an uncursed ring of protection from magic (63, 18, D) the +5 ring mail of Hedonism {rF++} It greatly protects you from fire. (64, 18, D) a tome of Destruction (71, 18, D) a disc of storms (73, 18, D) a book of the Dragon (25, 19, D) a scroll of brand weapon (52, 19, D) a +0 battleaxe a +0 robe (4, 20, D) a +0 robe (52, 20, D) a +4 battleaxe (51, 22, D) a +6 great mace of crushing (unseen) (64, 22, D) a +0 spear (unseen) (23, 23, D) an uncursed staff of power (71, 23, D) a +0 dire flail (62, 24, D) a +0 cutlass (unseen) (49, 25, D) a +0 ring mail of cold resistance (50, 25, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (51, 25, D) a +4 rod of striking (12/12) (52, 25, D) the Compendium of Earth Spells Type Level Sandblast Earth 1 Petrify Transmutation/Earth 4 Lee's Rapid Deconstruction Earth 5 Iron Shot Conjuration/Earth 6 (53, 25, D) a book of Envenomations (54, 25, D) an uncursed staff of power (55, 25, D) a fan of gales (50, 26, D) the Guide on Boosting Translocation Spells Type Level *Shroud of Golubria Charms/Translocation 2 Recall Summoning/Translocation 3 Teleport Other Translocation 3 *Warp Weapon Charms/Translocation 5 Dispersal Translocation 6 the Handbook of Moulding and Earth Spells Type Level Beastly Appendage Transmutation 1 *Stoneskin Transmutation/Earth 2 Ignite Poison Fire/Transmutation 5 Blade Hands Transmutation 5 *Statue Form Transmutation/Earth 6 a +6 ring of dexterity (51, 26, D) a +1 ring mail of poison resistance (52, 26, D) a disc of storms (53, 26, D) a +0 mace of protection (54, 26, D) a +4 ring of intelligence (62, 27, D) a +2 plate armour of poison resistance (63, 27, D) a +3 ring mail of magic resistance (64, 27, D) a cursed ring of sustain abilities (65, 27, D) a +2 chain mail of fire resistance (71, 27, D) an uncursed ring of sustain abilities (72, 27, D) a plain deck of wonders (73, 27, D) the +3 leather armour "Dovatweng" {rElec rC++ Dex+1} It affects your dexterity (+1). It greatly protects you from cold. It insulates you from electricity. (22, 28, D) a +0 dagger a +0 robe (24, 28, D) a +0 long sword an elf corpse (skeletalised by now) (25, 28, D) the ring of Uchul {Str+4 Int+2} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+2). (62, 28, D) a +0 dagger of speed (63, 28, D) a book of Cantrips (64, 28, D) a +2 ring mail of cold resistance (71, 28, D) an uncursed staff of air (72, 28, D) a +0 flail (73, 28, D) a +0 large shield of protection (34, 29, D) a scroll of brand weapon (35, 29, D) a tome of Destruction (36, 29, D) a crystal ball of energy (38, 29, D) a book of Power (39, 29, D) the Reference Book on the Entourage and Transmutation Spells Type Level *Stoneskin Transmutation/Earth 2 Spider Form Transmutation/Poison 3 Summon Ice Beast Ice/Summoning 4 Shadow Creatures Summoning 5 Monstrous Menagerie Summoning 6 (41, 29, D) a lamp of fire (43, 29, D) a plain deck of war (35, 30, D) a Young Poisoner's Handbook (39, 30, D) an uncursed staff of summoning (40, 30, D) a +0 short sword (41, 30, D) a +0 cloak of poison resistance (42, 30, D) a book of Debilitation (43, 30, D) an uncursed staff of conjuration (72, 31, D) a cursed -3 trident a +0 chain mail (38, 32, D) a manual of Crossbows (71, 32, D) a +1 ring mail of poison resistance (unseen) (72, 32, D) a +3 quarterstaff of draining a +0 whip (73, 32, D) a +0 dagger (unseen) (20, 33, D) a scroll of brand weapon (21, 33, D) a plain deck of changes (24, 33, D) a +0 long sword (26, 33, D) a +0 long sword (27, 33, D) a +2 plate armour of poison resistance (28, 33, D) a book of Maledictions (29, 33, D) a book of Conjurations (61, 33, D) (unseen) (19, 34, D) a +0 long sword (20, 34, D) a manual of Fire Magic (21, 34, D) a +0 short sword (26, 34, D) a +0 cutlass (27, 34, D) the +9 sling "Tejaraw" {velocity, rF+ SInv} Any stone fired from it inflicts extra damage. It protects you from fire. It enhances your