ioioioo Level 1 of the Dungeon (0, 0, D:1) 20 bolts (3, 33, D:1) a +0 hunting sling (4, -3, D:1) a +0 dagger (4, 26, D:1) a +0 dagger (7, 0, D:1) a +0 club (9, 19, D:1) a +0 club (10, 0, D:1) 6 poisoned needles (12, 28, D:1) a cursed -1 club (14, 40, D:1) a +0 scale mail (18, 37, D:1) 26 arrows (28, -7, D:1) a +0 hunting sling a +0 chain mail a +0 club (42, 29, D:1) a +0 ring mail (43, -8, D:1) a +0 club (45, 12, D:1) a +0 dagger (47, -8, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 6, D:2) a +0 spear (19, 14, D:2) 11 arrows (29, 5, D:2) a +0 dagger (33, 19, D:2) 17 sling bullets (34, -1, D:2) a +0 spear (34, 0, D:2) a +0 club (37, 19, D:2) a +0 ring mail (39, 13, D:2) a +0 club (44, 7, D:2) 13 arrows (45, -5, D:2) a cursed -1 spear (48, 14, D:2) a +0 dagger (53, 8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (2, 22, D:3) a +0 dagger (12, -1, D:3) 21 sling bullets (20, -11, D:3) 13 poisoned needles (21, 24, D:3) a +0 club (23, -24, D:3) 16 arrows (23, -14, D:3) 15 bolts (32, -22, D:3) 19 arrows (33, 6, D:3) a +0 club (39, -2, D:3) 8 arrows (44, 1, D:3) 15 arrows (44, 8, D:3) 17 poisoned needles (56, 8, D:3) an uncursed ring of loudness a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -2 dagger (16, 16, D:4) a +0 hand axe (18, -2, D:4) a +0 dagger (20, 7, D:4) 26 bolts (34, 6, D:4) 19 arrows (38, 40, D:4) 3 tomahawks (39, 40, D:4) a +0 trident a +0 ring mail (39, 41, D:4) a +0 dagger of freezing a cursed +0 scale mail (40, 40, D:4) a cursed +0 short sword (42, 41, D:4) a +0 dagger a +0 robe (43, 45, D:4) a +0 dagger a cursed +0 robe (54, 18, D:4) a +0 hand axe a +0 ring mail (54, 26, D:4) a tomahawk (60, 31, D:4) a +0 robe a cursed -3 hand axe a +0 ring mail (61, 31, D:4) a +0 robe 3 tomahawks (62, 30, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) 18 arrows (1, -19, D:5) a +0 hunting sling (14, 21, D:5) 2 tomahawks (15, 18, D:5) a tomahawk a +0 club (15, 24, D:5) a +0 ring mail a +0 club a +0 scale mail a +0 mace (16, 16, D:5) a cursed -1 spear a +0 robe (16, 17, D:5) a +0 short sword (17, 17, D:5) a +0 leather armour a +0 dagger (19, 22, D:5) a +0 club 4 tomahawks a +0 leather armour (19, 24, D:5) a +0 dagger a +0 robe (20, 25, D:5) a +0 mace (23, 26, D:5) a +0 flail a +0 ring mail (40, -26, D:5) a +0 short sword (40, 21, D:5) 19 bolts (40, 37, D:5) a +0 shortbow 17 arrows (41, 37, D:5) 6 arrows (44, 37, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) 24 sling bullets (2, -19, D:6) a +0 cloak (3, -22, D:6) a +0 mace (14, -19, D:6) a +0 short sword (unseen) (14, -2, D:6) 14 sling bullets (15, -20, D:6) a +0 mace (16, -20, D:6) a cursed +0 leather armour (unseen) (16, -19, D:6) a +4 battleaxe a +0 plate armour (19, 3, D:6) a +0 dagger (30, -13, D:6) 22 arrows (36, -2, D:6) a +0 naga barding (37, -25, D:6) 2 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (10, 0, D:7) a cursed ring of loudness (12, -19, D:7) a +3 war axe (13, -20, D:7) 20 