iroha Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (1, -2, D:1) a stone (6, 30, D:1) a +0 leather armour (8, 21, D:1) a +0 scale mail (9, 1, D:1) a +0 scale mail (14, -12, D:1) a +0 club (14, -5, D:1) a +0 chain mail (17, -5, D:1) 25 arrows (21, 19, D:1) a cursed -2 short sword (25, -4, D:1) a +0 short sword of speed (27, -6, D:1) 23 stones (33, 15, D:1) 16 stones Level 2 of the Dungeon (3, -13, D:2) 11 stones (3, -10, D:2) 12 sling bullets (3, 14, D:2) 18 poisoned needles (5, -11, D:2) a +0 short sword (14, 6, D:2) a +0 dagger (24, 16, D:2) 16 poisoned needles (33, -34, D:2) a +0 chain mail (35, 14, D:2) a +0 whip a +0 leather armour (45, -12, D:2) a +0 short sword (48, 14, D:2) a +0 club (55, 7, D:2) 21 stones (56, 6, D:2) a +0 spear (57, -14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 5, D:3) a +0 hand axe (2, 18, D:3) a +0 dagger a +0 robe (3, 19, D:3) 2 stones a +0 short sword (3, 20, D:3) a +0 dagger a +0 robe (6, 19, D:3) a stone (6, 21, D:3) a +0 leather armour a +0 whip (9, 15, D:3) a +0 scythe a cursed +0 robe (9, 21, D:3) a stone (16, -6, D:3) a +0 quarterstaff (17, 12, D:3) 16 stones (19, 25, D:3) a +0 rapier (23, -3, D:3) a +0 pair of boots (23, 30, D:3) a +0 chain mail a +0 flail (27, 2, D:3) a +0 mace (28, 3, D:3) a +0 dagger (29, 20, D:3) a +0 ring mail (33, -1, D:3) 17 sling bullets (36, 13, D:3) 5 stones a +0 club (39, -5, D:3) a cursed +0 club (39, 20, D:3) 12 arrows Level 4 of the Dungeon [Shop] Bocsiw's Jewellery Shoppe an uncursed ring of protection from fire (350 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of flight (245 gold) a +4 ring of evasion (504 gold) an uncursed ring of ice (350 gold) the amulet "Jywn" {Faith rElec} (756 gold) [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. a +3 ring of strength (219 gold) a cursed amulet of inaccuracy (28 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of fire (350 gold) a cursed ring of loudness (63 gold) the ring "Maaraez" {Ice rElec SInv} (604 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. (10, -5, D:4) 23 stones (11, -6, D:4) 20 stones (13, -8, D:4) a +0 giant club (14, -11, D:4) 4 large rocks (14, 5, D:4) a +0 club (18, -1, D:4) a +0 club (24, 2, D:4) 24 stones (31, 4, D:4) a +0 club (42, -14, D:4) a cursed +0 leather armour (46, -22, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) 16 arrows (1, -4, D:5) a +0 quarterstaff (4, -22, D:5) a +0 chain mail (6, -9, D:5) a +0 robe (15, -20, D:5) 8 javelins (15, 12, D:5) a +0 club (17, -34, D:5) a +0 leather armour (36, 12, D:5) a +2 robe of magic resistance (38, -21, D:5) a +0 dagger a +0 leather armour a +2 dagger of draining a cursed +0 robe (39, -22, D:5) a +0 dagger a +0 robe (40, -22, D:5) a +0 shortbow 11 arrows a +0 dagger a +0 robe (40, -21, D:5) a +0 hand axe a +0 scale mail (43, 2, D:5) 2 arrows (44, -32, D:5) a +0 giant club (44, 2, D:5) an arrow (45, 1, D:5) an arrow (47, 0, D:5) an arrow (49, -1, D:5) 4 arrows a +0 shortbow (55, 2, D:5) 15 stones (57, -33, D:5) 18 stones Level 6 of the Dungeon [Shop] Muborac's Distillery a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of flight (39 gold) a potion of magic (104 