jaiteiro Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (17, 22, D:1) a cursed -3 club a +0 whip (18, 35, D:1) a cursed +0 chain mail (30, 27, D:1) a +0 club (30, 29, D:1) a +0 robe (43, 37, D:1) a +0 club (45, 19, D:1) a +0 club (50, 46, D:1) a +0 club (57, 27, D:1) a +0 club (58, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 4, D:2) a +0 dagger (11, -20, D:2) a +0 ring mail (13, -13, D:2) a +0 club (15, -30, D:2) a cursed -3 whip (17, -23, D:2) a +0 club (20, -33, D:2) a +0 whip (31, 10, D:2) a book of Misfortune (32, 14, D:2) a +0 mace (32, 16, D:2) a +0 falchion (34, 14, D:2) a +0 spear (34, 16, D:2) a cursed -1 hand axe (41, -21, D:2) a +0 club (42, 11, D:2) a +0 club (48, 21, D:2) a +0 hand axe (58, 12, D:2) a +0 dagger Level 3 of the Dungeon (5, 14, D:3) a +0 club (10, -28, D:3) a cursed -1 dagger (16, 13, D:3) a +0 spear (30, -14, D:3) a +0 short sword (32, -3, D:3) a +0 club a +0 club (33, -4, D:3) a +0 flail a +0 dagger (46, 13, D:3) a +3 falchion a +0 dagger a +0 robe (46, 14, D:3) a +0 dagger a +0 robe a +0 dagger Level 4 of the Dungeon [Shop] Ebak Hyv's Book Boutique a book of Changes (250 gold) a book of Misfortune (200 gold) Further Steps in Hermeneutics (750 gold) Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Bolt of Draining Conjuration/Necromancy 5 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Aura of Abjuration Summoning 5 f - Summon Demon Summoning 5 Trog disapproves of the use of such an item. a book of Ice (650 gold) a book of Maledictions (250 gold) a book of Maledictions (250 gold) a book of Air (350 gold) a book of Necromancy (300 gold) a book of Misfortune (200 gold) a book of Cantrips (200 gold) Qaje's Disquisition on Creation and Cold (670 gold) Spells Type Level a - Freeze Ice 1 b - Call Canine Familiar Summoning 3 c - Ice Form Ice/Transmutation 4 d - Bolt of Cold Conjuration/Ice 6 e - Shadow Creatures Summoning 6 Trog disapproves of the use of such an item. a book of Burglary (750 gold) (7, -6, D:4) a +0 whip a +0 robe (7, -1, D:4) a +0 leather armour (8, -5, D:4) a +0 pair of gloves (11, 7, D:4) a +0 ring mail (13, -27, D:4) a +0 dagger (18, -29, D:4) a +0 giant club a +0 hand axe a +2 leather armour of positive energy (23, 11, D:4) the cursed +1 ring mail of Noraycs {Dex+5} It affects your dexterity (+5). It has a curse placed upon it. (24, -29, D:4) a book of Transfigurations (28, -29, D:4) a +0 dagger a +0 robe (28, -16, D:4) a +0 robe (35, -6, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Ypiyxesm's Serpentskin Sales 6 poisoned tomahawks (72 gold) a +0 blowgun (30 gold) a +0 blowgun (30 gold) 3 poisoned tomahawks (36 gold) 16 poisoned needles (76 gold) 3 curare-tipped needles (21 gold) a +0 blowgun (30 gold) (0, 0, D:5) a +0 mace (3, -16, D:5) a +0 pair of boots (7, -38, D:5) 29 bolts (19, -26, D:5) a +0 mace (19, -1, D:5) a +0 robe (25, -14, D:5) a +0 trident (26, -29, D:5) the +3 warlock's mirror {reflect} (27, -13, D:5) a +0 hand axe a cursed +0 chain mail (27, -12, D:5) a +0 flail a +0 leather armour (28, -13, D:5) a +0 whip a +0 scale mail (30, -14, D:5) a +0 dagger a +0 robe (40, -30, D:5) a +0 trident (44, -36, D:5) a +0 mace a +0 leather armour (46, -25, D:5) a +0 leather armour (52, -21, D:5) 25 sling bullets (56, -38, D:5) a +0 leather armour (57, 2, D:5) a potion of mutation (58, 0, D:5) a +0 chain mail (58, 2, D:5) a +0 cloak (58, 3, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Zeheam's Magic Scroll