internetguy Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, -3, D:1) 17 arrows (5, 3, D:1) a +0 club (13, 10, D:1) 26 stones (17, -25, D:1) a +0 dagger (19, 2, D:1) a +0 club (31, -19, D:1) a +0 leather armour (32, 7, D:1) a +0 club (39, -32, D:1) a +0 dagger (40, -9, D:1) a +0 club (43, -6, D:1) 10 arrows Level 2 of the Dungeon [Shop] Zeluoloe's Magic Scroll Shoppe a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of brand weapon (220 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of brand weapon (220 gold) a scroll of teleportation (33 gold) 3 scrolls of fog (66 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of fear (38 gold) a scroll of enchant armour (82 gold) (0, 0, D:2) a +0 short sword (6, 8, D:2) a +0 robe (17, 2, D:2) a +0 dagger (34, -12, D:2) a scroll of immolation (36, 0, D:2) 15 stones (39, -12, D:2) a +0 dagger (43, 5, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Unapririmi's Antique Weapon Emporium a +0 falchion (87 gold) a +4 flail of draining (820 gold) a +0 long sword (101 gold) a +2 fustibalus of flaming (1131 gold) the +3 short sword of the Assorted People {protect, Int+4} (986 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). a +0 mace (87 gold) the +3 flail of Extinguishment {antimagic, rF- Dex+6 SInv Stlth+} (1307 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 trident (101 gold) a +0 dagger (58 gold) a +0 hand crossbow (101 gold) a +0 flail (101 gold) (0, 0, D:3) a +0 ring mail (3, -6, D:3) a +2 dagger of draining 3 stones (5, 32, D:3) a +0 falchion (17, -9, D:3) a +0 ring mail (23, -14, D:3) 2 large rocks (35, 27, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 24, D:4) a +0 club (14, 30, D:4) a +0 ring mail (20, 15, D:4) a +0 spear (20, 16, D:4) a +0 spear (21, 15, D:4) a +0 spear (24, 22, D:4) a +0 dagger (25, 21, D:4) a +0 club (27, 11, D:4) a +0 whip (28, -10, D:4) 22 arrows (39, 33, D:4) 17 poisoned darts Level 5 of the Dungeon [Shop] Heunur's Book Shop a book of Alchemy (308 gold) a book of Storms (352 gold) a book of Debilitation (242 gold) Sif Muna's Volume of Entrancing Envenoming (352 gold) Spells Type Level Known a - Corona Hexes 1 yes b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Alistair's Intoxication Transmutation/Poison 5 no a book of Decay (330 gold) a book of the Spheres (594 gold) a book of Geomancy (242 gold) the Compendium of Contamination and Weightlessness (176 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Olgreb's Toxic Radiance Poison 4 no the Volume of Cloudy Earth (242 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Corpse Rot Necromancy/Air 2 no c - Petrify Transmutation/Earth 4 no a book of the Senses (352 gold) a book of Changes (198 gold) a book of the Senses (352 gold) Great Wizards, Vol. VII (330 gold) (0, 0, D:5) a +0 hunting sling (8, 2, D:5) 21 stones (9, 18, D:5) a +0 war axe (9, 34, D:5) 25 stones (17, 40, D:5) a +0 spear (21, 22, D:5) a +0 giant club (21, 24, D:5) a +0 giant club (22, 31, D:5) a +2 long sword of draining (28, 37, D:5) the +1 leather armour "Jivvec" {Rampage Will+ Int+6} Int: It affects your intelligence (+6). Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (30, 28, D:5) a +0 trident (31, 8, D:5) 15 stones (39, 18, D:5) a +0 robe (42, 16, D:5) 20 bolts Level 6 of the Dungeon [Shop] Itumum's Antique Weapon Shop a +0 trident (77 gold) a +0 rapier (88 gold) a +1 quarterstaff of draining (312 gold) a +0 war axe (77 gold) a +0 flail (77 gold) a +0 war axe (77 gold) a +0 mace (66 gold) a +0 hand axe (66 gold) a +0 club (22 gold) a +0 spear (66 gold) (0, 0, D:6) 18 sling bullets (5, 14, D:6) 26 stones (6, 14, D:6) 17 poisoned darts (8, 31, D:6) 18 stones (9, 16, D:6) a +0 chain mail (12, 31, D:6) a +0 ring mail (14, 19, D:6) a +0 quarterstaff (16, 17, D:6) a +1 leather armour of cold resistance (16, 27, D:6) a +0 short sword (16, 33, D:6) a +0 robe (17, 28, D:6) a +0 whip (21, 4, D:6) 9 stones (21, 10, D:6) 23 sling bullets (22, 33, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (23, 25, D:6) a +0 short sword 5 poisoned darts (24, 25, D:6) a +0 club (25, 17, D:6) a +0 club (25, 18, D:6) a +0 dagger a +0 ring mail a +0 flail (25, 19, D:6) a +0 falchion a +0 chain mail (26, 17, D:6) a +0 dagger a +0 robe (40, 7, D:6) a +0 leather armour a +2 falchion of protection (40, 16, D:6) 18 stones (44, 25, D:6) 25 arrows (47, 6, D:6) 24 stones (50, 6, D:6) 2 scrolls of immolation Level 7 of the Dungeon (0, 0, D:7) a +0 flail (4, 0, D:7) a +0 dagger a +2 robe of cold resistance (8, -3, D:7) +0 steam dragon scales (still there?) a steam dragon corpse (still there?) (9, -4, D:7) a +0 short sword (still there?) a +0 ring mail (still there?) a curare-tipped dart (still there?) (16, -1, D:7) 16 gold pieces (20, -19, D:7) 17 stones (22, -8, D:7) 21 arrows (23, -11, D:7) a scroll of immolation (33, -20, D:7) 20 stones (36, -17, D:7) a +0 ring mail