Dungeon Crawl Stone Soup version 0.32-a0-960-g3814254bd7 (console) character file. Game seed: 2717915903501380398 40 jSlice the Vexing (level 3, -6/27 HPs) Began as a Coglin Hexslinger on Apr 17, 2024. Mangled by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (935 turns). jSlice the Vexing (Coglin Hexslinger) Turns: 935, Time: 00:03:38 Health: -6/27 AC: 4 Str: 8 XL: 3 Next: 50% Magic: 4/4 EV: 11 Int: 12 God: Gold: 38 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling {Chaewon} rCold . . . d - -2 sling {Nefertari} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . h - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Chaewon} d - a -2 sling (offhand) {Nefertari} Armour c - a +0 robe (worn) h - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Scrolls b - a scroll of poison g - a scroll of teleportation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of noise {unknown} o - a scroll of blinking {unknown} p - a scroll of vulnerability {unknown} q - a scroll of revelation {unknown} Potions e - a potion of invisibility {unknown} f - a potion of mutation {unknown} i - a potion of haste {unknown} m - a potion of attraction {unknown} n - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 2.3 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Spellcasting + Level 3.1 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 24% 2 Apportation Tloc 0% N/A 30% 1 Necrotise Necr 0% 1d4 30% 1 Shock Conj/Air 0% 1d3 30% 1 Sting Conj/Alch 0% 1d3 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Sigil of Binding Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Passwall Erth 0% N/A 65% 3 Swiftness Air 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Airstrike Air 0% 2d(0-16) 96% 4 Passage of Golubria Tloc 0% N/A 96% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a +0 dagger. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling {Chaewon} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You die... #................# # #................# #. #................# ###.##................# .....................# ###..........##.....# #..#...##### ##### ..[..#...# ..#.###.## .... #.# #. #@# #.# #g# #)# #.......# ###..#.... ##...#?... # .##.!.... .. ...... .. ..... #.. ..... You could see a gnoll. Vanquished Creatures An adder (D:2) 3 bats 6 endoplasms (D:1) A giant cockroach (D:2) 3 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:2) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jSlice the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 25 | D:1 | Reached skill level 1 in Fire Magic 93 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 187 | D:1 | Learned a level 2 spell: Jinxbite 402 | D:1 | Reached skill level 3 in Hexes 599 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/4 935 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, minmay_tromino_v4_a D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 1 | 1.0 Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.0 Hexes | 3 | 3.1 Fighting | 2 | 2.0 Spellcasting | | 1.0 Action || total ---------------------------++------- Fire: Sling || 150 Armour: Robe || 20 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 956 | 936 | 20 | 40 | 720 | 2 | 478.0 | Dungeon | 956 | 936 | 20 | 40 | 720 | 2 | 478.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 119 daAuts