Emporium a scroll of teleportation (39 gold) a scroll of brand weapon (260 gold) a scroll of remove curse (39 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) [Shop] Peorutre's Weapon Shoppe 17 stones (20 gold) a +2 long sword of slicing (206 gold) a +6 shortbow of flaming (448 gold) 14 arrows (33 gold) a cursed -3 trident (1 gold) a +0 vampiric long sword (150 gold) a +0 trident (42 gold) the cursed +0 arbalest "Nugu" {flame, Dex+4} (246 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It has a curse placed upon it. 13 sling bullets (78 gold) [Shop] Gafonam's General Store an uncursed amulet of regeneration (420 gold) 13 stones (18 gold) an uncursed staff of summoning (350 gold) a scroll of identify (28 gold) a potion of heal wounds (70 gold) 24 arrows (67 gold) an uncursed staff of conjuration (350 gold) a scroll of amnesia (49 gold) 2 throwing nets (84 gold) a +2 scimitar of holy wrath (268 gold) a +0 dagger (28 gold) a potion of berserk rage (70 gold) the +6 hand crossbow of Battle {elec, rElec rC+ Str+3 Dex+6} (1100 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+3). It affects your dexterity (+6). It protects you from cold. It insulates you from electricity. [Shop] Eghutar's Distillery a potion of curing (33 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) a potion of lignification (33 gold) a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of berserk rage (55 gold) (0, 0, D:6) a +0 short sword a cursed +0 leather armour (0, 1, D:6) a +0 flail (2, 0, D:6) a +0 short sword (3, 15, D:6) a +0 plate armour (13, 4, D:6) 2 needles of sleeping (13, 34, D:6) a +0 flail (19, 31, D:6) a +0 hand axe of electrocution (22, 3, D:6) an uncursed ring of wizardry 2 scrolls of noise (22, 10, D:6) a +0 scale mail (25, 5, D:6) a +0 war axe (35, 34, D:6) a cursed -1 giant club (40, 25, D:6) a +0 spear (43, 29, D:6) a +0 robe (46, 23, D:6) a potion of degeneration Level 7 of the Dungeon [Shop] Dicuh's Armour Boutique a +0 robe (9 gold) the +2 robe of the Midnight Sun {-Tele +Fly rF+++ Int+6} (803 gold) It affects your intelligence (+6). It renders you almost immune to fire. It lets you fly. It prevents most forms of teleportation. a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour of cold resistance (117 gold) a +1 robe of magic resistance (165 gold) a +0 robe (9 gold) the +5 ring mail of Hangman {*Slow +Inv rElec rPois Slay-3} (468 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It protects you from poison. It lets you turn invisible. It may slow you when you take damage. a +0 chain mail (58 gold) a +2 scale mail of magic resistance (273 gold) a +1 ring mail of cold resistance (208 gold) a +1 ring mail of magic resistance (208 gold) (0, 0, D:7) a cursed -3 hand axe a +0 animal skin (3, 10, D:7) a +0 dagger a +0 ring mail (3, 11, D:7) a +0 club a +0 chain mail a cursed -2 ring mail (4, 17, D:7) a cursed -1 dagger a +0 robe (25, 33, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a ration (1, 1, D:8) a +0 dagger (4, 0, D:8) a ration (11, 5, D:8) a +0 giant club (15, 9, D:8) 193 stones (15, 16, D:8) a book of Cantrips (21, 12, D:8) a leopard gecko skeleton (32, 24, D:8) a hound skeleton (45, 16, D:8) a +0 whip a +0 ring mail a +0 short sword a +0 ring mail an orc skeleton a hippogriff skeleton (48, 20, D:8) a +0 dagger (unseen) (48, 23, D:8) an uncursed staff of summoning (unseen) (49, 20, D:8) a +0 falchion of slicing a +0 ring mail (51, 19, D:8) 22 sling bullets