Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 8178102514078539227 11 jaiteiro the Apothecary (level 2, -7/20 HPs) Began as a Gnoll Alchemist on Sept 24, 2024. Mangled by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (962 turns). jaiteiro the Apothecary (Gnoll Alchemist) Turns: 962, Time: 00:01:12 Health: -7/20 AC: 3 Str: 7 XL: 2 Next: 29% Magic: 3/7 EV: 12 Int: 14 God: Gold: 47 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Missiles g - 2 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls d - a scroll of noise {unknown} f - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} i - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 5.3 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 Olgreb's Toxic Radiance Alch 18% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to hit) The sting hits Terence. Terence is poisoned. Terence is lightly wounded. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence hits you with a +0 flail! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks even sicker. Terence is moderately wounded. Terence closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, very poisoned, 75% to hit) The sting hits Terence but does no damage. Terence looks as sick as possible! Terence is moderately wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #..# #..# #..# #..# #..# ##..#### #.#....# #.@# ##@# #.# #.# #.# #.. ### ∆ You could see Terence (extremely poisoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jaiteiro the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 957 | D:2 | Noticed Terence 962 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.4 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 0.4 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 5.3 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Cast: Sting || 22 Armour: Robe || 4 Dodge: Dodged || 1