eyesight. (28, 34, D) a +4 ring mail of fire resistance (72, 34, D) a +0 dagger (unseen) (21, 35, D) the +7 plate armour "Remecoge" {Str-2 Dex+5} It affects your strength (-2). It affects your dexterity (+5). (22, 35, D) a +6 scythe of distortion (23, 35, D) the +0 buckler of Parts Unknown {+Blink Stlth+} It lets you blink. It makes you more stealthy. (24, 35, D) an uncursed staff of death (26, 35, D) a +0 long sword (27, 35, D) a stone of tremors (21, 36, D) a +2 mace of holy wrath (25, 36, D) a +2 vampiric lajatang (unseen) (27, 36, D) a +0 scimitar (unseen) (20, 37, D) a +0 long sword (unseen) (21, 37, D) a +0 cutlass (22, 37, D) a +1 shortbow of freezing (unseen) (23, 37, D) a +0 scimitar (unseen) (24, 37, D) a +0 short sword (unseen) (29, 37, D) a +0 short sword (unseen) (39, 37, D) a cursed +0 flail (unseen) (41, 37, D) a +2 great sword (unseen) (49, 37, D) a +4 blowgun (50, 37, D) Widoss' Tome of Dark Transformation Spells Type Level Animate Skeleton Necromancy 1 Beastly Appendage Transmutation 1 Spider Form Transmutation/Poison 3 Animate Dead Necromancy 4 Ignite Poison Fire/Transmutation 5 *Statue Form Transmutation/Earth 6 (51, 37, D) a +3 demon whip of draining (52, 37, D) a +1 mace of crushing (53, 37, D) an uncursed staff of energy (59, 37, D) a lantern of shadows (61, 37, D) a +0 halberd (62, 37, D) a cursed staff of poison (63, 37, D) the +7 quick blade of Joyful Slaughter {flame, rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from cold. Cheibriados disapproves of the use of such an item. (69, 37, D) the +7 glaive "Yfoug" {flame, +Fly rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It lets you fly. (70, 37, D) a +5 shortbow of flaming (71, 37, D) a +1 bardiche of flaming (22, 38, D) a cursed -2 short sword (still there?) a cursed -2 short sword (still there?) (25, 38, D) a +2 rod of striking (13/13) a +0 leather armour (28, 38, D) a +0 dagger (38, 38, D) a cursed +0 halberd a +0 robe (39, 38, D) a +1 antimagic trident (unseen) (49, 38, D) an uncursed amulet of resist corrosion (50, 38, D) a +1 antimagic hand axe (51, 38, D) an uncursed staff of air (52, 38, D) a cursed -2 ring of intelligence (53, 38, D) the +4 crossbow "Schalade" {flame, Str-1 Stlth+} It turns projectiles fired from it into bolts of flame. It affects your strength (-1). It makes you more stealthy. (59, 38, D) the cursed +0 pair of boots "Yquciden" {Str+2 Dex+1 Int-2} It affects your strength (+2). It affects your intelligence (-2). It affects your dexterity (+1). It has a curse placed upon it. (60, 38, D) a legendary deck of summonings (61, 38, D) the Incunabulum of Summoning Spells Type Level Recall Summoning/Translocation 3 Summon Guardian Golem Hexes/Summoning 4 Monstrous Menagerie Summoning 6 (62, 38, D) a +0 trident (still there?) a +0 trident (still there?) (70, 38, D) an uncursed staff of energy (71, 38, D) an uncursed staff of fire (73, 38, D) a +3 trident of flaming (24, 39, D) an arrow (25, 39, D) a +2 cutlass of venom (unseen) (26, 39, D) a +0 long sword (unseen) (37, 39, D) a +0 spear of pain (unseen) (39, 39, D) an uncursed staff of fire (unseen) (40, 39, D) a +3 lightning rod (12/12) (unseen) (51, 39, D) the Handbook of Talismans and Transmigration Spells Type Level Infusion Charms 1 *Repel Missiles Charms/Air 2 Ozocubu's Armour Charms/Ice 3 Spectral Weapon Hexes/Charms 3 Petrify Transmutation/Earth 4 Dragon Form Transmutation 7 (23, 40, D) a +4 glaive of protection (unseen) (27, 40, D) a +0 longbow (unseen) (36, 40, D) a +3 spear of piercing (40, 40, D) a +0 long sword (unseen) (24, 41, D) a +0 cutlass (unseen) (25, 41, D) a +0 short sword (24, 42, D) a +1 halberd of flaming (unseen) (25, 42, D) a +0 cutlass (unseen) (22, 43, D) a +0 cutlass (unseen) (23, 43, D) 3 arrows (24, 43, D) a +0 cutlass (unseen) (61, 43, D) a +2 morningstar of holy wrath (unseen) (62, 44, D) a +0 whip (unseen)