intervention Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 whip a hobgoblin skeleton a kobold skeleton (3, -7, D:1) a +0 club a kobold skeleton (13, -5, D:1) a ball python skeleton (15, -28, D:1) a +0 club a +0 club a rat skeleton a ball python skeleton (18, -3, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -2, D:1) a +0 short sword a kobold skeleton (19, -18, D:1) a hobgoblin corpse (skeletalised by now) (28, -16, D:1) a rat skeleton a jackal skeleton a jackal skeleton (28, -11, D:1) a quokka skeleton (33, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (8, 15, D:2) a quokka corpse (skeletalised by now) (12, -13, D:2) a +0 flail a gnoll corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (12, -12, D:2) a +0 spear a gnoll corpse (skeletalised by now) (15, -16, D:2) a quokka skeleton (23, -1, D:2) a frilled lizard skeleton a rat skeleton (23, 10, D:2) a frilled lizard skeleton (33, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 17, D:2) a +0 dagger (48, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling a +0 dagger (2, -1, D:3) a +0 dagger a kobold corpse