iroha Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (6, -15, D:1) a +0 robe (9, -15, D:1) a +0 club (30, -43, D:1) a +0 dagger (34, -33, D:1) a +0 dagger (35, -10, D:1) a +0 ring mail (36, -13, D:1) a +0 club a +0 club (38, -34, D:1) a +0 robe (41, -4, D:1) a stone (42, -1, D:1) a stone (42, 0, D:1) a stone (43, -57, D:1) a +0 club a stone (43, -55, D:1) a stone (43, -50, D:1) 2 stones (43, -3, D:1) a +0 dagger (43, 2, D:1) a +0 club (56, -47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -22, D:2) a +2 dagger of venom (3, 22, D:2) a +0 club (5, 15, D:2) a +0 scale mail (9, 9, D:2) a +0 ring mail (24, -19, D:2) 17 poisoned darts (24, 25, D:2) 14 arrows (24, 28, D:2) a +2 short sword of venom (28, -25, D:2) a +0 whip (33, 2, D:2) a +0 dagger (37, 18, D:2) a +0 spear a +0 whip (38, 18, D:2) a +0 club (39, -3, D:2) a +0 dagger (45, -20, D:2) a +0 ring mail a +0 mace (47, -20, D:2) a cursed +0 dagger a +0 leather armour (47, -18, D:2) a +0 short sword a +0 scale mail (51, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -22, D:3) a +0 club (11, -48, D:3) 11 stones (15, -22, D:3) a +0 spear (17, -26, D:3) a +0 mace a +0 chain mail (21, -22, D:3) a +0 dagger a +0 robe (22, -26, D:3) a +0 short sword of venom (25, -39, D:3) a +0 club (26, -9, D:3) a +0 leather armour (39, -26, D:3) a +0 spear a cursed -5 ring of slaying (39, -12, D:3) a +0 robe (42, -17, D:3) a +0 dagger (46, -22, D:3) a +0 flail (65, -40, D:3) 22 sling bullets (65, -29, D:3) a +0 hand axe of electrocution (67, -44, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) 8 curare-tipped darts (2, -13, D:4) a cursed -1 giant spiked club (2, -11, D:4) 11 sling bullets (8, -31, D:4) a +0 kite shield (30, -24, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (40, -10, D:4) the cursed +1 leather armour of Axinicwe {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (40, -9, D:4) 14 stones (41, -9, D:4) 33 arrows (45, -19, D:4) 16 poisoned darts (47, 2, D:4) a +0 centaur barding (48, -11, D:4) a +0 hand axe (49, -3, D:4) a +0 short sword (50, -14, D:4) 8 javelins (52, -28, D:4) a +0 whip Level 5 of the Dungeon [Shop] Fuonew's Antique Armour Emporium a +0 scale mail (108 gold) the cursed +0 scale mail of Going Fast {rPois Regen+ Str-5 Slay-4} (27 gold) It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It increases your rate of regeneration. It has a curse placed upon it. a +3 leather armour of positive energy (567 gold) a +0 plate armour (621 gold) a +0 helmet (121 gold) a cursed +0 robe (2 gold) a +0 pair of gloves (121 gold) a +0 robe (18 gold) a +0 buckler (121 gold) a +1 ring mail of cold resistance (432 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) (3, 0, D:5) a +0 mace (7, 43, D:5) a +0 hand axe of flaming (9, 3, D:5) a +0 pair of boots (16, 8, D:5) a +0 battleaxe a +0 robe (26, 52, D:5) a +0 spear (33, 21, D:5) 21 stones (34, 35, D:5) a +0 scale mail (35, 35, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 13, D:5) a +0 giant club (46, 11, D:5) a +0 whip a +0 robe (46, 24, D:5) a +0 mace (46, 56, D:5) 21 arrows (51, 8, D:5) a +0 hand axe a cursed +0 scale mail (52, 11, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Kyjeafu's Antique Weapon Emporium the +2 mace of the Valley {venom, rElec rF+ Stlth+} (1009 gold) It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It makes you more stealthy. a +3 dagger of electrocution (594 gold) a +0 trident (94 gold) the +10 war axe of Saeruoni {elec, MR+} (1925 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. a +0 dagger (54 gold) a +0 trident (94 gold) a +0 triple sword (270 gold) (0, 0, D:6) a +0 giant club (5, -22, D:6) 15 stones (7, -4, D:6) a +0 mace (11, -36, D:6) 23 stones (15, -36, D:6) a +0 centaur barding (16, -7, D:6) 11 bolts (24, -41, D:6) a +0 club (24, -36, D:6) 5 curare-tipped darts (24, -33, D:6) a +0 spear of flaming (25, -35, D:6) a +0 whip (29, -48, D:6) a +0 hand axe a +0 dire flail a +0 plate armour (30, -48, D:6) a +0 hand axe (30, -47, D:6) a +0 giant club (30, -39, D:6) a +0 mace a +0 halberd (32, -26, D:6) a +0 chain mail Level 7 of the Dungeon (18, -19, D:7) a +0 leather armour a cursed +0 flail (19, -19, D:7) a +0 scale mail a +0 trident (20, -17, D:7) a +0 buckler a +2 vampiric whip (33, -28, D:7) a +0 dire flail a cursed -3 giant club (35, 21, D:7) the +3 pair of boots of Leapfrog {MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. (42, 19, D:7) a +0 ring mail (47, -13, D:7) a +0 short sword a +0 leather armour (47, -8, D:7) a +0 dagger a +0 robe (48, -8, D:7) a +0 dagger a +0 robe (49, -8, D:7) a +0 hand axe a +0 plate armour (50, -30, D:7) 22 stones (52, -25, D:7) a +0 robe (63, -25, D:7) 26 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 plate armour an orc corpse (2, -1, D:8) a +0 trident a +0 chain mail (2, 1, D:8) a +0 hand axe a +0 chain mail (23, 17, D:8) 16 bolts (45, 4, D:8) a cursed -2 war axe (45, 10, D:8) 19 gold pieces (46, 4, D:8) a ration (48, 8, D:8) a +0 buckler (50, 6, D:8) a potion of heal wounds (51, 4, D:8) a +0 dagger of chaos (unseen) (53, 4, D:8) a gnoll corpse