Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17187761650207602829 156 ipanov the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Mar 9, 2025. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:29 (2004 turns). ipanov the Conjurer (Deep Elf Conjurer) Turns: 2004, Time: 00:10:30 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 15% Magic: 10/13 EV: 12 Int: 25 God: Gold: 163 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) f - an orb of light Jewellery j - a +6 ring of dexterity Scrolls d - a scroll of poison {unknown} e - 4 scrolls of identify {unknown} h - a scroll of fear {unknown} i - 2 scrolls of immolation {unknown} Potions b - a potion of magic c - 3 potions of attraction {unknown} g - 4 potions of heal wounds {unknown} Skills: + Level 3.9 Dodging + Level 4.0 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 10% 2d5 13% 2 Call Canine Familiar Summ 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the gnoll! Your Stealth skill increases to level 4! Magic restored. You now have 163 gold pieces (gained 8). Things that are here: a +0 spear; a gnoll corpse Found an escape hatch in the ceiling. A centaur comes into view. Okay, then. Okay, then. Removed exclusion. Placed new exclusion. Press: ? - help, v - describe, . - travel The floor. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you but does no damage. Press: ? - help, . - travel You can't see that place. [the floor.] Reduced exclusion size to a single square. Removed exclusion. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ########################. ......................... #################..$<...c #.####.#. #c# ###.# #.@.# #.### #. .. #.# .. #.# ## .. ####. You could see a centaur. Vanquished Creatures 4 gnolls (D:3) 5 adders (D:2) A ribbon worm (D:2) 7 bats 5 endoplasms A giant cockroach (D:2) 5 goblins 7 hobgoblins 7 jackals A quokka (D:1) 10 ball pythons 5 frilled lizards 8 kobolds 10 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ipanov the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 227 | D:1 | Learned a level 2 spell: Searing Ray 652 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 925 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1128 | D:2 | Reached skill level 5 in Conjurations 1854 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 1995 | D:3 | Noticed a centaur 2004 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, minmay_pentomino_x4 D:2: layout_basic D:3: layout_basic, minmay_unequal Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.9 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Punch | 1 | || 1 Cast: Magic Dart | 65 | 48 || 113 Searing Ray | 3 | 5 || 8 Armour: Robe | 7 | 7 || 14 Dodge: Dodged | 5 | 5 || 10