iskra Level 1 of the Dungeon (10, -1, D:1) a +0 leather armour (10, 1, D:1) a book of Touch (12, 20, D:1) a +0 club (14, -31, D:1) 6 poisoned darts (20, 3, D:1) a +0 ring mail (20, 19, D:1) a +0 chain mail (23, 14, D:1) a +0 whip 4 stones (26, -17, D:1) a +0 spear (38, 0, D:1) a +0 short sword (39, 20, D:1) a book of the Warp (47, -22, D:1) a +0 whip 2 stones 4 poisoned darts (47, -1, D:1) a +0 quarterstaff (52, 14, D:1) a +0 long sword (55, 5, D:1) a +0 halberd Level 2 of the Dungeon [Shop] Unuw's Jewellery Shoppe an amulet of the acrobat (420 gold) a +5 ring of evasion (504 gold) the ring of Metuizif {Fly Slay+2} (460 gold) [ring of flight] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. an amulet of reflection (420 gold) a ring of positive energy (280 gold) a ring of resist corrosion (280 gold) the amulet of the Mackerel {Acrobat Contam rF+ Int+3} (625 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. an amulet of faith (560 gold) (0, 0, D:2) a +0 leather armour (1, 1, D:2) a +0 whip (2, -14, D:2) a rat corpse (7, -21, D:2) a +0 ring mail (9, -14, D:2) a +0 plate armour (11, 1, D:2) a +0 club (13, -2, D:2) a book of Party Tricks (24, -24, D:2) a potion of brilliance (26, -18, D:2) 6 poisoned darts (27, -13, D:2) a +0 ring mail (30, 9, D:2) a +0 dagger of venom 4 stones (39, 7, D:2) a +0 spear (42, -3, D:2) 4 stones