bolts (15, -31, D:7) a +0 whip of freezing a cursed -2 dagger a +0 dagger (16, -32, D:7) a +0 hand crossbow 29 bolts a +0 dagger (17, -36, D:7) a +0 giant club (30, -29, D:7) a +0 giant spiked club (33, -8, D:7) the +2 chain mail of Duck's Teeth {+Inv SInv} It lets you see invisible. It lets you turn invisible. (35, -10, D:7) a +0 shortbow 9 arrows (36, -34, D:7) a +0 dagger a +0 robe (37, -34, D:7) a +0 trident a +0 leather armour a +0 falchion a +0 leather armour a +0 mace (38, -34, D:7) a +0 flail (38, -33, D:7) a +0 hand axe (55, -39, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, -11, D:8) a +0 dagger a +0 robe (5, -9, D:8) the +5 plate armour of New Discoveries {rF- rC+ Int+4 SInv} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (7, -18, D:8) a +0 club (7, -17, D:8) a +0 hand axe (10, -17, D:8) a +0 dagger a +0 ring mail (12, -23, D:8) a +0 leather armour (15, -8, D:8) a +0 club (16, -8, D:8) a +0 leather armour (19, -9, D:8) a +0 short sword a +0 plate armour a +0 giant club (20, -18, D:8) a +1 cloak (20, -8, D:8) a +0 flail a +0 club (22, 6, D:8) a +0 trident a +0 plate armour (26, -18, D:8) a +1 whip of holy wrath (26, 4, D:8) a +1 hand axe of electrocution (27, 4, D:8) a cursed -1 hand axe a +0 ring mail (28, 4, D:8) a +0 morningstar (30, 4, D:8) a +0 falchion (31, -15, D:8) a +0 rapier a +0 halberd (31, -11, D:8) a +0 flail a +0 whip (31, -10, D:8) a +0 scale mail a +0 spear (31, -9, D:8) a +0 flail (31, 4, D:8) a +0 dagger a +0 robe (33, 4, D:8) a cursed -2 flail (34, -22, D:8) a potion of degeneration (43, -23, D:8) a +0 long sword (45, -32, D:8) a +0 long sword (45, 2, D:8) a +2 mace of draining a +0 plate armour (48, -12, D:8) a +0 pair of gloves (48, -11, D:8) a -2 mace a +0 dagger of venom a +2 dagger of protection (54, -9, D:8) 23 arrows Level 9 of the Dungeon (0, 17, D:9) a +0 spear (4, 32, D:9) a +0 chain mail (12, 17, D:9) a +0 ring mail (13, 14, D:9) a +0 dagger a +0 leather armour (13, 15, D:9) a +0 dagger a +0 robe (16, 29, D:9) a +0 robe (17, 22, D:9) a +0 war axe (18, -5, D:9) an uncursed amulet of regeneration (19, 20, D:9) a +0 giant club (21, -6, D:9) a throwing net (24, -5, D:9) a +0 chain mail (30, 2, D:9) a +0 giant club (44, 10, D:9) a +1 pair of gloves (51, 36, D:9) a potion of degeneration (51, 37, D:9) a potion of degeneration (52, 2, D:9) a +0 glaive (57, 18, D:9) a +0 chain mail (58, 17, D:9) a +2 flail of holy wrath (59, 16, D:9) a +0 dagger a +0 robe a +0 short sword a potion of degeneration a +0 short sword Level 10 of the Dungeon [Shop] Jeadoc's Antique Armour Emporium a +2 shield of reflection (555 gold) the +3 salamander hide armour {+Rage rF++} (1350 gold) It greatly protects you from fire. It lets you go berserk. a +4 scale mail (780 gold) a +0 ring mail (120 gold) a +0 plate armour of fire resistance (900 gold) a +0 plate armour (690 gold) the +14 crystal plate armour of the Tuna {Dex+3} (4188 gold) It affects your dexterity (+3). a +0 robe (21 gold) a +0 cloak (135 gold) a +0 robe (21 gold) a +1 cloak (345 gold) the +6 gold dragon scales "Sehitab" {rPois rF+ rC+ rN+ Str+2 Dex-5} (3309 gold) It affects your strength (+2). It affects your dexterity (-5). