izumii3 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 41, D:1) a +0 club (16, 3, D:1) a +0 dagger (17, 4, D:1) a +0 dagger (19, 3, D:1) a +0 dagger (19, 6, D:1) a +0 club (20, 5, D:1) a +0 dagger (21, 36, D:1) a +0 club (28, -1, D:1) a +0 short sword (34, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -22, D:2) a +0 chain mail (21, -3, D:2) a +0 hand axe a +0 ring mail a +0 club (42, 5, D:2) a +0 leather armour (46, -19, D:2) a +0 robe (54, -18, D:2) a +0 dagger (56, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 animal skin a +2 helmet (10, -1, D:3) a +0 dagger (10, 2, D:3) a +0 club (11, 9, D:3) a +0 ring mail (15, 1, D:3) a +0 robe (17, 9, D:3) (unseen) (19, 23, D:3) a cursed +0 club (20, 24, D:3) a +0 whip (27, -28, D:3) a +0 club (28, -29, D:3) 6 curare-tipped needles a +0 blowgun (29, -14, D:3) a cursed -1 club (29, -13, D:3) a +0 whip (29, -12, D:3) a +0 giant club (30, 16, D:3) a +0 club (31, -16, D:3) a +0 leather armour (31, 7, D:3) a +0 club (44, 0, D:3) a +0 club (49, -8, D:3) a +0 ring mail (59, -6, D:3) a +0 club Level 4 of the Dungeon [Shop] Fetaaj's Book Emporium a book of Transfigurations (550 gold) a book of Power (450 gold) Sif Muna's Guide on the Sinister Voyage (540 gold) Spells Type Level a - Blink Translocation 2 b - Beckoning Translocation 3 c - Teleport Other Translocation 3 d - Agony Necromancy 4 e - Necromutation Transmutation/Necromancy 8 Trog disapproves of the use of such an item. a book of Maledictions (250 gold) a book of Cantrips (200 gold) a book of Air (350 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a manual of Staves (1104 gold) a book of Maledictions (250 gold) [Shop] Suofaere's Antique Weapon Boutique a +0 hunting sling (39 gold) a cursed -3 long sword (2 gold) a +0 spear (78 gold) a +0 short sword (78 gold) a cursed +0 triple crossbow (182 gold) a +1 scimitar of freezing (369 gold) a +2 long sword of distortion (538 gold) the +5 hand crossbow "Keluyt" {penet, +Blink rC+} (1422 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It protects you from cold. It lets you blink. a +1 dagger of venom (244 gold) (5, -17, D:4) a +0 scythe a +0 robe (25, -33, D:4) a +0 trident 94 poisoned tomahawks (28, 12, D:4) a +0 ring mail (34, 2, D:4) a +0 chain mail a +0 short sword a +0 club (34, 3, D:4) a +0 dagger (38, -25, D:4) a +0 hand axe (44, -1, D:4) a +0 animal skin (44, 0, D:4) a +0 animal skin a +0 animal skin a +0 robe (46, -2, D:4) a +0 dagger (46, 12, D:4) (unseen) (50, -25, D:4) a +0 scale mail (56, -2, D:4) 215 bolts Level 5 of the Dungeon (11, 29, D:5) a +0 war axe a +0 giant club a +0 mace (12, 31, D:5) a +0 leather armour (14, 22, D:5) a +0 flail (22, 53, D:5) a +0 giant spiked club (24, 29, D:5) (unseen) (27, 40, D:5) a +0 flail a +0 ring mail (28, 35, D:5) a +0 mace (32, 4, D:5) a cursed -2 dagger a +0 robe (32, 5, D:5) a +0 leather armour (34, 4, D:5) a +0 whip of draining (42, 39, D:5) a +0 giant spiked club (52, 19, D:5) (unseen) (54, 16, D:5) (unseen) (57, 43, D:5) a +0 rapier (58, 23, D:5) a +0 flail a +0 chain mail (60, 49, D:5) a +0 rapier (62, 25, D:5) a +0 chain mail Level 6 of the Dungeon (4, -17, D:6) a +0 ring mail (8, -10, D:6) a +0 leather armour (10, 24, D:6) a +0 spear (18, -18, D:6) a +0 hand axe (18, 24, D:6) a +0 long sword (21, -14, D:6) a +0 mace (21, -10, D:6) (unseen) (37, -21, D:6) a +2 cloak (40, 29, D:6) a +2 robe of magic recovery (41, 8, D:6) a +0 ring mail of magic resistance (54, 13, D:6) a cursed +0 plate armour (55, 16, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (1, 0, D:7) a killer bee corpse a killer bee corpse a killer bee corpse (3, 0, D:7) a jackal corpse (3, 5, D:7) a +0 scale mail (7, 2, D:7) a ration (11, 2, D:7) a jackal skeleton (13, 5, D:7) a +0 helmet (16, 3, D:7) a necrophage corpse (21, 7, D:7) a +0 arbalest (22, -3, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour