jagadanchi Level 1 of the Dungeon [Shop] Ramev's Jewellery Emporium a ring of protection from fire (350 gold) a +4 ring of protection (504 gold) a ring of ice (350 gold) a ring of protection from fire (350 gold) a +6 ring of dexterity (504 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) (0, 0, D:1) a +0 dagger (3, 18, D:1) a +0 club (17, 0, D:1) a +0 club (28, 13, D:1) a +0 club (29, -3, D:1) 9 stones (36, 15, D:1) a +0 dagger Level 2 of the Dungeon (13, -7, D:2) a +0 robe (13, 12, D:2) a +0 short sword (13, 13, D:2) a +0 dagger (13, 18, D:2) a +0 short sword (15, -3, D:2) a +0 robe (15, -2, D:2) a +0 dagger (17, 14, D:2) a +0 club (20, 15, D:2) a +0 chain mail a +0 dagger (21, 13, D:2) a +1 whip of pain (22, 14, D:2) a +0 club (25, 3, D:2) a +0 sling a +0 whip a +0 robe (33, 16, D:2) a +0 dagger a +0 sling (35, 3, D:2) a +0 mace 2 stones (35, 24, D:2) a +0 club (37, 24, D:2) a +0 dagger (39, 24, D:2) a +0 chain mail (39, 25, D:2) a +0 dagger a +0 trident a +0 animal skin a +0 dagger a +0 club (42, 36, D:2) a +0 robe Level 3 of the Dungeon [Shop] Pijecw's Assorted Antiques the +4 chain mail "Xoem" {Int+5 Dex-5} (945 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-5). a wand of light (4) (504 gold) a +0 ring mail (120 gold) a +4 ring of evasion (1080 gold) a scroll of identify (60 gold) a +2 falchion of electrocution (585 gold) a potion of haste (300 gold) a +0 glaive (195 gold) a +0 ring mail (120 gold) (0, 0, D:3) a +0 dagger a +0 scale mail (2, -2, D:3) a +0 dagger 4 stones a +0 chain mail (2, 0, D:3) a +0 dagger (3, 11, D:3) a +0 robe (4, -2, D:3) a +0 trident (21, 10, D:3) 5 stones (24, -2, D:3) a +0 robe (28, 19, D:3) a +0 robe a +0 scythe (30, 32, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 halberd (8, 8, D:4) a +0 club (9, 8, D:4) a +0 club a +0 club (11, 7, D:4) a +0 flail a +0 leather armour (17, -6, D:4) 7 stones (19, 14, D:4) a +0 mace a +0 robe (23, -26, D:4) 3 stones (26, -23, D:4) a +0 quarterstaff (26, -4, D:4) a +0 dagger of holy wrath a +0 leather armour (27, -5, D:4) a +0 short sword a +0 chain mail (29, -8, D:4) a +0 halberd a +0 robe (33, -10, D:4) a +0 halberd (33, 11, D:4) a +0 dagger (34, -9, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, 4, D:5) a +0 war axe a +0 leather armour (3, 9, D:5) a +0 trident (3, 12, D:5) a +0 robe a +0 dagger (10, 4, D:5) a +0 giant club (11, 5, D:5) a +0 leather armour (12, -12, D:5) a +0 whip (13, -20, D:5) 3 stones (14, -33, D:5) a +3 dire flail of holy wrath a +0 scale mail (14, 16, D:5) a +0 trident (16, 13, D:5) 4 stones (26, -38, D:5) a +0 flail (30, -3, D:5) a +0 flail (32, -15, D:5) a +0 dagger a +0 robe (34, 0, D:5) a +0 dagger a +0 robe a +0 short sword (37, -29, D:5) a +0 dagger (50, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (22, 21, D:6) a +0 dagger (23, 18, D:6) a +0 club (23, 22, D:6) a +0 dire flail a +0 chain mail (38, -1, D:6) a +0 ring mail (41, -17, D:6) a +0 short sword (45, -11, D:6) a +0 vampiric hand axe Level 7 of the Dungeon [Shop] Ximod's Antique Weapon Emporium a +0 falchion (69 gold) a +0 mace (69 gold) a +0 glaive (149 gold) a +0 flail of protection (142 gold) a +0 long sword (80 gold) a +0 spear (69 gold) a +3 flail of holy wrath (535 gold) a +0 hand axe (69 gold) a +0 antimagic morningstar (322 gold) the +8 arbalest "Zucioluz" {elec, rElec rF+ Will+} (1789 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. the +2 hand axe of an ossuary {venom, rF+ Dex+3} (779 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rF: It protects you from fire. (0, 0, D:7) a +0 trident (2, -10, D:7) a +0 falchion a +0 leather armour (7, -16, D:7) a +1 short sword of electrocution 3 stones a +0 leather armour (7, 11, D:7) a +0 club (15, -25, D:7) a +0 chain mail (16, -22, D:7) a +0 hand axe (19, 2, D:7) a +0 whip (22, -6, D:7) a +0 shortbow (26, 1, D:7) 7 stones (29, 19, D:7) a +0 flail a +0 leather armour (30, 20, D:7) a +0 short sword (31, 18, D:7) a +0 hand axe (32, 17, D:7) a +0 trident a +0 ring mail (34, 16, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 short sword (2, 1, D:8) a +0 club (3, 1, D:8) a +0 short sword a +0 dagger a +0 whip a +0 dagger 6 stones (4, 26, D:8) a boomerang (7, 29, D:8) a boomerang (8, 30, D:8) 2 boomerangs (9, 29, D:8) 2 boomerangs (20, 44, D:8) a +0 kite shield (23, 38, D:8) a +0 halberd a +0 robe (25, 39, D:8) a +0 spear a +0 robe (26, 40, D:8) a +0 falchion a +0 scale mail (27, 41, D:8) a +3 dire flail a +0 scale mail (27, 49, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (28, 48, D:8) a +0 flail (34, 19, D:8) a +0 halberd a +0 plate armour (36, 16, D:8) a +0 club (36, 18, D:8) a +0 hand axe (37, 15, D:8) a +0 dagger a +0 robe (37, 18, D:8) a +0 club 2 stones a +0 leather armour a +0 dagger (38, 26, D:8) a +0 flail a +2 ring mail of poison resistance (38, 45, D:8) a +0 robe (39, 19, D:8) a +0 mace a boomerang a +0 chain mail (40, 17, D:8) a +0 dagger (44, -2, D:8) a +2 dagger of speed a +0 robe (44, 54, D:8) a +0 robe (45, -1, D:8) a +0 hand axe (46, -1, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +3 whip a +0 flail (0, 1, D:9) a +0 spear (1, 1, D:9) a +1 spear of flaming a +0 ring mail a +0 buckler (8, 11, D:9) 6 stones (13, 33, D:9) a +0 ring mail (14, 30, D:9) a +0 leather armour (18, 6, D:9) a +0 rapier (22, 0, D:9) a +0 quarterstaff (23, 16, D:9) a +0 helmet (55, 4, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a scroll of identify (14, -15, D:10) a +6 ring of intelligence (20, -32, D:10) a +0 sling a +0 quarterstaff a +0 ring mail (35, -39, D:10) 9 stones (47, -6, D:10) a +2 dagger of protection a +0 dagger of venom the +5 quarterstaff "Suoturgh" {venom, Drain Str+3 Dex+6} It poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). Drain: It drains your maximum health when unequipped. (49, -39, D:10) a +0 quarterstaff of freezing (55, 3, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 2 poisoned darts (0, 3, D:11) a +0 giant club a +0 giant club 2 poisoned darts a two-headed ogre corpse (2, 0, D:11) 16 gold pieces (5, -3, D:11) a wand of paralysis (5) (14, 3, D:11) a +0 giant spiked club a +0 giant club (25, 2, D:11) a +0 club (25, 10, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) the Ecumenical Temple