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +2 scale mail of cold resistance (630 gold) a +1 ring mail of poison resistance (390 gold) (0, 0, D:10) a +0 chain mail (6, 35, D:10) 21 arrows (8, 35, D:10) a +3 quarterstaff of chaos a +0 short sword (9, 35, D:10) a +0 club a +0 ring mail a +0 short sword a +0 leather armour (10, 35, D:10) a +0 plate armour (11, 35, D:10) a +0 hand axe a +0 leather armour (17, 10, D:10) 24 arrows (17, 29, D:10) a +0 leather armour (23, 28, D:10) 22 sling bullets (36, 21, D:10) a +0 giant club (48, 34, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 blowgun (3, 31, D:11) a cursed +0 giant club (5, -12, D:11) a cursed +0 giant spiked club (8, 28, D:11) a tomahawk (9, 28, D:11) a tomahawk a +0 mace (10, 28, D:11) a +0 morningstar (10, 29, D:11) a +0 mace a +0 dagger a +0 robe (22, -11, D:11) a +0 whip (23, -12, D:11) a +0 giant club (24, -12, D:11) a +0 robe a +3 dire flail (27, -12, D:11) a +0 robe a +3 scimitar (28, -12, D:11) a +0 flail (28, -9, D:11) a +0 dagger (28, -8, D:11) a +0 dagger (29, -11, D:11) a +0 robe a +0 short sword (29, -8, D:11) a +0 short sword a +0 dagger (31, 15, D:11) a +0 whip a +0 whip (32, 18, D:11) a +0 cloak (38, 14, D:11) a +0 glaive of venom a +0 chain mail (40, 0, D:11) a wand of random effects (25/48) a +1 hunting sling of flaming (40, 28, D:11) a +0 giant club (40, 35, D:11) 11 poisoned needles (41, 2, D:11) a large rock (42, 4, D:11) a large rock (43, 3, D:11) 2 large rocks (43, 8, D:11) 20 sling bullets (44, 35, D:11) 13 arrows (45, 32, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -19, Lair:1) a +0 helmet (14, -7, Lair:1) 10 arrows (15, -40, Lair:1) a +0 war axe (21, -27, Lair:1) a +0 trident (22, -23, Lair:1) a +0 arbalest (29, -42, Lair:1) a +0 spear a +0 animal skin (41, -37, Lair:1) a +0 ring mail (59, 6, Lair:1) an uncursed amulet of guardian spirit Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 dagger of venom (1, -15, Lair:2) a +0 chain mail (10, 8, Lair:2) a curare-tipped needle (10, 10, Lair:2) a curare-tipped needle (10, 11, Lair:2) a curare-tipped needle (10, 14, Lair:2) a curare-tipped needle (10, 15, Lair:2) 2 curare-tipped needles (11, 20, Lair:2) a +2 dagger of venom a +0 blowgun (12, 19, Lair:2) 3 curare-tipped needles (13, -12, Lair:2) a crocodile corpse (38, -23, Lair:2) a +0 chain mail (39, -6, Lair:2) a +0 long sword (43, -10, Lair:2) an adder corpse (skeletalised by now) (46, 16, Lair:2) a scroll of random uselessness (55, -16, Lair:2) a water moccasin corpse (58, 20, Lair:2) a +0 leather armour (59, 17, Lair:2) a +2 trident of distortion (62, 21, Lair:2) a water moccasin corpse (skeletalised by now) (63, 17, Lair:2) a +0 robe