jaiteiro Level 1 of the Dungeon (1, 42, D:1) a +0 dagger (2, -4, D:1) a +0 plate armour (3, 19, D:1) a +0 dagger (6, 9, D:1) a +0 club (7, -12, D:1) a +0 club (11, 39, D:1) a +0 dagger (46, 0, D:1) a +0 whip Level 2 of the Dungeon [Shop] Zakh's Armour Boutique a +0 leather armour (22 gold) a +0 robe (7 gold) a +2 pair of boots of rampaging (236 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 pair of gloves (49 gold) (0, 0, D:2) a +0 club (1, -18, D:2) a +0 ring mail (3, 14, D:2) 21 arrows (14, -21, D:2) a +0 club a +0 robe (23, -7, D:2) a +0 short sword (27, 6, D:2) a +0 tower shield (29, 3, D:2) a +0 ring mail (32, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 dagger (29, 7, D:3) a +0 club (30, 7, D:3) a +0 club (30, 29, D:3) a +0 mace (32, 6, D:3) a +0 flail (39, 21, D:3) a +0 club (40, 21, D:3) a +0 dagger a +0 scale mail (41, 20, D:3) a +0 whip a +0 chain mail (45, 3, D:3) a +0 scale mail (47, 23, D:3) a +0 leather armour (49, 21, D:3) a +0 war axe (50, 21, D:3) a +0 short sword (52, 21, D:3) a +0 mace Level 4 of the Dungeon [Shop] Qajuppul's Antique Armour Shoppe a +0 plate armour (552 gold) a +0 cloak (108 gold) a +0 robe (16 gold) an orb of guile (312 gold) a +0 leather armour (48 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) +1 swamp dragon scales (1368 gold) a +0 pair of boots of stealth (276 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1440 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +1 leather armour of cold resistance (336 gold) [Shop] Bemoem's Antique Weapon Shoppe a +0 short sword (90 gold) a +0 mace (90 gold) a +0 club (30 gold) the +7 Singing Sword {vorpal, sonic wave} (3000 gold) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a +0 rapier (120 gold) a +0 glaive (195 gold) a +0 war axe (105 gold) the +5 falchion "Joag" {vamp, rF++ SInv} (1881 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It greatly protects you from fire. SInv: It lets you see invisible. a +0 club (30 gold) (2, -15, D:4) a +0 dagger (11, -11, D:4) a +0 leather armour a +0 short sword (14, -14, D:4) a +0 dagger (18, -19, D:4) a +0 club (20, -1, D:4) a +0 robe (23, -5, D:4) a +0 short sword (34, -16, D:4) a +0 leather armour a +0 hand axe (34, -11, D:4) a +0 hand axe (34, 0, D:4) a +0 club (40, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a hound corpse (13, -6, D:5) an adder corpse (16, 3, D:5) a +0 giant club an ogre corpse (23, -17, D:5) a +0 shortbow a centaur corpse (skeletalised by now)