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of ambrosia (104 gold) a potion of brilliance (52 gold) (0, 0, D:6) a +0 flail (0, 4, D:6) a stone (1, 0, D:6) a +0 robe a +0 dagger a +0 scale mail (1, 1, D:6) 4 stones (1, 5, D:6) the +7 dagger of Execution {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +0 chain mail (2, 0, D:6) 17 stones a cursed -2 flail (10, 22, D:6) a +0 club (19, -15, D:6) a +0 ring mail a +0 flail a +0 leather armour a +0 trident a +0 plate armour (20, -17, D:6) a +0 short sword (27, -3, D:6) a +0 leather armour (30, 16, D:6) a +0 trident (40, -10, D:6) 29 sling bullets (44, 21, D:6) a +0 hand axe a +0 leather armour a +0 trident a +0 leather armour (45, -5, D:6) 28 stones (45, 21, D:6) a +0 mace a +0 plate armour a +0 dagger a +0 robe (47, 11, D:6) 12 stones (48, 5, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, -11, D:7) a +0 hunting sling (8, -11, D:7) 17 bolts (14, -7, D:7) a +0 chain mail (15, 10, D:7) 21 stones (18, -18, D:7) 16 arrows (25, -15, D:7) a +0 war axe (25, -10, D:7) a +0 robe a +0 halberd (25, -9, D:7) a +0 robe a +5 hand axe of freezing a +2 morningstar a +0 robe a +0 war axe a +0 robe (29, 30, D:7) a +0 leather armour (30, -19, D:7) a +0 spear (31, -5, D:7) 3 arrows (35, -10, D:7) 21 gold pieces (36, -8, D:7) 13 arrows a +0 shortbow (36, 27, D:7) a +0 robe (48, -4, D:7) a +0 hunting sling (50, -17, D:7) a +0 leather armour (53, 16, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -24, D:8) 16 bolts (1, 25, D:8) a +0 mace (2, -3, D:8) a +0 robe a +3 scimitar of flaming (2, 25, D:8) a +0 falchion a +0 leather armour (3, 24, D:8) a +0 falchion a +0 ring mail (3, 25, D:8) a +0 dagger (5, 25, D:8) a +0 war axe (7, 18, D:8) a +0 hat (8, 0, D:8) an uncursed amulet of rage 2 scrolls of teleportation (20, 0, D:8) a +0 dagger (21, 0, D:8) a +0 short sword (21, 1, D:8) a stone a +0 dagger (21, 2, D:8) 3 stones (22, -24, D:8) a +0 long sword (22, 0, D:8) a +0 short sword (26, 18, D:8) 18 sling bullets (27, -13, D:8) 26 sling bullets (27, 18, D:8) a +0 robe (30, 4, D:8) a +0 flail (32, -3, D:8) a +1 hat (35, 7, D:8) 19 sling bullets (37, 2, D:8) 4 javelins (40, 29, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed -3 giant club (1, -11, D:9) a +0 flail (1, 3, D:9) 23 stones (4, -18, D:9) a +0 short sword a +0 leather armour (5, -18, D:9) a +0 flail a +0 leather armour (6, -18, D:9) a +0 falchion (6, -17, D:9) a +0 glaive a +0 plate armour (12, -12, D:9) 23 stones (25, -22, D:9) a +0 dagger a +0 robe a +0 flail (28, -24, D:9) a +0 flail (29, -24, D:9) a cursed -2 whip a +0 dagger a +0 robe (29, -23, D:9) a poisoned needle (30, -24, D:9) a stone a +0 dagger (30, -19, D:9) a +0 robe a +3 dagger of chaos (31, -24, D:9) a +0 short sword of flaming a +0 blowgun 3 poisoned needles (32, -24, D:9) 2 stones (32, -23, D:9) a +0 dagger 5 stones (35, -26, D:9) a +0 giant club (35, -25, D:9) 6 arrows (35, -24, D:9) a stone (36, -24, D:9) a stone (37, -24, D:9) a poisoned needle (38, -13, D:9) a +0 mace (44, -14, D:9) a +0 pair of boots (45, -17, D:9) a scroll of teleportation (48, -11, D:9) a +0 falchion (51, -7, D:9) a +0 chain mail of poison resistance (61, -22, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Xeippat's