izumii3 Level 1 of the Dungeon (0, 0, D:1) (unseen) (1, 11, D:1) a +0 club (23, -1, D:1) a +0 dagger (25, 22, D:1) a +0 spear (26, 10, D:1) a +0 club (26, 33, D:1) a cursed +0 ring mail (31, 7, D:1) 52 large rocks (32, 31, D:1) a +0 dagger (37, 22, D:1) a +0 short sword (42, 18, D:1) a +0 robe (45, 17, D:1) a +0 robe (47, 16, D:1) a +0 ring mail (47, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 3, D:2) a +0 leather armour (9, 19, D:2) a +0 scale mail (14, 35, D:2) a +0 robe (18, -4, D:2) a +0 robe (25, 2, D:2) a +0 falchion (29, 32, D:2) a +0 short sword (32, 3, D:2) a cursed -1 club (36, -8, D:2) a +0 whip (41, 17, D:2) a +0 dagger a +0 robe (54, 0, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (1, 1, D:3) a +0 short sword (2, -4, D:3) a +0 leather armour (7, 13, D:3) 96 poisoned tomahawks (11, -31, D:3) a +0 dagger (35, -34, D:3) a +0 mace (35, 0, D:3) a cursed +0 leather armour a +0 flail a +0 falchion of protection a +0 dagger a +0 mace a +0 hand axe a +0 robe a +0 short sword a cursed -2 flail a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe a +0 flail (39, 1, D:3) a +0 morningstar a +0 ring mail (41, -8, D:3) a +1 dagger of chaos (43, -35, D:3) a +0 club a +0 leather armour a +0 club (43, -34, D:3) a +0 club a +0 ring mail (44, -36, D:3) a cursed -3 whip (47, -31, D:3) a +0 trident (51, -46, D:3) a +0 dagger a +0 hunting sling (54, -7, D:3) a +0 flail (58, -41, D:3) a +0 falchion a +0 leather armour (58, -40, D:3) a +0 leather armour (58, -38, D:3) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (58, 6, D:3) a +0 mace (59, -41, D:3) a +0 club a +0 ring mail (60, -47, D:3) 269 sling bullets (60, -41, D:3) a +2 falchion of pain (61, -41, D:3) a +0 club 68 poisoned tomahawks a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Wungop's Assorted Antiques a scroll of magic mapping (84 gold) the cursed +1 halberd "Rynnup Dashro" {chop, rN+ Dex+2} (561 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a +0 chain mail (108 gold) a +0 pair of boots (108 gold) a scroll of identify (48 gold) a +4 morningstar of protection (643 gold) a scroll of remove curse (72 gold) a +0 hunting sling (36 gold) (0, 0, D:4) a +0 spear (8, -7, D:4) a +0 pair of boots (9, 22, D:4) a +0 quarterstaff (11, 33, D:4) a +0 dagger a +0 robe a +2 mace of protection a +0 leather armour an orc corpse (12, 2, D:4) a +0 morningstar (17, 1, D:4) a +0 quarterstaff (24, 2, D:4) a +0 ring mail (26, -4, D:4) a cursed +0 halberd a gnoll corpse (skeletalised by now) (38, 7, D:4) a +0 robe (43, 30, D:4) a +0 whip a +0 whip (45, 25, D:4) a +0 club (57, 13, D:4) a +0 club a +0 hand axe a +0 giant club Level 5 of the Dungeon (1, 1, D:5) a +0 robe (4, 1, D:5) a +0 dagger a +0 robe (5, 1, D:5) a +0 hand axe of electrocution an orc corpse (5, 3, D:5) a +0 club (6, 3, D:5) a +0 hand axe (12, -4, D:5) a +0 club (19, 3, D:5) a +0 leather armour (19, 6, D:5) a +0 flail (unseen) (21, 5, D:5) an adder corpse (21, 6, D:5) 185 bolts (22, -3, D:5) 160 stones (unseen) (22, 4, D:5) an orc corpse (23, 4, D:5) a worker ant corpse (29, 2, D:5) 191 bolts (29, 10, D:5) a +0 short sword