Dungeon Crawl Stone Soup version 0.28.0-49-g6dfe1f597d (webtiles) character file. Game seed: 5842879069534083164 18 jaiteiro the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on May 12, 2022. Succumbed to a gnoll's poison ... on level 1 of the Dungeon. The game lasted 00:01:45 (441 turns). jaiteiro the Conjurer (Octopode Conjurer) Turns: 441, Time: 00:01:46 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 1/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) c - a +0 whip of venom Scrolls a - 2 scrolls of teleportation {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth * Level 2.3 Spellcasting * Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of venom (asleep, 100% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll hits you with a +0 whip of venom! You are lethally poisoned! You feel sick. The gnoll barely misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The gnoll closely misses you. Unknown command. You hit the gnoll. You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 whip of venom. c - a +0 whip of venom * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ######### ........# #@# #.# ##### #.# ##...## #.######.....## #.............# #######.......# #.......#### #..........# #[[.....##.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) A bat (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jaiteiro the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 334 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 426 | D:1 | Learned a level 2 spell: Searing Ray 441 | D:1 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, serial_park_tiny_2, st_stairs_12 Action || total -------------------------++------- Melee: Short sword || 5 Constrict || 1 Cast: Magic Dart || 12 Searing Ray || 1 Armor: Skin || 1 Dodge: Dodged || 9