inmateoo Level 1 of the Dungeon (1, 6, D:1) a +0 robe (4, 6, D:1) a +0 club (4, 8, D:1) a +0 dagger (4, 18, D:1) a +0 dagger (-26, 20, D:1) a +0 scale mail (9, 23, D:1) a +0 club (4, 25, D:1) 30 stones (-18, 26, D:1) 10 steel bolts (-14, 30, D:1) 21 stones (-2, 37, D:1) a +0 short sword (15, 46, D:1) a +0 dagger (23, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 bolts (-27, 3, D:2) a +0 dagger (-24, 8, D:2) a +0 club (-22, 9, D:2) a +0 dagger (3, 9, D:2) a +0 leather armour (-1, 30, D:2) a stone (-34, 31, D:2) a +0 hunting sling (-1, 31, D:2) a +0 dagger a +0 robe (4, 31, D:2) a +0 club (-1, 34, D:2) a +0 club (1, 36, D:2) a +0 club (-1, 37, D:2) a +0 short sword of draining a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club (1, 37, D:2) a +0 club a stone (2, 37, D:2) a +0 club (-1, 38, D:2) a +0 hunting sling 14 stones (4, 39, D:2) a throwing net (11, 40, D:2) a +0 robe (-4, 45, D:2) a +0 hammer (18, 46, D:2) 16 stones (-12, 47, D:2) a +3 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse (1, 0, D:3) 9 gold pieces (2, 0, D:3) a +0 ring mail (0, 1, D:3) 9 gold pieces (1, 1, D:3) a scroll of identify (2, 1, D:3) 11 gold pieces (0, 2, D:3) a +1 ring of evasion (1, 2, D:3) a potion of brilliance (2, 2, D:3) a +0 falchion (-19, 3, D:3) a +0 club (-22, 5, D:3) a +0 falchion (25, 5, D:3) a +0 robe (2, 6, D:3) a +0 whip (2, 9, D:3) a +0 spear (4, 9, D:3) a +0 spear (0, 14, D:3) a +0 dire flail (-17, 18, D:3) 21 sling bullets (17, 18, D:3) a +0 spear (-22, 19, D:3) a +0 short sword (4, 29, D:3) 14 stones (17, 29, D:3) a +0 dagger (20, 29, D:3) a +0 dagger (-18, 33, D:3) a +0 mace (18, 34, D:3) a +0 robe Level 4 of the Dungeon [Shop] Croru's Serpentskin Sales 8 poisoned needles (32 gold) a +2 ring mail of poison resistance (180 gold) the Incunabulum of Destructive Poison (462 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 4 g - Venom Bolt Conjuration/Poison 5 h - Poisonous Cloud Conjuration/Poison/Air 6 8 poisoned tomahawks (80 gold) a potion of poison (10 gold) a +0 blowgun (25 gold) 3 poisoned tomahawks (30 gold) (0, 0, D:4) a +0 robe (-31, 10, D:4) a +0 leather armour (-14, 10, D:4) a +0 ring mail (-35, 15, D:4) a +0 falchion a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (-35, 16, D:4) a +0 club (-43, 41, D:4) a +0 whip a +0 ring mail Level 5 of the Dungeon (-42, 2, D:5) 27 stones (-36, 3, D:5) a +0 leather armour (0, 4, D:5) 27 stones (-6, 17, D:5) a +0 leather armour (-34, 18, D:5) a potion of berserk rage a potion of degeneration (-6, 18, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 leather armour (-5, 18, D:5) a +0 dagger a +0 leather armour (6, 20, D:5) a +0 short sword (-30, 22, D:5) a +0 war axe (-24, 23, D:5) 3 needles of sleeping (-25, 29, D:5) a stone (-27, 30, D:5) 2 stones (-29, 31, D:5) a +0 hunting sling 10 stones (-23, 38, D:5) a +0 ring mail (-8, 38, D:5) a stone (-8, 39, D:5) a stone (-15, 40, D:5) 9 poisoned needles (-8, 40, D:5) an arrow (-10, 41, D:5) a +0 shortbow 18 arrows (-9, 41, D:5) a +0 club a stone (-12, 46, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (-11, 9, D:6) a +0 battleaxe a +2 robe of magic resistance (-20, 14, D:6) a +0 plate armour (-30, 15, D:6) a potion of berserk rage (-26, 17, D:6) 20 stones (-2, 17, D:6) a +0 quarterstaff (13, 17, D:6) 9 stones (-33, 18, D:6) a +0 flail (-32, 19, D:6) a +0 ring mail a +0 dagger a +0 robe (-18, 31, D:6) a +0 short sword (5, 33, D:6) a +0 cloak (-7, 36, D:6) a +0 giant spiked club (-8, 38, D:6) a book of Cantrips (10, 38, D:6) a +0 ring mail (0, 50, D:6) a +0 giant spiked club (3, 50, D:6) a cursed -1 war axe Level 7 of the Dungeon (-6, 1, D:7) 18 arrows (5, 3, D:7) a +0 scale mail (41, 3, D:7) a +0 scale mail (26, 5, D:7) a +0 club (-4, 6, D:7) a +0 giant club (24, 6, D:7) a +0 mace (27, 13, D:7) a +0 spear (39, 14, D:7) a +1 hand axe of chopping 3 tomahawks (40, 14, D:7) a +0 dagger a cursed -2 robe (41, 14, D:7) a +0 flail (34, 16, D:7) a +0 hand axe a +0 leather armour (35, 16, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (40, 16, D:7) a +0 hand axe a +0 leather armour (-6, 20, D:7) a +0 club (16, 24, D:7) a +0 ring mail (4, 29, D:7) 13 gold pieces (7, 34, D:7) a +0 club (34, 34, D:7) a +0 giant spiked club (34, 35, D:7) a +0 chain mail (27, 37, D:7) a potion of degeneration Level 8 of the Dungeon [Shop] Priuhocu's Book Emporium the Collected Works on Malediction (824 gold) Spells Type Level a - Confusing Touch Hexes 2 b - Tukima's Dance Hexes 3 c - Cause Fear Hexes 4 d - Mass Confusion Hexes 6 a book of Callings (360 gold) the Reference Book on Malediction (810 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 4 c - Invisibility Hexes 6 d - Mass Confusion Hexes 6 a book of Death (840 gold) a book of Conjurations (360 gold) a book of the Earth (780 gold) the Incunabulum of Serendipity (600 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Poisonous Cloud Conjuration/Poison/Air 6 a book of Power (540 gold) a book of Alchemy (900 gold) a book of Clouds (540 gold) [Shop] Gozag's Platinum Reserve a +5 vampiric scimitar (3900 gold) the +12 hunting sling of Perversion {flame, Dex+3} (7600 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). the ring of the Lotus Blossom {+/*Tele Contam rElec rF+ rC+ Str-4} (3150 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your strength (-4). It protects you from fire. It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. the +5 dagger of Hynnonle {venom, rElec rPois MR+ Str+7 Int-5} (5540 gold) It poisons the flesh of those it strikes. It affects your strength (+7). It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (-9, 4, D:8) a +0 cloak (33, 4, D:8) a stone (18, 5, D:8) a cursed -2 dagger a +0 giant club (19, 5, D:8) an uncursed staff of power a +0 robe (21, 5, D:8) a cursed -1 short sword (19, 6, D:8) a +0 war axe a +0 leather armour (21, 6, D:8) a +1 hand axe of electrocution (35, 6, D:8) a stone (38, 7, D:8) a stone (39, 7, D:8) a +0 whip (40, 7, D:8) a +0 whip a +0 dagger 2 stones (40, 8, D:8) a +0 short sword a +0 hand crossbow 28 bolts (10, 9, D:8) a +0 spear (10, 10, D:8) a -1 halberd (10, 11, D:8) a +0 halberd (-4, 14, D:8) a +1 robe a +4 giant club (-4, 22, D:8) a +0 robe a +0 battleaxe (-3, 23, D:8) a +0 robe a cursed +0 great sword (-3, 24, D:8) a +0 robe a +0 battleaxe (6, 24, D:8) a +0 club (40, 26, D:8) a +0 quarterstaff (28, 27, D:8) a +0 dagger (12, 28, D:8) a +0 whip a +0 short sword 8 stones (12, 29, D:8) a +0 short sword 3 stones a +0 short sword a +0 blowgun 11 poisoned needles a +0 whip (17, 29, D:8) 14 stones (30, 30, D:8) a +0 giant club a +0 giant spiked club (48, 32, D:8) a +0 club (-1, 34, D:8) a cursed -2 dagger a cursed +0 robe a +0 whip a +0 short sword 5 poisoned tomahawks (18, 34, D:8) 11 poisoned needles (-1, 35, D:8) a +0 dagger a +0 robe a +0 flail a +0 chain mail (27, 37, D:8) a +0 club (16, 49, D:8) a +0 rapier (49, 49, D:8) a +0 falchion a +2 leather armour of positive energy Level 9 of the Dungeon (8, 5, D:9) 8 stones (8, 8, D:9) 12 stones (21, 8, D:9) a +0 shortbow 6 arrows of flame (19, 12, D:9) a scroll of noise (29, 15, D:9) a potion of poison (30, 18, D:9) a cursed -1 club (6, 20, D:9) a steam dragon hide (30, 21, D:9) a +0 shortbow 6 arrows (31, 22, D:9) a +0 giant club a +0 giant club (-1, 24, D:9) 11 bolts of penetration (23, 27, D:9) a +0 club (12, 29, D:9) a +0 giant club (12, 30, D:9) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 short sword (4, 31, D:9) a scroll of immolation (12, 31, D:9) a +0 mace a cursed +0 chain mail (14, 32, D:9) a +0 battleaxe a +0 plate armour (23, 34, D:9) a cursed +0 short sword (3, 35, D:9) a +0 scale mail (33, 35, D:9) 2 arrows (11, 36, D:9) a +0 mace a +0 chain mail (12, 36, D:9) a +0 club a +0 mace a +0 club a +0 dagger a +0 robe (13, 36, D:9) a +0 club (33, 36, D:9) 2 arrows (35, 37, D:9) an arrow (37, 38, D:9) a +0 shortbow 10 arrows (23, 41, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) 17 stones (-6, 1, D:10) 29 sling bullets (-43, 4, D:10) a +0 giant club (-7, 4, D:10) a +0 ring mail (1, 4, D:10) a +0 hand axe of chopping (-23, 7, D:10) 6 curare-tipped needles (-43, 9, D:10) a +0 giant spiked club (-12, 10, D:10) an arrow (-5, 11, D:10) a +0 rapier (-16, 12, D:10) a +0 flail (-15, 12, D:10) 7 arrows (-17, 13, D:10) a +0 dagger a +0 robe (-15, 13, D:10) a +0 short sword (-47, 14, D:10) a +0 whip (-17, 14, D:10) a +0 club (-18, 15, D:10) a +0 dagger a +0 robe (-17, 15, D:10) a +0 shortbow 11 arrows (-10, 15, D:10) a +0 flail (-5, 16, D:10) a +0 trident (-18, 19, D:10) 12 stones (-42, 22, D:10) 15 arrows (-49, 30, D:10) a cursed +0 plate armour (-16, 35, D:10) a cursed -2 club a +0 leather armour (-28, 39, D:10) a +0 mace (-30, 49, D:10) a +2 rapier of flaming the Ecumenical Temple (4, 4, Temple) a +0 giant club