jaiteiro Level 1 of the Dungeon (0, 0, D:1) 4 stones (22, -22, D:1) a +0 club a +0 dagger 3 stones (30, 9, D:1) a +0 short sword 4 stones (32, -2, D:1) a +0 dagger (33, -15, D:1) a +0 club (35, -17, D:1) a +0 hand axe (35, -13, D:1) 4 stones (47, -20, D:1) a +0 sling (48, -6, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -12, D:2) 3 stones (9, 12, D:2) a +0 sling (32, -3, D:2) a +0 leather armour (41, -17, D:2) a +0 dagger (44, 7, D:2) a +0 dagger 3 stones a +0 ring mail (48, -26, D:2) a +0 war axe (51, -40, D:2) a +0 scale mail (60, -25, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Jushu's Weapon Shoppe a +0 short sword (30 gold) the +8 great mace of Perfectionism {chaos, rPois rN+ Str+3 Int+4} (818 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. 6 stones (6 gold) the +3 scimitar "Omminleepi" {speed, MP+9 Str+2 Stlth+} (599 gold) Str: It affects your strength (+2). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 morningstar of protection (68 gold) the +6 arbalest "Damnation" {damnation} (800 gold) a +3 sling (185 gold) a +0 flail (35 gold) the +6 quarterstaff of the Thing {venom, rElec Int+3} (551 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (0, 0, D:3) a staff of death (9, 14, D:3) a +0 spear (14, 15, D:3) a +0 club (17, -15, D:3) a +0 quarterstaff (18, -18, D:3) 3 boomerangs (19, 10, D:3) a +2 hand axe of holy wrath (20, 14, D:3) 2 stones (21, 22, D:3) a +0 dagger (23, 18, D:3) a +0 short sword a +0 dagger (24, 18, D:3) a +0 trident a +0 leather armour (36, -11, D:3) a +0 scale mail (36, -9, D:3) a +0 scale mail (38, 13, D:3) a +0 dagger (46, 8, D:3) 4 stones (50, 3, D:3) 4 stones (53, 5, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (3, -15, D:4) a +0 ring mail (12, -38, D:4) a +6 ring of strength (13, 22, D:4) a +0 short sword (20, -27, D:4) a +0 whip (24, -12, D:4) a book of Geomancy (26, -22, D:4) a +0 falchion (26, -20, D:4) a +0 club (43, -3, D:4) a +0 robe (46, -35, D:4) a +1 cloak (47, -23, D:4) a +0 falchion a +0 robe (47, -11, D:4) a +0 trident (48, -20, D:4) a +0 scimitar a +0 robe a +3 flail a +0 robe (48, -14, D:4) a +0 dagger (48, -9, D:4) a +0 flail a +0 flail a +0 dagger a +0 robe (48, -8, D:4) a +0 trident (51, -38, D:4) a +0 short sword (56, -25, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 5 stones (8, 10, D:5) a +0 spear (17, 6, D:5) a +0 mace of protection (18, 22, D:5) 7 stones (23, -9, D:5) 8 stones (23, 32, D:5) a stone (26, -1, D:5) a +0 dagger (38, 4, D:5) 7 stones (39, 34, D:5) a +0 dagger (40, 11, D:5) a +0 club (41, 10, D:5) a +0 whip (42, 11, D:5) a +0 club (44, 11, D:5) a +0 whip a +0 ring mail (58, 27, D:5) 2 javelins (64, 30, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (6, 20, D:6) a +0 club (9, 44, D:6) an iguana corpse (11, 2, D:6) 7 stones (16, 29, D:6) a +0 war axe (21, -3, D:6) a +0 ring mail (22, 22, D:6) a +0 hand axe a +0 scale mail (38, 27, D:6) an adder corpse (40, 20, D:6) a +0 pair of boots