izumii3 Level 1 of the Dungeon (10, 1, D:1) a +0 club (11, 23, D:1) a +0 whip (36, 39, D:1) a +0 club (45, 32, D:1) a +0 club (55, 39, D:1) 31 needles of confusion Level 2 of the Dungeon (0, 0, D:2) a +0 scimitar (2, -1, D:2) a -1 dagger (7, 18, D:2) a +0 dagger (11, -2, D:2) a +0 whip (20, 1, D:2) (unseen) (23, -10, D:2) 66 poisoned tomahawks (23, 8, D:2) a +0 dagger a +0 leather armour (26, 7, D:2) a +0 giant club (28, -15, D:2) a +0 short sword (28, 7, D:2) a +0 flail (47, 0, D:2) a +0 flail Level 3 of the Dungeon (9, 16, D:3) a +0 dagger (10, 16, D:3) a +0 flail a +0 hand axe (11, 15, D:3) a +0 falchion a +0 leather armour (12, 15, D:3) a +0 club (15, -1, D:3) a +0 club a +0 ring mail (19, -3, D:3) 89 poisoned needles (19, -1, D:3) (unseen) (20, 12, D:3) a +0 dagger (26, -21, D:3) a +0 scale mail (29, -21, D:3) a +0 dagger a +0 ring mail (30, -21, D:3) a +0 war axe (34, -3, D:3) a +0 club (35, -3, D:3) a cursed -1 club (41, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Opicokh's Armour Emporium a +0 ring mail (48 gold) a scarf of stasis (84 gold) a cursed -1 helmet (1 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +3 scale mail of cold resistance (312 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) (0, 0, D:4) an uncursed staff of cold (4, -10, D:4) a +0 club a +0 dagger (5, -16, D:4) a cursed -2 whip (5, -11, D:4) a +0 mace (19, -28, D:4) (unseen) (33, 9, D:4) a +0 ring mail (43, -15, D:4) 110 poisoned needles (58, -33, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Ronilu's Book Boutique a book of Changes (250 gold) a book of Flames (350 gold) a book of Maledictions (250 gold) the Reference Book on Flames and Evil Rites (270 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Fireball Conjuration/Fire 5 c - Dispel Undead Necromancy 5 a book of Changes (250 gold) Keinapn's Guide on Flying Envenoming (550 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Deflect Missiles Charms/Air 6 e - Chain Lightning Conjuration/Air 8 a book of Misfortune (200 gold) a book of Cantrips (200 gold) a book of the Sky (650 gold) a book of Transfigurations (550 gold) a book of Battle (400 gold) a book of Cantrips (200 gold) a book of Debilitation (400 gold) [Shop] Araeh's Magic Scroll Boutique 2 scrolls of remove curse (66 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of remove curse (33 gold) a scroll of magic mapping (38 gold) a scroll of amnesia (38 gold) a scroll of vulnerability (82 gold) a scroll of remove curse (33 gold) (0, 0, D:5) a +0 hunting sling (10, -6, D:5) a +0 flail (19, 21, D:5) a +0 flail (21, 1, D:5) (unseen) (23, 28, D:5) a potion of degeneration (25, 2, D:5) a +0 giant club (33, -1, D:5) a +0 dagger (34, 1, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (34, 2, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Lauryho" {*Corrode MP+9 Str+5 Dex+4} (4330 gold) [ring of magical power] It affects your strength (+5). It affects your dexterity (+4). It affects your magic capacity (+9). It may corrode you when you take damage. the +1 robe of Sandy Miracles {rElec rN+} (2390 gold) It insulates you from electricity. It protects you from negative energy. the +1 robe of Calculation {+Inv} (1970 gold) It lets you turn invisible. the +2 robe "Cunteate" {MR+ SInv} (2750 gold) It affects your resistance to hostile enchantments. It lets you see invisible. [Shop] Lefuntol's Weapon Shop a +0 whip (37 gold) a +0 hunting sling (22 gold) a +1 hand axe of flaming (186 gold) 291 sling bullets (436 gold) a +0 spear (45 gold) a +1 glaive of venom (222 gold) 187 sling bullets (280 gold) 215 stones (322 gold) 113 bolts (169 gold) a +0 spear (45 gold) the cursed +0 hand axe of Hard Scrabble {chop, rN++ Int+4 Dex+3} (505 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+4). It affects your dexterity (+3). It greatly protects you from negative energy. It has a curse placed upon it. 66 bolts (99 gold) a +6 war axe of freezing (574 gold) a cursed -1 short sword (1 gold) a +0 arbalest (67 gold) (0, 0, D:6) a +0 scale mail (1, 4, D:6) a +1 hand axe of flaming (9, -20, D:6) an uncursed amulet of faith (13, -5, D:6) (unseen) (18, -18, D:6) a +0 ring mail (19, -8, D:6) an uncursed ring of positive energy (19, -7, D:6) a +0 scythe (28, -29, D:6) 6 gold pieces (36, -2, D:6) 13 gold pieces Level 7 of the Dungeon (0, 0, D:7) 17 gold pieces (1, -34, D:7) 14 gold pieces (5, 0, D:7) 13 gold pieces (7, -33, D:7) 11 gold pieces (20, 1, D:7) 15 gold pieces (29, -1, D:7) 17 gold pieces (33, -13, D:7) 16 gold pieces (36, -52, D:7) 17 gold pieces (39, -30, D:7) an uncursed amulet of magic regeneration (52, -46, D:7) 6 gold pieces (59, -21, D:7) 17 gold pieces (64, -37, D:7) 21 gold pieces