Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 15685088510421446352 816 jagadanchi the Magician (level 7, -11/36 HPs) Began as a Deep Elf Conjurer on Oct 17, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:40:08 (6352 turns). jagadanchi the Magician (Deep Elf Conjurer) Turns: 6352, Time: 00:40:09 Health: -11/36 AC: 6 Str: 4 XL: 7 Next: 62% Magic: 13/19 EV: 14 Int: 25 God: Gold: 197 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . SeeInvis . o - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . s - +0 cloak rCorr . Rampage . u - +1 pair of gloves Will ..... C - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons h - the +6 short sword "Qewkiz" {vamp, rC+ rCorr Str+3 Dex-5} (You found it on level 4 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Dex: It affects your dexterity (-5). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. l - a +0 short sword Missiles e - 7 boomerangs g - 6 javelins A - 10 poisoned darts (quivered) Armour a - a +0 robe (worn) s - a +0 cloak (worn) u - a +1 pair of gloves (worn) w - a +0 buckler y - the +1 leather armour of Honour {Drain rElec rPois Int+3} (You found it on level 3 of the Dungeon) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. C - a +0 pair of boots (worn) Magical Staves o - a staff of conjuration (weapon) Jewellery D - an amulet of faith Wands b - a wand of quicksilver (3) t - a wand of paralysis (1) Scrolls j - a scroll of enchant armour m - a scroll of magic mapping n - a scroll of torment {unknown} p - 2 scrolls of identify {unknown} q - a scroll of butterflies {unknown} r - a scroll of vulnerability x - a scroll of amnesia {unknown} Potions c - 2 potions of flight {unknown} d - 2 potions of might {unknown} f - 3 potions of curing {unknown} i - 2 potions of haste {unknown} k - a potion of berserk rage {unknown} v - a potion of brilliance {unknown} z - 3 potions of invisibility {unknown} B - a potion of mutation {unknown} Skills: - Level 5.2 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting + Level 6.7 Conjurations + Level 4.5 Hexes You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 26% 3d14 7% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 1% 3 Necrotise Necr 32% 1d5 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Summon Guardian Golem Hex/Summ 20% N/A 8% 3 Call Canine Familiar Summ 8% N/A 21% 3 Vampiric Draining Necr 8% 2d6 21% 3 Agony Necr 8% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the adder. The adder is almost dead. The adder barely misses you. A hound comes into view. The adder completely misses you. The ogre closely misses you. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. The adder misses you. The ogre attacks as you move away! The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The adder closely misses you. There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (92% to hit) You feel a surge of power! The searing ray hits the adder! You kill the adder! The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 92% to hit) You feel a surge of power! The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ............#.## #.#'#...#'#.#... #####.##.#..#..###...#####...##.. #..#.#...#..'......#......'.. ##.........##......#......##. ##..##....#.......#.......#. ##).##.#.#.......'.......## ###)..##.#>#.......#.......#. ##...#.##...##......#......##. ####.)###.###..O@......#......'.. ..........# #.####...#####...##.. ..#.....#.# #.## #.#'#...#'#.#... ..#.....#.###..#####.......#####. #.##.).##..###'#.#...........#.#' #..#...#...###...##.........##... ##.##.##...#......'.........'.... .#..#.#....#......##.......##.... .##.###....#.......#.......#..... You could see an ogre. Vanquished Creatures Menkaure (D:4) 2 phantoms A scorpion (D:4) A bullfrog zombie (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) 3 scorpion zombies (D:4) Ijyb (D:4) Terence (D:2) 2 hound zombies (D:4) A hound skeleton (D:4) A howler monkey zombie (D:4) 3 gnolls (D:4) 4 adders An adder skeleton (D:4) 4 adder zombies (D:4) 3 worms 2 dart slugs (D:2) 12 orcs 4 bats 2 endoplasms A giant cockroach (D:2) 8 goblins 6 hobgoblins 11 jackals 3 quokkas 4 ball pythons 4 frilled lizards 9 kobolds A quokka skeleton (D:4) A quokka zombie (D:4) 3 rats (D:3) 103 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 6 withered plants (D:4) 7 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jagadanchi the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 571 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 619 | D:1 | Learned a level 2 spell: Searing Ray 1332 | D:2 | Reached skill level 4 in Spellcasting 1435 | D:2 | Found a faded altar of an unknown god. 1542 | D:2 | Reached skill level 5 in Conjurations 1542 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1874 | D:2 | Noticed Terence 1886 | D:2 | Killed Terence 1903 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/12 2712 | D:3 | Learned a level 4 spell: Fulminant Prism 2878 | D:3 | Identified the +1 leather armour of Honour {Drain rElec | rPois Int+3} 3065 | D:3 | Noticed a phantom 3072 | D:3 | Killed a phantom 3073 | D:3 | Reached skill level 5 in Spellcasting 3073 | D:3 | Reached XP level 5. HP: 28/28 MP: 1/15 3798 | D:4 | Reached skill level 1 in Hexes 3860 | D:4 | Noticed Menkaure 3867 | D:4 | Killed Menkaure 3868 | D:4 | Reached XP level 6. HP: 5/32 MP: 6/16 4339 | D:4 | Noticed Ijyb 4347 | D:4 | HP: 1/32 [Ijyb/bolt of dispelling energy (4)] 4705 | D:4 | Found an opulent altar of Gozag. 4744 | D:5 | Entered Level 5 of the Dungeon 4778 | D:4 | Reached skill level 5 in Dodging 4778 | D:4 | Reached skill level 6 in Spellcasting 4778 | D:4 | Reached XP level 7. HP: 11/36 MP: 12/18 5311 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5478 | D:4 | Killed Ijyb 5723 | D:4 | Reached skill level 7 in Spellcasting 5788 | D:4 | Identified the +6 short sword "Qewkiz" {vamp, rC+ rCorr | Str+3 Dex-5} 6352 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_acropolis, uniq_terence D:3: layout_loops_cross, minmay_stone_trees_medium D:4: nicolae_cairo_tiling_very_big, layout_rooms, mainiacjoe_overflow_chevrons, serial_undead, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_c, serial_undead_c, minmay_unequal, uniq_ijyb, uniq_menkaure D:5: kennysheep_windowed_halls, layout_basic, ebering_ghost_inner_flame, corexii_leaking_fountain, serial_bayou_lake_a, uniq_blork_the_orc, uniq_sigmund, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 | 6.7 Hexes | 3 4 | 4.5 Dodging | 3 5 | 5.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | 1 | | || 1 Cast: Magic Dart | 45 | 55 | 43 || 143 Searing Ray | 15 | 32 | 27 || 74 Fulminant Prism | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | | 7 | 1 || 8 Potion | | 1 | || 1 Armor: Robe | 5 | 9 | 12 || 26 Dodge: Dodged | 6 | 24 | 36 || 66