iroha Level 1 of the Dungeon (13, 9, D:1) a +0 club (18, 22, D:1) a cursed +0 club (21, 0, D:1) a +0 dagger (45, 34, D:1) a +0 plate armour (49, 13, D:1) a +0 club (52, 12, D:1) 22 sling bullets (52, 25, D:1) a +0 club (54, 26, D:1) 16 stones (69, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger (1, 0, D:2) a sling bullet (2, 0, D:2) a +0 scale mail a +0 club a +0 club a +0 club (3, 0, D:2) a +0 dagger a +0 club a +0 hunting sling 20 sling bullets (6, 2, D:2) a +0 dagger (9, 16, D:2) a +0 club 2 sling bullets (11, -8, D:2) a +0 whip (19, -5, D:2) a +0 club (21, 5, D:2) a +0 club (21, 27, D:2) a +0 dagger (24, 28, D:2) a +0 quarterstaff (25, 7, D:2) a stone (27, 7, D:2) a stone (30, 5, D:2) a +0 leather armour (31, 19, D:2) 13 stones (34, -1, D:2) a +0 whip 2 stones (41, 13, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -15, D:3) a +0 quarterstaff (3, -10, D:3) a potion of degeneration (5, -13, D:3) a +0 club a +0 leather armour a +0 dagger a +0 short sword a +0 leather armour (5, -12, D:3) a +4 dagger (6, -14, D:3) a +0 dagger (10, -15, D:3) 11 stones (13, -10, D:3) a +0 flail a +0 ring mail (15, -9, D:3) an uncursed ring of loudness an uncursed ring of poison resistance (18, -22, D:3) a +0 short sword a stone (19, -20, D:3) a stone (21, 6, D:3) a +0 club a +0 scale mail (24, 17, D:3) 13 stones (26, 18, D:3) a +0 mace (32, -3, D:3) a +0 robe (34, 4, D:3) a stone (34, 11, D:3) 8 sling bullets (36, -3, D:3) 15 stones (37, 7, D:3) a +0 hunting sling 29 stones (37, 9, D:3) a +0 flail a +0 leather armour (44, -21, D:3) a +0 club (48, -23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -10, D:4) a +0 dagger (21, 21, D:4) 15 bolts (24, -27, D:4) 19 stones (32, -27, D:4) the +7 short sword of the Saviour {flame, rPois MR+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. (33, -11, D:4) 3 poisoned arrows (37, 5, D:4) a potion of degeneration (39, -16, D:4) 20 arrows (39, -8, D:4) a +0 quarterstaff (43, 18, D:4) a potion of degeneration (45, 16, D:4) a potion of degeneration (49, 21, D:4) 2 potions of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (10, 6, D:5) a +0 dagger a +0 dagger a +0 chain mail (11, 10, D:5) a +0 falchion (13, 13, D:5) a -2 ring of dexterity a +0 giant club (20, 33, D:5) a +0 club (21, 15, D:5) a +0 spear (21, 33, D:5) a +0 ring mail a +0 spear (24, -7, D:5) a +0 dagger a +0 whip a +0 leather armour a +0 war axe a +0 ring mail a +0 whip a +0 hunting sling (30, -13, D:5) a scroll of noise (32, 20, D:5) 17 stones (35, 32, D:5) a +0 dagger (46, 26, D:5) a Necronomicon (50, 26, D:5) a +0 hand axe (unseen)