jSlice Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -9, D:1) a ball python corpse (skeletalised by now) (9, -20, D:1) a rat corpse (skeletalised by now) (13, -20, D:1) a bat corpse (skeletalised by now) (14, 1, D:1) a bat corpse (skeletalised by now) (20, 18, D:1) a +0 mace (28, -31, D:1) a frilled lizard skeleton (37, 15, D:1) a hobgoblin skeleton (45, -24, D:1) a bat skeleton (45, 5, D:1) a +0 mace (46, -3, D:1) 3 stones (48, 9, D:1) a stone (49, -10, D:1) a +0 leather armour (49, 12, D:1) 3 stones (50, 8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 1, D:2) a +0 dagger (4, 0, D:2) a quokka corpse (skeletalised by now) (8, -30, D:2) a +0 robe (11, -12, D:2) a hobgoblin skeleton (13, -9, D:2) a frilled lizard skeleton (14, -6, D:2) a bat skeleton (15, -9, D:2) a +0 whip (16, 3, D:2) a bat corpse (skeletalised by now) (18, -7, D:2) a +0 whip (19, -16, D:2) 8 stones (19, 6, D:2) a +0 spear (24, -3, D:2) a jackal corpse (skeletalised by now) (25, -3, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (28, -23, D:2) a bat corpse (skeletalised by now) (28, -22, D:2) an adder corpse (skeletalised by now) (31, -25, D:2) a +0 trident of flaming a +0 scale mail (38, -24, D:2) the orb of Disguise {guile, Harm rC- SInv Stlth+ Conj} rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (40, -2, D:2) a +1 short sword of speed Level 3 of the Dungeon [Shop] Nuraa's Assorted Antiques a scroll of identify (48 gold) a scroll of fog (96 gold) a +0 falchion (72 gold) a wand of digging (4) (403 gold) a +0 scale mail (96 gold) a scroll of torment (228 gold) a potion of attraction (72 gold) a +0 robe (16 gold) (2, 4, D:3) 5 stones (7, 24, D:3) a bat corpse (skeletalised by now) (7, 25, D:3) a +0 leather armour (9, 30, D:3) a +0 leather armour (17, 10, D:3) a +0 buckler (19, 23, D:3) 7 stones (25, -8, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) (26, 26, D:3) a frilled lizard corpse (skeletalised by now) (31, -5, D:3) a +0 dagger (31, -4, D:3) a +0 spear (34, -4, D:3) a +0 sling a +2 dagger of venom a goblin corpse (skeletalised by now) (35, 0, D:3) a ball python skeleton (38, -6, D:3) a +0 short sword (38, -3, D:3) a +0 falchion (41, 19, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a potion of curing (3, 1, D:4) a ball python corpse (4, -5, D:4) a +0 dagger (7, -23, D:4) a +0 dagger a goblin skeleton (7, -2, D:4) a +0 giant club (8, -6, D:4) a +0 giant club (9, -4, D:4) a hound corpse (11, -23, D:4) a +0 club a +0 club 7 stones a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, -4, D:4) a +0 falchion of draining (14, -23, D:4) a +0 club (14, -5, D:4) a +0 flail (19, -3, D:4) a +0 dagger an orc skeleton (19, 17, D:4) a +0 ring mail (20, -4, D:4) a +0 whip an orc skeleton (21, -4, D:4) a +0 short sword a +0 leather armour a +0 mace a +0 chain mail an orc skeleton