jaiteiro Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (1, -18, D:1) a +0 whip (1, 7, D:1) a bat skeleton (5, -17, D:1) a +0 dagger a goblin skeleton (6, -5, D:1) a hobgoblin skeleton (8, 3, D:1) a +0 rapier (9, -15, D:1) a +0 mace (9, 0, D:1) 7 stones (21, 16, D:1) a quokka skeleton (24, -25, D:1) a +0 mace (29, 29, D:1) a +0 dagger (36, -18, D:1) a +0 short sword (37, -20, D:1) a frilled lizard corpse (skeletalised by now) (37, 16, D:1) a hobgoblin skeleton (38, -23, D:1) a +0 dagger (40, -12, D:1) 5 stones (41, -3, D:1) 3 stones (45, -23, D:1) a bat corpse (skeletalised by now) (47, 7, D:1) a bat skeleton (55, 1, D:1) a +0 mace Level 2 of the Dungeon [Shop] Pijara Houm's Book Shop a book of Battle (384 gold) a Fen Folio (504 gold) a book of Lightning (432 gold) Great Wizards, Vol. II (456 gold) a book of Scorching (360 gold) a book of Maladies (408 gold) a Compendium of Siegecraft (624 gold) a book of the Hunter (312 gold) a book of Geomancy (240 gold) [Shop] Kealefes's Assorted Antiques a scroll of butterflies (120 gold) a scroll of teleportation (90 gold) a scroll of vulnerability (120 gold) a scroll of identify (60 gold) +0 ice dragon scales (1800 gold) a +0 ring mail (120 gold) a scroll of identify (60 gold) a +2 long sword of flaming (549 gold) a +0 chain mail (135 gold) [Shop] Buseehul's Jewellery Shop a maw talisman (420 gold) the amulet "Tocogogo" {Spirit Regen+} (518 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Regen+: It increases your rate of health regeneration. a ring of flight (245 gold) a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) an amulet of regeneration (420 gold) a +6 ring of dexterity (504 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) (0, 0, D:2) a +0 barding (6, 14, D:2) a quokka corpse (13, 30, D:2) a +0 spear (14, 28, D:2) an orb of wrath (15, 9, D:2) a +0 leather armour (16, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 30, D:2) a +0 club (17, 13, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (22, 22, D:2) a ball python corpse (skeletalised by now) (24, 9, D:2) a +0 mace (24, 21, D:2) a ball python corpse (skeletalised by now) (28, 6, D:2) a +0 dagger (28, 29, D:2) a +0 club (30, -3, D:2) a +0 short sword (38, 31, D:2) a bat corpse (skeletalised by now) (43, 19, D:2) a +0 chain mail (46, -7, D:2) a +0 robe (47, 10, D:2) a jackal skeleton (48, 8, D:2) a +0 club a +2 robe (50, 11, D:2) a hobgoblin corpse (skeletalised by now) (53, -1, D:2) a +0 mace a +0 chain mail the human corpse of Terence (skeletalised by now) (53, 2, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -6, D:3) an adder corpse (1, -3, D:3) a +0 club (2, -21, D:3) 14 gold pieces (3, -5, D:3) a scroll of identify (3, -4, D:3) 4 gold pieces (6, -8, D:3) 4 stones (9, -19, D:3) a frilled lizard corpse (9, -10, D:3) a scroll of identify