jamsus Level 1 of the Dungeon (1, 6, D:1) a +0 club (4, 2, D:1) a +0 dagger (4, 11, D:1) 3 stones a +0 dagger (8, 13, D:1) 13 arrows (8, 18, D:1) a +0 club (40, 32, D:1) a +0 short sword (41, -3, D:1) 14 arrows (42, 22, D:1) a +0 dagger (48, -3, D:1) a +0 club (49, -10, D:1) 21 sling bullets (49, -3, D:1) a +0 short sword a +0 club (50, 39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 14, D:2) a +0 club (6, -13, D:2) a +0 club (8, 0, D:2) a +0 dagger (26, 34, D:2) a +0 hunting sling (27, -11, D:2) a +0 short sword (29, 0, D:2) a +0 buckler (33, -7, D:2) a +0 short sword (33, 23, D:2) a +0 long sword (35, -6, D:2) a +0 dagger (35, 19, D:2) a +0 mace (42, -12, D:2) a +0 dagger (44, -7, D:2) 15 stones (49, 4, D:2) a +0 ring mail (50, 15, D:2) a +0 ring mail (53, 35, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (24, -5, D:3) a +0 whip 3 stones (25, -7, D:3) a stone (28, 4, D:3) a +0 quarterstaff (28, 21, D:3) a +0 club (28, 27, D:3) 19 poisoned darts (28, 33, D:3) a +0 club a +0 hunting sling 13 sling bullets (29, 15, D:3) a book of Callings (30, 28, D:3) 3 sling bullets (30, 29, D:3) a sling bullet (30, 31, D:3) a +0 club (32, 4, D:3) 9 stones (32, 6, D:3) a stone (32, 8, D:3) 2 stones (32, 9, D:3) a stone (38, -1, D:3) 20 stones (39, 16, D:3) a +0 morningstar (40, 9, D:3) a +0 dagger (40, 25, D:3) 6 boomerangs (43, 7, D:3) a +0 short sword 7 poisoned darts (46, -7, D:3) 9 arrows (49, 7, D:3) a poisoned dart (49, 23, D:3) a +0 falchion (49, 27, D:3) a +0 mace (49, 28, D:3) a cursed -2 flail (50, 28, D:3) a +0 dagger (51, 28, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (13, 42, D:4) a +0 leather armour (21, 5, D:4) a +1 barding (22, 2, D:4) 19 stones (24, 1, D:4) 14 stones (42, 9, D:4) a +0 robe (46, 28, D:4) a +0 mace (46, 30, D:4) a +0 falchion (48, 28, D:4) a +0 spear (48, 30, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 1, D:5) a +0 dagger (1, -3, D:5) 14 poisoned darts (13, 25, D:5) a +0 dagger (17, -8, D:5) 8 poisoned darts (18, -7, D:5) a +0 ring mail (21, 18, D:5) 7 arrows (22, 8, D:5) 24 sling bullets (24, -22, D:5) a +0 leather armour (41, -1, D:5) a +0 dagger (41, 9, D:5) 22 stones (47, -8, D:5) a +0 hand axe a cursed amulet of inaccuracy a +0 animal skin a +0 chain mail a +0 ring mail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 16 arrows (0, 18, D:6) a +0 leather armour (1, -11, D:6) a +0 club a +0 leather armour (3, -10, D:6) a +0 leather armour a +0 short sword (15, -3, D:6) a +0 whip (16, -2, D:6) a +0 plate armour (18, -5, D:6) a +0 flail (18, -3, D:6) a cursed +0 robe a +0 dagger (19, -6, D:6) a +0 leather armour a cursed +0 short sword (35, 8, D:6) a +0 spear (41, -9, D:6) 15 stones (51, -4, D:6) 17 stones (59, 29, D:6) 26 stones (60, 27, D:6) 25 sling bullets Level 7 of the Dungeon [Shop] Sudo's Antique Armour Boutique a +0 scale mail (80 gold) a +0 chain mail (90 gold) a +0 chain mail (90 gold) a +0 robe (14 gold) a +0 chain mail (90 gold) a +0 scale mail (80 gold) the +3 scale mail "Beilit" {Harm +Fly rF- Dex-4} (380 gold) It affects your dexterity (-4). It makes you vulnerable to fire. It lets you fly. It increases damage dealt and taken. a +0 plate armour (460 gold) a +0 robe (14 gold) a +2 cloak (330 gold) (0, 0, D:7) 4 stones (1, 0, D:7) a +2 dagger of holy wrath a +0 whip a stone (3, -1, D:7) 4 stones (3, 0, D:7) a +0 short sword a +0 short sword 7 poisoned darts (5, 1, D:7) a +0 leather armour (6, -7, D:7) a poisoned dart (8, 4, D:7) a cursed +0 quarterstaff (9, 10, D:7) 8 stones (13, -16, D:7) a cursed +0 plate armour (16, -17, D:7) a +0 giant club (21, -21, D:7) a cursed +0 quarterstaff 2 atropa-tipped darts (22, 5, D:7) a +0 flail a +0 hand axe a +0 leather armour (23, -23, D:7) 19 stones (23, 5, D:7) a +0 hand axe a +0 leather armour a +0 dagger (25, 4, D:7) a scroll of remove curse (29, 6, D:7) the +6 ring mail "Fationt" {rElec Int+4 Slay+2} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (29, 7, D:7) a +0 mace (30, 6, D:7) +0 steam dragon scales (32, 15, D:7) a +0 chain mail (33, -20, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (0, 12, D:8) a +0 scale mail (2, 12, D:8) a +0 rapier (3, 12, D:8) a -1 halberd a cursed +0 animal skin (35, -21, D:8) a +0 dagger a +0 robe (35, -20, D:8) a +0 dagger a +0 robe (37, -21, D:8) a +0 giant club a +0 dagger (37, -17, D:8) a +0 dagger a +0 robe (47, -15, D:8) a +0 mace a +0 chain mail (49, -14, D:8) a cursed -3 club (51, -30, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) a +0 pair of gloves (5, -22, D:9) the +7 leather armour "Owuumebb" {rElec Regen+ Int-3 Slay+2} It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It increases your rate of regeneration. (24, -14, D:9) a +0 trident a +0 robe (25, -14, D:9) a +0 buckler a +0 robe (27, -38, D:9) a +0 flail (28, -14, D:9) a +0 flail a +0 robe (28, -13, D:9) a +0 robe (32, -3, D:9) a +0 plate armour (32, -1, D:9) a +0 trident (38, -21, D:9) 8 arrows (50, -27, D:9) a +2 hand axe of electrocution Level 10 of the Dungeon (5, 17, D:10) the +5 flail "Hyaff" {venom, Will++ MP+9} It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (7, 7, D:10) a +0 dagger (15, 2, D:10) 24 arrows (19, 20, D:10) a large rock (19, 34, D:10) a wyvern corpse (22, 22, D:10) a +0 dire flail (still there?) a +0 plate armour (still there?) (23, 20, D:10) a large rock (23, 21, D:10) a +0 shortbow (still there?) 11 arrows (still there?) a centaur corpse (still there?) (27, 30, D:10) a +0 short sword (28, 15, D:10) 16 gold pieces