Armour Shop a +0 buckler (58 gold) the +2 leather armour of the Mind {+Inv Int+3} (419 gold) It affects your intelligence (+3). It lets you turn invisible. a +2 ring mail of poison resistance (234 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +2 plate armour of fire resistance (520 gold) a +2 pair of gloves (214 gold) a +0 leather armour (26 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:10) 14 gold pieces (1, -1, D:10) 13 gold pieces (1, 2, D:10) 20 gold pieces (1, 3, D:10) 17 gold pieces (2, -17, D:10) a +0 club a +0 leather armour (2, -3, D:10) a +1 battleaxe a +0 war axe (3, -17, D:10) a stone (3, -3, D:10) a curare-tipped needle a +0 giant spiked club (4, -16, D:10) a stone (4, -3, D:10) a curare-tipped needle a tomahawk (5, -15, D:10) a stone (5, -3, D:10) a tomahawk (6, -14, D:10) a stone (9, -12, D:10) a +0 trident 15 stones (19, 19, D:10) 9 gold pieces (19, 20, D:10) a curare-tipped needle (20, 21, D:10) a curare-tipped needle (21, 22, D:10) a curare-tipped needle (25, -20, D:10) a +0 long sword (29, -8, D:10) a +0 falchion (31, -6, D:10) a +2 scimitar of flaming (43, -19, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (45, -17, D:10) 14 sling bullets Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (4, 29, D:11) a +0 shortbow 19 arrows (5, 19, D:11) 3 javelins (13, -19, D:11) 24 stones (14, -5, D:11) a +0 giant spiked club a +0 giant club (19, 21, D:11) an uncursed amulet of faith (23, -24, D:11) a +0 scimitar a +0 plate armour (30, -5, D:11) 20 gold pieces (33, 18, D:11) a +0 scimitar (34, 4, D:11) a +0 shortbow 10 arrows (34, 5, D:11) 2 arrows (34, 6, D:11) 2 arrows (49, -14, D:11) 14 gold pieces (53, -2, D:11) 3 fruits (55, -5, D:11) 5 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Ugrit's Antique Weapon Shoppe a +1 shortbow of velocity (218 gold) a +1 broad axe of holy wrath (269 gold) a +2 long sword of holy wrath (347 gold) the +4 halberd of the Magi {freeze, +Rage rC- Int+4 SInv} (822 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to cold. It lets you see invisible. It lets you go berserk. the +11 plutonium sword {*Contam Stlth-} (1900 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 morningstar of protection (129 gold) a +3 scimitar of slicing (437 gold) a +1 dagger of electrocution (228 gold) a +3 flail of holy wrath (442 gold) a +1 spear of piercing (218 gold) the +9 scythe "Goblinslayer" {venom, *Rage *Corrode Int+3 Dex+8} (1349 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+8). It may make you go berserk in combat. It may corrode you when you take damage. (0, 0, Lair:1) a +0 robe (14, -6, Lair:1) a +0 trident (17, -3, Lair:1) a +0 leather armour (37, 14, Lair:1) 11 stones (40, 6, Lair:1) a -3 ring of evasion a +2 shield (41, 1, Lair:1) a +0 shield (43, 10, Lair:1) 13 arrows (43, 34, Lair:1) a scroll of teleportation Level 2 of the Lair of Beasts (0, 0, Lair:2) 34 gold pieces (1, 3, Lair:2) 19 gold pieces (22, 0, Lair:2) a +0 dagger (28, -3, Lair:2) 20 gold pieces (33, 13, Lair:2) 16 gold pieces (37, -4, Lair:2) 18 gold pieces (51, -7, Lair:2) a +0 hunting sling (54, 9, Lair:2) 8 gold pieces (57, -16, Lair:2) a +0 flail