Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 9791320764069763055 749 jaiteiro the Shooter (level 7, -2/78 HPs) Began as a Barachi Hexslinger on Aug 18, 2023. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:11:40 (2350 turns). jaiteiro the Shooter (Barachi Hexslinger) Turns: 2350, Time: 00:11:41 Health: -2/78 AC: 23 Str: 12 XL: 7 Next: 77% Magic: 10/10 EV: 2 Int: 15 God: Gold: 127 SH: 0 Dex: 12 Spells: 2/10 levels left rFire . . . b - +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} rCold . . . (no shield) rNeg + + . c - melded +0 robe rPois + (helmet currently unavailable) rElec . p - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... h - amulet of magic regeneration Stlth ++ e - ring of positive energy HPRegen 0.33/turn (no ring) MPRegen 0.52/turn %: random rage (20%) @: lethally poisoned (-2 -> -8), tree-form A: stationary, stasis, torment immunity, boosted hp, (amphibious), (slowness 1), (strong legs 1), +LOS a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +1 sling b - the +10 zealot's sword (weapon) {holy, Zealotry, *Rage rN+ EV+3} (You took it off a hobgoblin on level 2 of the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles f - 15 poisoned darts o - 5 silver javelins Armour c - a +0 robe (melded) p - a +0 cloak (melded) Jewellery e - a ring of positive energy (left branch) h - an amulet of magic regeneration (around neck) u - a ring of poison resistance Scrolls d - a scroll of silence {unknown} g - 2 scrolls of identify {unknown} j - a scroll of poison l - 3 scrolls of noise {unknown} n - 2 scrolls of amnesia {unknown} r - a scroll of torment {unknown} s - a scroll of teleportation {unknown} Potions i - 2 potions of lignification k - 2 potions of degeneration {unknown} m - a potion of berserk rage {unknown} q - 3 potions of curing {unknown} t - 2 potions of heal wounds {unknown} Skills: * Level 3.0 Fighting * Level 2.0 Long Blades * Level 4.8 Ranged Weapons * Level 2.2 Armour * Level 3.0 Dodging * Level 1.7 Stealth * Level 2.2 Spellcasting * Level 1.0 Conjurations * Level 4.2 Hexes * Level 1.0 Summonings * Level 1.9 Translocations * Level 1.5 Fire Magic * Level 1.9 Ice Magic * Level 1.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 3% 1 b - Inner Flame Hex/Fire 10% N/A 21% 3 c - Cause Fear Hex 7% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Portal Projectile Hex/Tloc 20% N/A 19% 3 Ozocubu's Armour Ice 7% N/A 30% 3 Manifold Assault Tloc 7% N/A 69% 4 Animate Armour Summ/Erth 8% N/A 80% 4 Blade Hands Tmut 0% N/A 99% 5 Iron Shot Conj/Erth 2% 9d2 100% 6 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Qazlal Shops: D:3 :* Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are amphibious.)) ((You cover ground slowly.)) ((You can hop short distances.)) You have an extended range of vision and can be seen from far away. Message History The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You slash the water moccasin! The water moccasin is almost dead. You feel sick. The water moccasin is no longer moving slowly. The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin barely misses you. Unknown command. You barely miss the water moccasin. The water moccasin is almost dead. You feel sick. You are no longer poisoned. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. You recover from your berserk rage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .....##.# #.......# ..#.##.# #.......# #.#.##.# ##.....## #.#.##.#####.).## ####...##.....##)#######+ + ....#.....###............ . ....#.....# #............ . ....#.....# #............ . ....#.....# ####♣#######+ ....#....<# #.S.# #####.....## #.....# #####......##.......# ...........##...)...# .........#..#[..?...# .......[.# ##.....## .........# ##...## #........# ##### You could see a water moccasin. Vanquished Creatures Grinder (D:3) Sigmund (D:2) A scorpion (D:4) A howler monkey (D:4) 2 orc wizards (D:4) Natasha (thrice) (D:2) 3 gnolls (D:3) 3 adders 2 worms (D:2) 2 dart slugs 5 orcs (D:4) 7 ball pythons 7 bats 9 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 4 jackals 3 quokkas 5 frilled lizards 6 kobolds 6 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jaiteiro the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 66 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 353 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 397 | D:1 | Found a faded altar of an unknown god. 814 | D:2 | Found a stormy altar of Qazlal. 1008 | D:2 | Reached XP level 4. HP: 19/33 MP: 6/6 1134 | D:2 | Noticed Natasha 1141 | D:2 | Killed Natasha 1158 | D:2 | Noticed Sigmund 1174 | D:2 | Killed Sigmund 1175 | D:2 | Reached skill level 1 in Long Blades 1175 | D:2 | Reached skill level 1 in Armour 1175 | D:2 | Reached skill level 1 in Stealth 1175 | D:2 | Reached skill level 1 in Translocations 1175 | D:2 | Reached skill level 1 in Fire Magic 1175 | D:2 | Reached skill level 1 in Ice Magic 1175 | D:2 | Reached XP level 5. HP: 39/39 MP: 7/7 1175 | D:2 | Reached XP level 6. HP: 46/46 MP: 8/8 1187 | D:2 | Noticed Natasha 1193 | D:2 | Killed Natasha 1193 | D:2 | Noticed Natasha 1203 | D:2 | Killed Natasha 1486 | D:3 | Found Romahe's Book Shop. 1494 | D:3 | Noticed Grinder 1496 | D:3 | Paralysed by Grinder for 3 turns 1504 | D:3 | Killed Grinder 1505 | D:3 | Reached XP level 7. HP: 51/51 MP: 8/10 1867 | D:3 | Found Gozag's Platinum Reserve. 1869 | D:3 | Found an opulent altar of Gozag. 1914 | D:3 | Learned a level 3 spell: Inner Flame 1919 | D:3 | Learned a level 4 spell: Cause Fear 2220 | D:4 | Reached skill level 1 in Summonings 2317 | D:4 | Reached skill level 1 in Conjurations 2317 | D:4 | Reached skill level 1 in Earth Magic 2350 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, basic_ecumenical_altar D:2: layout_basic, basic_altar, uniq_sigmund, uniq_natasha D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, serial_shops, shop, st_stairs_11, uniq_grinder D:4: kennysheep_six_static_rooms, layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 | 4.8 Fighting | 2 3 | 3.0 Long Blades | 1 2 | 2.0 Armour | 1 2 | 2.2 Stealth | 1 | 1.7 Translocations | 1 | 1.9 Fire Magic | 1 | 1.5 Ice Magic | 1 | 1.9 Spellcasting | 2 | 2.2 Hexes | 4 | 4.2 Dodging | 3 | 3.0 Summonings | 1 | 1.0 Conjurations | 1 | 1.0 Earth Magic | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Eudemon blade | | 27 | 26 || 53 Fire: Sling | 111 | 29 | 80 || 220 Cast: Slow | 7 | | 6 || 13 Use: Potion | | | 1 || 1 Armour: Robe | 7 | 11 | 6 || 24 Dodge: Dodged | 25 | 41 | 29 || 95