iwannabetheguy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (18, -15, D:1) a +0 mace (21, 5, D:1) a +0 club (40, 18, D:1) a +0 club (43, -6, D:1) a +0 club (43, 3, D:1) a +0 leather armour (55, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (15, -2, D:2) a +0 whip Level 3 of the Dungeon (12, 22, D:3) a ball python skeleton (12, 24, D:3) a +0 ring mail (14, 17, D:3) a jackal skeleton (21, -5, D:3) a +0 robe (27, 25, D:3) an adder skeleton (30, 23, D:3) a +0 dagger (32, 28, D:3) a staff of earth (38, 24, D:3) a +0 whip (41, 19, D:3) a quokka skeleton (45, 1, D:3) a +0 club a +0 leather armour a +2 heavy flail a +0 club a +0 scale mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 2, D:3) a hobgoblin corpse (skeletalised by now) (47, -3, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Qiadd's Antique Weapon Shoppe a +0 hand axe (69 gold) a +2 quarterstaff of draining (483 gold) a +1 mace of protection (243 gold) the +8 scimitar of Midnight {flame, rElec rC+ Str+3 Int-3} (1651 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). a +2 heavy spear (400 gold) a +0 rapier (126 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2362 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (41, 9, D:4) an adder corpse (skeletalised by now) (42, 11, D:4) an iguana corpse (skeletalised by now) (45, 11, D:4) a +0 spear (50, -6, D:4) a black bear skeleton a quokka skeleton (61, -12, D:4) a +0 robe the Ecumenical Temple