jaiteiro Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, -51, D:1) a +0 mace (17, -15, D:1) a +0 club (25, -10, D:1) a +0 club (32, -16, D:1) a +0 dagger (39, -32, D:1) 22 arrows (41, 2, D:1) a +0 dagger (41, 3, D:1) a +0 hand axe (43, -16, D:1) a +0 short sword (44, -9, D:1) a +0 scale mail (48, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -12, D:2) a +0 war axe (21, -15, D:2) a +0 mace (28, 5, D:2) a +0 leather armour (30, -17, D:2) 7 arrows (31, -18, D:2) 17 bolts (45, -10, D:2) a +0 great sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -7, D:3) a +0 dagger a +0 ring mail (5, -22, D:3) a +1 chain mail of poison resistance (8, 2, D:3) a +0 dagger (8, 4, D:3) a +0 dagger (23, 1, D:3) a +0 dagger (24, 7, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 hunting sling (24, 8, D:3) a +0 dagger a +0 dagger (24, 9, D:3) a +0 club a +0 dagger (25, 9, D:3) a +0 whip of flaming (30, -10, D:3) a +0 flail a +0 ring mail (30, 8, D:3) a +0 mace (36, -30, D:3) the +6 scale mail "Bubbaesk" {Contam +Inv Int+6 Dex+3} Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (48, -4, D:3) a +0 club (49, 6, D:3) a +0 club (60, 2, D:3) a +0 hand axe (60, 3, D:3) a +0 falchion (60, 4, D:3) a +0 club a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Awyx's Jewellery Shoppe an amulet of the acrobat (390 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a ring of resist corrosion (260 gold) a +4 ring of protection (468 gold) a ring of see invisible (195 gold) a ring of willpower (325 gold) a ring of see invisible (195 gold) the amulet of Vitality {Regen+ HP+15} (1027 gold) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. a ring of protection from fire (325 gold) (0, 0, D:4) a +0 pair of boots (7, -20, D:4) a +0 dagger (10, -9, D:4) a +0 giant club (23, 12, D:4) a scroll of vulnerability (24, -19, D:4) a +0 mace (34, 9, D:4) a +0 club (35, -24, D:4) a +1 mace of venom Level 5 of the Dungeon (2, -23, D:5) a staff of fire (3, -15, D:5) a +0 mace (6, -14, D:5) a +0 robe (6, -6, D:5) a +0 chain mail (16, -41, D:5) a +0 hand axe (21, -21, D:5) a +0 giant spiked club (24, -36, D:5) a +0 club a +0 leather armour (29, -32, D:5) a +0 whip a +0 robe (29, -30, D:5) a +0 whip (37, -46, D:5) a +0 giant club (39, -38, D:5) a +0 short sword (44, -21, D:5) a +0 arbalest (48, -27, D:5) 15 arrows (48, -20, D:5) a +0 club (48, -19, D:5) a +0 hand axe a +0 club a +0 chain mail a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +2 flail of protection a +0 ring mail (16, -7, D:6) 18 bolts (22, 18, D:6) a +0 whip a +0 club a +0 robe (24, 14, D:6) 19 arrows (30, 33, D:6) a +0 mace a +0 leather armour (43, 23, D:6) a +0 dagger (48, -11, D:6) a +0 flail (48, -10, D:6) a +0 club (49, -11, D:6) a +0 mace a +0 plate armour (49, 2, D:6) a +0 club (53, 26, D:6) a +0 rapier (61, 16, D:6) a +0 long sword of draining Level 7 of the Dungeon (0, 0, D:7) an orb of energy (0, 21, D:7) a +1 halberd of freezing (3, -26, D:7) a +0 dagger (still there?) a +2 robe of fire resistance (still there?) a potion of invisibility (still there?) a potion of berserk rage (still there?) (4, -21, D:7) 10 arrows (5, -20, D:7) a +0 whip (still there?) a +0 club (still there?) a +0 leather armour (still there?) (6, -19, D:7) a +0 flail (still there?) a +0 short sword (still there?) a +0 scale mail (still there?) a potion of cancellation (still there?) (8, 1, D:7) a +0 whip a +0 leather armour an orc skeleton (10, 1, D:7) a +0 whip an orc skeleton (11, 1, D:7) a +0 dagger a +0 robe (12, 2, D:7) a +0 hand axe a +0 chain mail an orc skeleton (14, 17, D:7) a +0 leather armour the Ecumenical Temple