Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17827610567376974333 261 jaiteiro the Apothecary (level 6, -2/36 HPs) Began as an Octopode Alchemist on Nov 24, 2024. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:09:10 (3542 turns). jaiteiro the Apothecary (Octopode Alchemist) Turns: 3542, Time: 00:09:13 Health: -2/36 AC: 5 Str: 7 XL: 6 Next: 18% Magic: 7/12 EV: 12 Int: 19 God: Gold: 161 SH: 0 Dex: 13 Spells: 8/13 levels left rFire . . . a - +1 long sword (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . i - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +1 long sword of holy wrath (weapon) b - a +0 sling Jewellery i - a +4 ring of protection (left tentacle) Scrolls d - a scroll of amnesia {unknown} e - a scroll of enchant armour {unknown} f - 6 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} o - 3 scrolls of fog {unknown} p - a scroll of poison {unknown} q - a scroll of teleportation {unknown} r - a scroll of summoning {unknown} Potions c - a potion of mutation {unknown} g - a potion of brilliance {unknown} h - a potion of might {unknown} j - a potion of magic k - a potion of curing {unknown} l - a potion of resistance {unknown} m - a potion of lignification {unknown} s - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 4.1 Spellcasting - Level 1.0 Conjurations * Level 5.9 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 68% 1d7 3% 1 b - Olgreb's Toxic Radia Alch 26% N/A 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 30% N/A 6% 2 Apportation Tloc 6% N/A 14% 1 Soul Splinter Necr 12% N/A 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Tukima's Dance Hex 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 73% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is lightly wounded. Unknown command. There is a stone staircase leading up here. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is lightly wounded. Your +1 long sword of holy wrath softly glows with a divine radiance! a - a +1 long sword of holy wrath (weapon) You barely miss the ogre. You squeeze the ogre! The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. Your squeeze misses the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, very poisoned, 88% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre hits you with a +0 giant spiked club. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, very poisoned, 88% to hit) The sting hits the ogre. The ogre looks even sicker. The ogre is severely wounded. The ogre hits you with a +0 giant spiked club! You die... ### ..# ##.###.# #...O).# ##.####### #....