ishipenkov Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 11, D:1) 13 stones (30, 18, D:1) 19 arrows (37, 22, D:1) a +0 whip (19, 27, D:1) a +0 leather armour (38, 37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-48, 1, D:2) a +0 dagger a +0 animal skin (8, 12, D:2) a +0 dagger (-47, 31, D:2) a +0 club (-10, 35, D:2) 18 stones (-36, 43, D:2) a +0 scale mail (-2, 44, D:2) 22 stones (-14, 48, D:2) a +0 whip (-36, 49, D:2) a +0 dagger (-2, 59, D:2) a +0 leather armour (-34, 61, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (-58, 1, D:3) a +0 scythe (-58, 2, D:3) a +0 dagger (-16, 3, D:3) a +0 club a +0 club (-57, 4, D:3) a +0 hand axe a +2 scale mail of cold resistance (-14, 4, D:3) a +0 dagger a +0 club a +0 club (-18, 5, D:3) a meat ration (-14, 5, D:3) a +0 falchion a +0 animal skin a +1 helmet a +0 robe (-56, 6, D:3) a +0 club (-11, 6, D:3) a +0 club (-10, 8, D:3) a +0 dagger (-35, 14, D:3) a +0 short sword a +0 chain mail (-22, 16, D:3) a +0 short sword (-42, 17, D:3) a +0 club (-27, 24, D:3) a +0 war axe (-51, 25, D:3) 14 sling bullets (-14, 26, D:3) a +0 whip (-10, 26, D:3) 9 stones (-32, 32, D:3) a +0 spear a throwing net (-32, 34, D:3) a +1 whip of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club (-14, 7, D:4) a cursed -2 falchion (-14, 8, D:4) 20 stones a +0 hunting sling (-18, 10, D:4) 17 stones (7, 10, D:4) 14 stones (-29, 11, D:4) a +0 club (-15, 11, D:4) a cursed +0 robe (-9, 11, D:4) a stone (-7, 11, D:4) a stone (-28, 12, D:4) 10 poisoned needles (-26, 12, D:4) a sling bullet (26, 14, D:4) a +0 robe (-28, 16, D:4) a sling bullet (-28, 18, D:4) a sling bullet (-24, 18, D:4) a sling bullet (25, 21, D:4) a +0 hand axe a +0 scale mail (-17, 24, D:4) 11 sling bullets a +0 hunting sling (5, 31, D:4) a +0 leather armour (7, 34, D:4) a +0 dagger (10, 43, D:4) a +0 club (-6, 44, D:4) a meat ration (21, 44, D:4) a +0 flail (-27, 46, D:4) 11 bolts (-18, 49, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Bangonu Pluwn's Antique Armour Emporium a +0 shield (108 gold) a +0 pair of gloves (108 gold) the +0 ring mail "Paokysiff" {MP+9 Int+4 Dex+4 Stlth-} (216 gold) It affects your intelligence (+4). It affects your dexterity (+4). It affects your magic capacity (+9). It makes you less stealthy. a +2 robe of positive energy (16 gold) a +0 helmet (108 gold) a +1 chain mail of fire resistance (108 gold) a +0 pair of boots (108 gold) a +0 chain mail (108 gold) a +0 ring mail (96 gold) [Shop] Awkuutush's Antique Armour Boutique a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 helmet (103 gold) the +2 robe of Disaster {SInv} (131 gold) It enhances your eyesight. a +0 robe (16 gold) the cursed -3 robe of Fimn {-Cast rPois rCorr Str+7 Slay-6} (131 gold) It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It prevents spellcasting. It protects you from acid and corrosion. It has a curse placed upon it. a cursed -2 leather armour (46 gold) a +4 plate armour of poison resistance (529 gold) a +0 scale mail (92 gold) a +0 chain mail (103 gold) a +1 fire dragon armour (1380 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) (0, 0, D:5) a +0 giant spiked club (-11, 1, D:5) a +0 short sword a +0 shortbow 33 arrows (-26, 7, D:5) a cursed +0 club (-23, 7, D:5) 7 tomahawks (-17, 7, D:5) a +0 robe (-2, 10, D:5) a +0 chain mail (-47, 13, D:5) a +0 giant club (7, 15, D:5) a cursed -3 club (5, 20, D:5) a +0 dagger (-38, 24, D:5) a +0 mace (11, 31, D:5) a meat ration (-48, 35, D:5) a cursed -3 whip 19 stones (9, 41, D:5) a +2 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (31, 3, D:6) the +3 hand axe of Emaz {flame, *Rage +Inv rN+ Dex+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. It may make you go berserk in combat. It makes you more stealthy. (-14, 4, D:6) 2 poisoned needles (-7, 4, D:6) 4 poisoned needles (-2, 4, D:6) a poisoned needle a giant gecko corpse (-1, 5, D:6) a poisoned needle (0, 12, D:6) a +0 club a hobgoblin corpse (skeletalised by now) (9, 14, D:6) a +0 club (6, 15, D:6) 15 stones (21, 15, D:6) a +0 ring mail (-10, 17, D:6) a bat corpse (skeletalised by now) (10, 17, D:6) a +0 club a goblin corpse (-7, 20, D:6) a cursed +0 buckler (-9, 22, D:6) the +4 hammer of Action {freeze, rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. a goblin corpse (skeletalised by now) (40, 23, D:6) a beef jerky (-2, 25, D:6) a +0 ring mail (25, 26, D:6) a +0 club a hobgoblin corpse (14, 28, D:6) a +0 dagger (30, 49, D:6) a +0 rapier Level 7 of the Dungeon